Mahalo iā Intel, e loaʻa i ka World of Tanks ka ray tracing e hana ana ma nā kāleka wikiō āpau

Ua hoʻohiki nā mea hoʻomohala o ka pāʻani multiplayer kaulana ʻo World of Tanks e hoʻokō i nā aka ʻoiaʻiʻo e hana ana ma o ka ʻenehana ray tracing i nā mana hou o ka mīkini kiʻi kiʻi Core a lākou e hoʻohana ai. Ma hope o ka hoʻokuʻu ʻana o ka ʻohana GeForce RTX o nā kiʻi accelerators, ʻaʻole e kāhāhā ke kākoʻo no ka ray tracing i nā pāʻani hou i kēia lā, akā ma ka World of Tanks e hana ʻokoʻa nā mea āpau. ʻAʻole hilinaʻi nā mea hoʻomohala i ka hoʻolālā DirectX Raytracing (DXR), akā ma nā hale waihona puke oneAPI o Intel, e hāʻawi i ke kākoʻo no ka huli ʻana i nā kiʻi wikiō mai nā mea hana i kūpono me DirectX 11.

Mahalo iā Intel, e loaʻa i ka World of Tanks ka ray tracing e hana ana ma nā kāleka wikiō āpau

ʻOiaʻiʻo, ke kau nei ka hoʻohana ʻana i nā ʻenehana ʻē aʻe i kekahi mau palena. E ʻike ʻia ʻo Ray tracing ma World of Tanks i kahi helu liʻiliʻi o nā kūlana: wale nō no nā mea kaua i luku ʻole ʻia a aia ma lalo o ka lā. ʻO ka huli ʻana o Ray i nā pāʻani e hoʻohana ana i nā mana o Microsoft DXR a me GeForce RTX e hoʻololi i ka honua pāʻani i ʻoi aku ka nui, akā mai poina e hoʻohana ʻo World of Tanks i kahi ala ʻē aʻe a me ke ao holoʻokoʻa ʻaʻole i hilinaʻi ʻia i ka ʻenehana i loaʻa i ka ʻōnaehana.

ʻO ka Intel oneAPI Rendering Toolkit, kahi i hoʻoholo ai nā mea hoʻomohala Wargaming e hilinaʻi ʻia, he hoʻonā hoʻololi multi-platform i kuhikuhi mua ʻia i nā noi ʻoihana. Eia naʻe, ma ka World of Tanks e hoʻolālā ʻia kēia waihona no ka pono o nā mea pāʻani, ma kekahi ʻaoʻao e hoʻoikaika i kona maʻalahi, a ma kekahi ʻē aʻe, hāʻawi i kahi hint i ke ʻano o ka ʻike ʻana o ka ray tracing i nā kāleka wikiō Intel Xe e hiki mai ana.

ʻAʻohe ʻike hou aʻe e pili ana i ka hopena o ka hoʻohui ʻana o ka ray tracing i ka hana. Eia nō naʻe, hāʻawi ʻia e hoʻohui ʻia nā hopena i kahi ʻāpana liʻiliʻi o nā ʻāpana pāʻani, hiki iā mākou ke manaʻo he liʻiliʻi ka hopena o ka ʻimi ʻana i ka framerate. Eia kekahi, hoʻohiki nā mea hoʻomohala e hiki ke hoʻohuli a hoʻopau i ka hopena i nā hoʻonohonoho pāʻani.

"Me ka hoʻohui ʻana o nā aka RT i ka pāʻani, e hiki iā mākou ke hana hou i nā" ʻano nui "o kā mākou pāʻani ma ke ʻano kiʻekiʻe; ʻO nā kikoