Kamfanin Ubisoft Sakamakon babban binciken da aka yi tsakanin Ghost Recon: 'yan wasan Breakpoint, wanda aka gudanar a cikin kusan makonni biyu, an taƙaita. Tambaya mai mahimmanci: menene mai harbi ya fi rasa? Sama da kashi 70% na masu amfani sun nuna cewa suna son ganin ƙarin sabon abun ciki na labari.

Koyaya, wannan ba shine kawai batun da 'yan wasan suka haskaka ba. Kusan kashi 60% na masu amsa sun ce sun rasa sabbin makamai, yayin da 50% ke son ƙarin gyare-gyare na kwaskwarima kuma suna goyan bayan ƙari na abokan AI ga yanayin multiplayer.
Zaɓuɓɓukan da suka fi shahara tsakanin 'yan wasa:
- Ƙara sabon abun ciki na labari (fiye da 70% na 'yan wasa);
- Sabbin makamai (fiye da 60% na 'yan wasa);
- Bots masu haɗin gwiwa (fiye da 50% na 'yan wasa);
- Zaɓuɓɓukan gyare-gyare na faɗaɗa don makamai da haruffa (fiye da 50% na 'yan wasa);
- Ingantattun basirar wucin gadi na abokan hamayya (fiye da 35% na 'yan wasa);
- Cire matakan kayan aiki (fiye da 35% na 'yan wasa);
- Yiwuwar siyar da duk makamai da kayan aiki lokaci guda (fiye da 35%);
- Yin wasa ba tare da haɗin intanet ba (fiye da 35%).
Masu haɓakawa sun bayyana cewa babban abin da suka fi mayar da hankali shine gyara kurakurai da kurakurai a cikin wasan. Duk da haka, ɗakin studio zai mayar da hankali kan gabatar da sababbin canje-canje a shekara mai zuwa. Kamfanin ya lura cewa tuni ya fara aiki don inganta AI da ƙara abokan haɗin gwiwa.
source: 3dnews.ru
