Sakin tsarin ƙirar 3D kyauta Blender 3.0

Gidauniyar Blender ta fito da Blender 3, kunshin ƙirar ƙirar 3.0D kyauta wanda ya dace da nau'ikan ƙirar 3D iri-iri, zane-zanen 3D, haɓaka wasan kwaikwayo, kwaikwaiyo, fassarawa, haɗawa, bin diddigin motsi, sassaƙa, raye-raye, da aikace-aikacen gyaran bidiyo. . Ana rarraba lambar a ƙarƙashin lasisin GPL. An samar da shirye-shiryen taro don Linux, Windows da macOS.

Manyan canje-canje a cikin Blender 3.0:

  • An sabunta ƙirar mai amfani kuma an gabatar da sabon jigon ƙira. Abubuwan haɗin kai sun zama mafi bambance-bambance, kuma menus da panels yanzu suna da sasanninta. Ta hanyar saitunan, zaku iya daidaita tazara tsakanin bangarori zuwa dandano ku kuma zaɓi matakin zagaye sasanninta na taga. An haɗu da bayyanar widgets daban-daban. Ingantattun aiwatar da samfoti na babban yatsa da sikeli. An sake fasalin hanyar haɗin kai tsaye na ma'anoni marasa hoto (Freestyle) gaba ɗaya. An faɗaɗa ikon sarrafa yanki: yankunan aikin kusurwa yanzu suna ba ku damar matsar da kowane yanki kusa, an ƙara sabon ma'aikacin rufe yanki, kuma an inganta ayyukan gyara yanki.
    Sakin tsarin ƙirar 3D kyauta Blender 3.0
  • An ƙara sabon edita - Mai binciken kadari, wanda ke sauƙaƙa aiki tare da ƙarin abubuwa daban-daban, kayan aiki da shingen muhalli. Yana ba da ikon ayyana ɗakunan karatu na abu, ƙungiyoyin abubuwa cikin kasidar, da kuma haɗa metadata kamar kwatance da alamomi don sauƙin bincike. Yana yiwuwa a haɗa ƙananan hotuna na sabani zuwa abubuwa.
    Sakin tsarin ƙirar 3D kyauta Blender 3.0
  • An sabunta tsarin keɓancewa don haɓaka aikin GPU mai mahimmanci. An bayyana cewa godiya ga sabon lambar da aka kashe a gefen GPU da canje-canje ga mai tsarawa, saurin aiwatar da al'amuran al'ada ya karu da sau 2-8 idan aka kwatanta da sakin da ya gabata. Bugu da kari, an ƙara goyan baya don haɓaka kayan masarufi ta amfani da NVIDIA CUDA da fasahar OptiX. Don AMD GPUs, an ƙara sabon backend dangane da AMD HIP (HIP Interface for Portability), yana ba da C ++ Runtime da yare C ++ don ƙirƙirar aikace-aikacen šaukuwa dangane da lambar guda ɗaya don AMD da NVIDIA GPUs (AMD HIP shine). a halin yanzu akwai kawai don Windows da katunan RDNA masu hankali / RDNA2, kuma don Linux da katunan zane na AMD na baya zasu bayyana a cikin sakin Blender 3.1). An dakatar da tallafin OpenCL.
    Sakin tsarin ƙirar 3D kyauta Blender 3.0
  • An inganta inganci da jin daɗin ma'anar kallon kallon mu'amala sosai, koda tare da kunna yanayin mai rufi. Canjin yana da amfani musamman lokacin saita haske. An ƙara saitattun saitattun don dubawa da samfur. Ingantacciyar samfurin daidaitawa. Ƙara ikon saita ƙayyadaddun lokaci don yin wuri ko nunawa har sai an kai takamaiman adadin samfuran.
    Sakin tsarin ƙirar 3D kyauta Blender 3.0
  • An sabunta ɗakin karatu na OpenImageDenoise na Intel zuwa sigar 1.4, wanda ya ba da damar haɓaka matakin daki-daki bayan kawar da hayaniya a cikin tashar kallo da kuma lokacin ƙaddamarwa ta ƙarshe. Tacewar wucewa ta ƙara sabon saitin tacewa don sarrafa rage amo ta amfani da albedo da aka taimaka da na al'ada.
    Sakin tsarin ƙirar 3D kyauta Blender 3.0Sakin tsarin ƙirar 3D kyauta Blender 3.0
  • Ƙara yanayin Terminator na Shadow don kawar da kayan tarihi a kan iyakar haske da inuwa, na yau da kullun don ƙira tare da babban tazara na raga na polygonal. Bugu da ƙari, an ba da shawarar sabon aiwatar da mai kama inuwa wanda ke goyan bayan hasken haske da haske na baya, da kuma saitunan don sarrafa ɗaukar hoto na ainihi da kayan haɗin gwiwa. Ingantattun ingancin inuwar launi da ingantattun tunani yayin haxa 3D tare da ainihin fim.
    Sakin tsarin ƙirar 3D kyauta Blender 3.0
