Blender 2.80 saki

A ranar 30 ga Yuli, an fito da Blender 2.80 - mafi girma kuma mafi mahimmancin sakin da aka taɓa fitarwa. Shafin 2.80 sabon mafari ne ga Blender Foundation kuma ya kawo kayan aikin ƙirar 3D zuwa sabon matakin software na ƙwararru. Dubban mutane sun yi aiki akan ƙirƙirar Blender 2.80. Shahararrun masu zanen kaya sun ɓullo da sabuwar hanyar sadarwa wacce ke ba ka damar magance matsalolin da aka saba da su cikin sauri, kuma an saukar da shingen shiga ga masu farawa da gani. An sabunta takaddun gaba ɗaya kuma ya ƙunshi duk sabbin canje-canje. An fitar da ɗaruruwan koyarwar bidiyo na nau'in 2.80 a cikin wata ɗaya, kuma sababbi suna bayyana a kowace rana - duka akan gidan yanar gizon Blender Foundation da kuma a Youtube. Ba tare da wani ladabi ba, babu wani sakin Blender da ya taɓa haifar da irin wannan tashin hankali a cikin masana'antar.

Babban canje-canje:

  • An sake fasalin hanyar sadarwa gaba daya. Ya zama mai sauƙi, mai ƙarfi, mai amsawa kuma ya fi dacewa a kowane bangare, kuma ya fi dacewa ga masu amfani waɗanda ke da kwarewa a wasu samfurori masu kama. An kuma ƙara jigo mai duhu da sabbin gumaka.
  • Yanzu an haɗa kayan aikin zuwa samfura da shafuka, an haɗa su ƙarƙashin ɗawainiya ɗaya, misali: Modeling, Sculpting, UV Editing, Texture Paint, Shading, Animation, Rendering, Compositing, Rubutu.
  • Sabon mai ba da Eevee wanda ke aiki kawai tare da GPU (OpenGL) kuma yana goyan bayan ma'anar tushen jiki a ainihin lokacin. Eevee ya cika Cycles kuma yana ba ku damar amfani da abubuwan haɓakawa, misali, kayan da aka ƙirƙira akan wannan injin.
  • An samar da masu haɓakawa da masu zanen wasa tare da sabon ƙa'idar BSDF shader, wanda ya dace da samfuran shader na injinan wasan da yawa.
  • Wani sabon tsarin zane da raye-raye na 2D, Pencil Grease, wanda ke sauƙaƙa zana zanen 2D sannan a yi amfani da su a cikin yanayin 3D azaman cikakkun abubuwa na XNUMXD.
  • Injin Cycles yanzu yana da yanayin ma'ana biyu wanda ke amfani da GPU da CPU duka. Gudun nuni akan OpenCL shima ya ƙaru sosai, kuma ga al'amuran da suka fi girma ƙwaƙwalwar GPU, ya zama mai yiwuwa a yi amfani da CUDA. Zagaye kuma yana fasalta halittar Cryptomatte mai haɗawa, gashi na tushen BSDF da shading girma, da watsawar ƙasa bazuwar (SSS).
  • An sabunta 3D Viewport da editan UV don haɗa sabbin kayan aikin mu'amala da sandar kayan aiki na mahallin.
  • Ƙarin masana'anta na zahiri da nakasar kimiyyar lissafi.
  • Taimako don shigo da / fitarwa na fayilolin glTF 2.0.
  • An sabunta kayan aikin rayarwa da rigingimu.
  • Maimakon tsohon injin ma'ana na gaske Blender Internal, injin EEVEE yanzu ana amfani dashi.
  • An cire Injin Wasan Blender. Ana ba da shawarar yin amfani da wasu injunan buɗe ido maimakon, kamar Godot. An raba lambar injin BGE zuwa wani aikin UBGE na daban.
  • Yanzu yana yiwuwa a gyara raga da yawa a lokaci guda.
  • An sake fasalin tsarin jadawali na dogaro, manyan masu gyarawa da tsarin kima mai rai. Yanzu akan CPUs masu yawan gaske, ana sarrafa al'amuran tare da adadi mai yawa na abubuwa da hadaddun rigs da sauri.
  • Canje-canje da yawa zuwa Python API, wani bangare yana karya daidaituwa tare da sigar baya. Amma yawancin addons da rubutun an sabunta su zuwa sigar 2.80.

Daga sabbin labaran Blender:

Karamin demo: Tiger - Blender 2.80 demo ta Daniel Bystedt

source: linux.org.ru

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