Don daidaitawa tare da ƙaddamar da sababbin wasanni, tare da masu haɓakawa wanda AMD ya yi aiki tare, kwanan nan kamfanin ya sake sakin bidiyo na musamman yana magana game da ingantawa da daidaita saitunan. An sadaukar da bidiyon da suka gabata
Dangane da bayanan wasan kwaikwayo, AMD ta ba da rahoton cewa wasan daga mawallafin Focus Home Interactive da masu haɓaka Saber Interactive zai ƙunshi ɗimbin ɗimbin rayayyun matattu, kuma a matsayin wani ɓangare na makircin, ƙungiyoyin waɗanda suka tsira suna ƙoƙarin yin yaƙi da aljanu masu sauri a ciki. sassa daban-daban na duniya. Tabbas, kamfanin kuma yayi magana game da haɗin gwiwa tare da masu haɓakawa a matsayin wani ɓangare na haɗakar da yawancin fasahar Radeon.
Misali, AMD yana magana ne game da goyan baya ga lissafin asynchronous, kyale GPU ta iya sarrafa zane mai inganci da ƙididdige ayyukan aiki lokaci guda. Wani fasaha, Shader Intrinsic Functions, yana ba masu haɓaka damar samun dama ga kayan aikin GPU kai tsaye, ba tare da tsaka-tsakin API ɗin zane ba, wanda kuma yana ba da damar haɓaka aiki da rage nauyin CPU. Kuma Cikakkun Math na Math a cikin wasu ayyuka na iya ninka yawan aiki ta hanyar rage daidaito: mai haɓakawa a lokaci guda yana ƙididdige ayyuka biyu a cikin yanayin 16-bit maimakon koyarwar 32-bit guda ɗaya.
Sakamakon haka, mai harbi ya sami kusan fa'idodin samun dama ga ƙananan matakan kamar na consoles. Wannan kuma ya shafi aikin:
Mai ƙira yana nuna cewa lokacin amfani da ƙaramin matakin Vulkan API, masu Radeon RX 570 da mafi girma suna iya amintaccen tsammanin ƙimar firam na kusan firam 90/s a matsakaicin saitunan inganci a cikin ƙudurin 1080p (da firam 1440/s a cikin ƙudurin 60p). Masu Vega 56 da 64 katunan bidiyo za su sami cikakkun firam/s 1440 a cikin ƙudurin 90p, kuma masu Radeon VII na iya jin daɗin wasan a cikin 4K a firam 60/s.
AMD ya ba da shawarar shigar da sabon direba don mafi kyawun yanayin wasan
source: 3dnews.ru