Shugaban Wasannin Platinum, Atsushi Inaba, ya yi magana a cikin wata hira da Tarihi na Wasannin Bidiyo game da abin da ɗakin studio ke yi a yanzu.
Wasannin Platinum suna tsakiyar hanya ta hanyar haɓaka aikin da ba a sanar da shi ba wanda "ba a taɓa yi ba." Inaba ya kara da cewa: "Na san mutane da yawa suna fadin haka, amma wasan da muke yi a kai ya bambanta da wani abu. Ko don tarihin mu daban-daban na masu haɓaka wasan tsoho, wannan wani abu ne da ba a taɓa yin shi ba. Don haka, ta fuskar ƙirar wasa, mun burge sosai a yanzu."
Ci gaban Bayonetta 3 kuma ya bambanta da tsarin halitta
"2019 za ta kasance shekara mai mahimmanci a gare mu," in ji Inaba. - Ba tare da yin magana game da takamaiman adadin wasannin da za mu iya ba ko ba za mu sanar ba, zan iya cewa wannan zai zama shekara ta sababbin manyan hanyoyin, sababbin ƙalubale da sababbin hanyoyi a gare mu. A bisa ka'ida, muna gina sabon gidauniya da za ta biya riba a cikin shekaru masu zuwa. Sabbin ƙalubalen za su kasance masu mahimmanci a gare mu. " Sabbin hanyoyin wasannin Platinum sun haɗa da kawar da kudade na waje daga masu wallafa, da kuma bincika tsarin ƙirar wasan. Gidan kallo yana ci gaba da ƙoƙari don samun 'yancin kai, a ƙarshe ya mallaki kayan fasaha da yanke shawarar kansa game da gaba.
Wasannin Platinum sun yi aiki tare da abokan hulɗa na ɓangare na uku akan ayyuka don kaddarorin fasaha daban-daban waɗanda ba su mallaka ba, kamar Bayonetta,
Wasan Wasannin Platinum mafi kusa shine