  • Ƙara goyon baya don canza anisotropy da fihirisar refractive zuwa yanayin watsewar ƙasa.
    Sakin tsarin ƙirar 3D kyauta Blender 3.0
  • Injin ma'anar Eevee, wanda ke goyan bayan ma'anar tushen zahiri ta zahiri kuma yana amfani da GPU (OpenGL) kawai don nunawa, yana ba da saurin aiki sau 2-3 yayin gyara manyan raga. Aiwatar da nodes na "Tsarin Tsayin" da "Siffa" (don ayyana halayen haɗin kan ku). An ba da cikakken goyan baya ga halayen da aka samar ta hanyar nodes na geometric.
    Sakin tsarin ƙirar 3D kyauta Blender 3.0
  • An faɗaɗa hanyar sadarwa don sarrafa abubuwa na geometric dangane da nodes (Geometry Nodes), wanda a cikinsa aka sake fasalin hanyar ma'anar ƙungiyoyin nodes kuma an gabatar da sabon tsarin halayen. Kimanin sabbin nodes 100 an ƙara don yin hulɗa tare da masu lanƙwasa, bayanan rubutu da misalin abubuwa. An haɓaka hangen nesa na haɗin kumburi ta hanyar canza launi da layin haɗi tare da takamaiman launi. Ƙara manufar filayen don tsara canja wurin bayanai da ayyuka, dangane da ƙirƙirar ayyuka daga nodes na tushe da haɗa su da juna. Filaye suna ba ku damar guje wa amfani da sifofi masu suna don ma'ajin bayanai na tsaka-tsaki kuma ba tare da yin amfani da nodes na "Hanyoyin" na musamman ba.
    Sakin tsarin ƙirar 3D kyauta Blender 3.0
  • Taimako ga abubuwa na Rubutu da Curve tare da cikakken tallafi don tsarin sifa an ƙara su zuwa mahaɗin nodes na geometric, kuma an ba da damar yin aiki tare da kayan. Lanƙwasa Nodes suna ba da damar yin aiki tare da bayanan lanƙwasa a cikin bishiyar kumburi - tare da abubuwan da aka samar da su, ta hanyar ƙirar kumburin ku yanzu zaku iya yin resampling, cikawa, datsawa, saita nau'in spline, juyawa zuwa raga da sauran ayyuka. Rubutun Rubutun suna ba ku damar sarrafa igiyoyi ta hanyar haɗin kumburi.
    Sakin tsarin ƙirar 3D kyauta Blender 3.0
  • Editan bidiyon da ba na layi ba (Video Sequencer) ya ƙara goyon baya don yin aiki tare da hotuna da waƙoƙin bidiyo, samfoti da ƙananan hotuna da kuma canza waƙa kai tsaye a cikin yanki na samfoti, kamar yadda ake aiwatar da shi a cikin kallon 3D. Bugu da kari, editan bidiyo yana ba da damar ɗaure launuka na sabani zuwa waƙoƙi kuma yana ƙara yanayin sake rubutu ta hanyar sanya waƙa ɗaya a saman wani.
    Sakin tsarin ƙirar 3D kyauta Blender 3.0
  • An faɗaɗa ƙarfin binciken fage ta amfani da kwalkwali na gaskiya, gami da ikon hango masu sarrafawa da kewaya ta hanyar wayar tarho ta hanyar mataki ko jirgin sama akan mataki. Ƙara goyon baya ga Varjo VR-3 da XR-3 3D kwalkwali.
    Sakin tsarin ƙirar 3D kyauta Blender 3.0
  • An ƙara sababbin masu gyara zuwa zane mai girma biyu da tsarin motsin Grease Pencil, wanda ke ba ku damar ƙirƙirar zane-zane a cikin 2D sannan ku yi amfani da su a cikin yanayin 3D azaman abubuwa masu girma uku (an ƙirƙiri samfurin 3D bisa ga zane-zane masu lebur da yawa daga kusurwoyi daban-daban). Misali, an ƙara gyare-gyaren Dot Dash don samar da layukan dige-dige ta atomatik tare da ikon keɓance kayan aiki daban-daban da kashewa ga kowane yanki. An inganta yawan aikin layukan fasaha sosai. An yi aiki don inganta sauƙin zane.
    Sakin tsarin ƙirar 3D kyauta Blender 3.0
  • Mahimman rage lokacin lodawa da rubutawa don .blend fayiloli ta amfani da Zstandard compression algorithm maimakon gzip.
  • Ƙara goyon baya don shigo da fayiloli a cikin tsarin USD (Siffar Scene Universal) wanda Pixar ya gabatar. Ana tallafawa shigo da raga, kyamarori, masu lankwasa, kayan aiki, ƙararrawa da sigogin haske. An faɗaɗa goyan bayan tsarin Alembic da aka yi amfani da shi don wakiltar al'amuran 3D.



source: budenet.ru

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