A cikin mahimmancin sakin tsarin ƙirar 3D Blender 2.80, wanda
Musamman ma, Windows ba ta iya samun daidaitaccen tallafi ga kwakwalwan kwamfuta na zane-zane na AMD da aka saki a cikin shekaru 10 da suka gabata, yayin da tsofaffi AMD GPUs ke fuskantar matsaloli yayin amfani da injin ma'anar Eevee saboda kurakurai a cikin direban Terascale, wanda ba a sabunta shi ba tsawon shekaru uku. Saboda haka, Windows ya sami damar ba da tallafi bisa hukuma kawai don AMD GPUs dangane da GCN 1 (HD 7000) da sabbin gine-gine.
Wasu matsalolin kuma suna tasowa lokacin amfani da tsoffin GPUs na Intel, don haka a cikin Blender 2.80 yana yiwuwa a ba da garantin aiki mara matsala na GPUs kawai farawa daga dangin Haswell, tunda direbobin Intel Windows na tsofaffin kwakwalwan kwamfuta shima ba a sabunta su ba kusan shekaru 3 kuma kurakurai sun kasance ba a gyara su ba. A Linux, babu matsaloli tare da direbobi don tsofaffin Intel GPUs, yayin da ake ci gaba da sabunta su. Hakanan babu matsaloli tare da NVIDIA GPUs saboda ci gaba da goyan bayan reshen direba na NVIDIA don na'urorin gado na duk dandamali da aka sanar.
source: budenet.ru