Sakin aikin DXVK 1.5.2 tare da aiwatar da Direct3D 9/10/11 akan Vulkan API

An kafa sakin interlayer DXVK 1.5.2, wanda ke ba da DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10, da 11 aiwatarwa wanda ke aiki ta hanyar fassarar kira zuwa Vulkan API. Don amfani da DXVK da ake bukata tallafi ga direbobi Vulcan API 1.1, kamar
AMD RADV 18.3, NVIDIA 415.22, Intel ANV 19.0 da Farashin AMDVLK.
Ana iya amfani da DXVK don gudanar da aikace-aikacen 3D da wasanni akan Linux ta amfani da Wine, yin aiki azaman madadin aiki mafi girma ga ginanniyar Direct3D 11 na Wine da ke gudana akan OpenGL.

Babban canje-canje:

  • An ƙara wasu ayyuka tare da sarƙoƙin sauya tsarin framebuffer waɗanda suka ɓace a cikin aiwatar da Direct3D 9 (SwapChain), wanda ya warware matsaloli tare da ƙaddamar da aikace-aikace irin su ATI ToyShop demo, Atelier Sophie, da Dynasty Warriors 7;
  • Kafaffen kwari na baya-bayan nan a cikin aiwatar da Direct3D 9 da ƙara ƙananan haɓakawa don aiki da amfani da ƙwaƙwalwar ajiya;
  • Ƙara wani zaɓi d3d9.forceSwapchainMSAA don tilasta MSAA (Multisample anti-aliasing) don hotunan da aka sarrafa a cikin SwapChain;
  • An kunna saitin d3d9.deferredSurfaceCreation, wanda ke ba da damar kawar da matsaloli tare da nuna menu a cikin wasanni daga jerin Atelier ta amfani da Direct3D 11;
  • Kafaffen al'amurra a cikin wasanni: Asalin shekarun Dragon, Entropia Universe, Ferentus, Hercot, Xiones, Gothic 3, Tales of Vesperia, TrackMania United Forever, Vampire The Masquerade: Bloodlines and Warriors Orochi 4;
  • Cire goyon baya ga tsofaffin direbobi waɗanda basa goyan bayan Vulkan 1.1 graphics API: AMD/Intel (Mesa) 17.3 da baya, NVIDIA 390.xx da baya.

    source: budenet.ru

Add a comment