Sakin tsarin yin OpenMoonRay 1.1, wanda ɗakin studio Dreamworks ya haɓaka

Gidan wasan kwaikwayo Dreamworks ya buga sabuntawa na farko zuwa OpenMoonRay 1.0, tsarin buɗe tushen tushen da ke amfani da binciken ray na Monte Carlo (MCRT). MoonRay yana mai da hankali kan babban inganci da haɓakawa, yana goyan bayan ma'anar zaren da yawa, daidaita ayyukan aiki, amfani da umarnin vector (SIMD), ƙirar haske ta zahiri, sarrafa ray akan gefen GPU ko CPU, kwaikwaiyon haske na zahiri dangane da gano hanya, ma'anarsa. tsarin volumetric (hazo, wuta, girgije). An buga lambar a ƙarƙashin lasisin Apache 2.0.

An shirya tsarin don ƙirƙirar ayyukan ƙwararru, matakin fina-finai, alal misali, kafin a buɗe lambar, an yi amfani da samfurin MoonRay don yin fina-finai masu rai "Yadda za a horar da Dragon 3", "The Croods 2: Housewarming Party" , "Bad Boys", "Trolls. Yawon shakatawa na Duniya", "Boss Baby 2", "Everest" da "Puss a Boots 2: Fata na Ƙarshe". Don tsara rarraba rarrabawa, muna amfani da tsarin Arras na kanmu, wanda ke ba mu damar rarraba ƙididdiga a cikin sabar da yawa ko mahallin girgije. Don haɓaka lissafin hasken wuta a cikin wuraren da aka rarraba, ana iya amfani da ɗakin karatu na Intel Embree ray ray, kuma ana iya amfani da na'urar tarawa ta Intel ISPC don tantance shaders. Yana yiwuwa a daina bayarwa a kowane lokaci kuma a ci gaba da aiki daga wurin da aka katse.

Kunshin ya kuma haɗa da babban ɗakin karatu na kayan da aka gwada ta Jiki (PBR) da aka gwada a cikin ayyukan samarwa, da kuma USD Hydra Render Delegates Layer don haɗawa tare da sanannun tsarin ƙirƙirar abun ciki na USD. Yana yiwuwa a yi amfani da nau'ikan tsara hotuna daban-daban, daga photorealistic zuwa mai salo sosai. Tare da goyan baya don rarraba rarrabawa, masu raye-raye na iya saka idanu da sakamakon tare da juna kuma a lokaci guda suna ba da juzu'i da yawa na wurin tare da yanayin haske daban-daban, kayan abu daban-daban kuma daga ra'ayoyi daban-daban.

A cikin sabon sigar:

  • An ƙara ƙarin don tallafawa kayan aikin Cryptomatte, wanda aka tsara don zaɓar abubuwa a cikin yanayin 3D.
  • Ƙara goyon baya don triangular concave polygons ta amfani da hanyar yanke kunne.
  • Ƙara goyon baya don masu lanƙwasa-daidaitacce.
  • An buga samfurin demo na "MoonRayWidget" kuma an ambaci shi a sassa da yawa na takardun.

source: budenet.ru

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