Wani dan kasar Poland ya yi ikirarin cewa an jinkirta sakin Cyberpunk 2077 saboda matsalolin ingantawa.

Makon da ya gabata CD Projekt RED canja wuri Sakin Cyberpunk 2077 daga Afrilu 16 zuwa Satumba 17, 2020. Da yake magana game da dalilan jinkirin, masu haɓakawa sun yi magana game da buƙatar ƙarin gwaji da kuma babban adadin aiki don gyara kwari da "polish", amma ba su shiga cikin cikakkun bayanai ba, kamar yadda ya saba. Ƙarin takamaiman dalilai wai an yi nasarar ganowa Borys Nieśpielak ɗan ƙasar Poland. Ya ce babbar matsalar ita ce rashin wutar lantarki a cikin na’urorin ta’aziya na zamani.

Wani dan kasar Poland ya yi ikirarin cewa an jinkirta sakin Cyberpunk 2077 saboda matsalolin ingantawa.

A cewar wani mai ciki, Xbox One ya yi rauni sosai don Cyberpunk 2077 ya yi aiki a kai ba tare da matsala ba. A cikin faifan podcast a tashar YouTube na shahararren marubucin bidiyo na Poland Remigiusz Macaszek, ya kira wasan kwaikwayon wasan akan wannan na'ura mai kwakwalwa "marasa gamsuwa." CD Projekt RED ya kafa manufa don warware wannan batu a watan Janairu - in ba haka ba an shirya jinkirta sakin. Bisa ga wannan yanayin ne al'amura suka ci gaba.

Abubuwan haɓaka Xbox One ba sababbi bane ga CD Projekt RED. The Witcher 3: Wild Hunt yi akan na'ura wasan bidiyo na tushe a cikin ƙudurin 1600 × 900 pixels (ya ƙaru zuwa 1920 × 1080 pixels na asali kawai a cikin bidiyo akan injin), kuma ƙimar firam sau da yawa ya ragu zuwa 20fps. Bugu da ƙari, don wannan sigar dole ne mu rage girman ingancin laushi, inuwa da ciyayi.


A cewar majiyar, an kammala aikin kan babban labarin kimanin watanni uku da suka gabata. Wasu ƙananan tambayoyin har yanzu ana kan kammalawa. Neshpelyak ya lura cewa wasan kwaikwayo na biyu da na uku na Cyberpunk 2077 zai zama mafi ban sha'awa fiye da yanayin. The Witcher 3: Wild Hunt.

Mai ciki ya kuma ce shi "dari bisa dari" ya tabbata cewa CD Projekt RED sau ɗaya ya shirya don ƙirƙirar sabon ɓangaren The Witcher tare da Ciri a cikin taken taken. An tattauna yuwuwar sake shi a matsayin keɓancewar Sony, amma a wani lokaci aikin ya ɓace a bango kuma babu wani bayani game da shi da ya taɓa bayyana.

A Poland, an amince da Nespelak: yana da suna iri ɗaya a cikin ƙasar kamar editan Kotaku Jason Schreier a idanun masu sauraron yammacin Turai. Bugu da kari, abin da ya fada yana tabbatar da sabbin posts ta hanyar mai amfani da dandalin ResetEra a karkashin boskee mai suna. Makon da ya gabata ya ya gaya, cewa dalilin jinkirin ya ta'allaka ne a cikin gaskiyar cewa ƙungiyar ba ta da lokacin gyara manyan matsalolin fasaha akan lokaci. Duk da haka, ya kamata a dauki wannan labari tare da ƙwayar gishiri.

Wani dan kasar Poland ya yi ikirarin cewa an jinkirta sakin Cyberpunk 2077 saboda matsalolin ingantawa.

Masu haɓakawa sun sha nanata (kuma sun sake yin hakan lokacin da suka sanar da canja wuri) cewa sun mai da hankali kan juzu'ai don consoles na yanzu kuma ba sa niyyar ƙi sakin su. Ba a tabbatar da zaɓuɓɓuka don PlayStation 5 da Xbox Series X ba, amma ɗakin studio yana la'akari irin wannan damar. RPG tabbas ba zai bayyana akan sabbin na'urori ba nan da nan bayan ƙaddamar da su.

A ranar 17 ga Satumba, za a fito da Cyberpunk 2077 akan dukkan dandamali guda uku - PC, PlayStation 4 da Xbox One. Bangaren 'yan wasa da yawa mai yiwuwa, za a sake shi kafin 2022.



source: 3dnews.ru

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