Daraktan wasa na wasan tsere GRID Mark Green ya yi hira da Wccftech, wanda a ciki
"Haɓaka wasa don sababbin tsarin koyaushe yana da ban sha'awa. Babban bambanci tsakanin Stadia shine ikon haɗa sabobin cikin sauri zuwa juna. Wannan yana ba ku damar aiwatar da sabbin ra'ayoyi a cikin wasan wasa da yawa. Misali, mun ƙirƙiri keɓantaccen yanayi don GRID a Stadia tare da motoci 40 akan waƙa ɗaya. Wannan ba zai yiwu ba a kan sauran kayan aiki, ”in ji Green.
Green ya kuma tattauna aikin Stadia. Ya yaba da dandalin kuma ya ce kusan ba a samun tsaiko a hidimar. Bugu da kari, ya lura cewa ingancin hoton yana kama da matsakaicin saitunan zane akan PC kuma yana gudana cikin sauƙi a ƙudurin 4K.
Lokacin da aka tambaye shi ko ya ɗauki Google Stadia a matsayin dandamali na nan gaba, mai haɓakawa ya ba da amsa a ɓoye.
"Muna sha'awar sabbin kayan aiki ba tare da la'akari da na gida ko na nesa ba. Babban abu shine cewa masu amfani zasu iya samun sabbin abubuwa masu ban mamaki. Masu zane za su yi ƙoƙarin fahimtar su kuma su aiwatar da shi a cikin wasanni. Idan muna magana ne kawai game da Stadia, ina tsammanin haɗin kai da YouTube zai iya kai mu ga sabbin hanyoyin yin hulɗa da wasannin bidiyo."
An saki GRID a ranar 13 ga Satumba, 2019. Aikin zai kasance daya daga cikin wasanni 14 da
source: 3dnews.ru