ʻO Microsoft Flight Simulator Lead Designer Sven Mestas o Asobo Studio (mea hoʻomohala
No laila, ua ʻike ʻia ua lawe ʻia ka waihona hoʻomaka mai Microsoft Flight Simulator X (ʻo ka hapa hope o ka moʻo, i hoʻokuʻu ʻia i ka makahiki 2006), aia ma kahi o 24 tausani mau mokulele. I ka Microsoft Flight Simulator hou, e hoʻonui ʻia kēia helu i 37 tausani akā ʻo kekahi o lākou e loaʻa i ka nānā hou.
Aia kēia mau mokulele 80 i nā mokulele i kipa ʻia a paʻa loa i ka honua. Ua hāʻawi ʻia iā lākou ka ʻoiaʻiʻo: nā mea hōʻike, nā ala, nā hōʻailona a me nā hale e pili ana i ko lākou mau hoa maoli. Eia kekahi, ʻoi aku ka maikaʻi o ko lākou nānā ʻana i nā mokulele ʻē aʻe, no ka mea he mau hale kūʻokoʻa a me nā ʻano ʻē aʻe. A ʻo ka ʻāina a puni lākou i "terraformed" e hoʻonoho i nā mokulele i ko lākou wahi maoli.
ʻAʻole i loaʻa i ka Microsoft Flight Simulator kahi lā hoʻokuʻu, akā ua hoʻonohonoho ʻia e hoʻokuʻu ma PC a me Xbox One i kēia makahiki. Ua hōʻoia ʻo Asobo Studio e kākoʻo ka pāʻani i ka ʻenehana ray tracing. ʻO ke ʻano VR he "mea kiʻekiʻe" akā e ʻike wale ʻia i nā mea hou ma hope o ka hoʻokuʻu ʻana.
Source: 3dnews.ru