Sakin DXVK 1.7.2, Direct3D 9/10/11 aiwatarwa akan Vulkan API

An kafa sakin interlayer DXVK 1.7.2, wanda ke ba da DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10, da 11 aiwatarwa wanda ke aiki ta hanyar fassarar kira zuwa Vulkan API. Don amfani da DXVK da ake bukata tallafi ga direbobi Vulcan API 1.1irin su Mesa RADV 19.2, NVIDIA 415.22, Intel ANV 19.0 da Farashin AMDVLK.
Ana iya amfani da DXVK don gudanar da aikace-aikacen 3D da wasanni akan Linux ta amfani da Wine, yin aiki azaman madadin ayyuka mafi girma ga na asali na Wine Direct3D 9/10/11 aiwatar da ke gudana a saman OpenGL.

Babban canje-canje:

  • Kafaffen babban canji na koma baya a cikin aiwatar da D3D9 wanda ke haifar da hadarurruka a wasanni da yawa.
  • Kafaffen hadarurruka lokacin amfani da D3D9 tare da direban AMDVLK Vulkan.
  • An ƙara tsarin aiki don al'amurra masu tarin yawa a cikin wasu wasannin 32-bit ta amfani da D3D9.
  • An ƙara hanyar warware batutuwan a cikin wasannin tushen Unity Engine waɗanda ke gudana akan tsarin tare da direbobin AMD.
  • Ingantattun tallafi don Unicode lokacin aiki akan Windows.
  • Ƙara saitin DXVK_LOG_PATH=babu wanda zai hana ƙirƙirar fayil ɗin log (za a ci gaba da fitar da rajistan ayyukan zuwa stderr).
  • An warware matsalolin wasanni

    Ƙofar Baldur 3, Fantasy na ƙarshe na XIV, Just Cause 3, Marvel Avengers,
    Bukatar zafi mai sauri, PGA TOUR 2K21 da Hanyoyi a cikin Sky SC.

source: budenet.ru

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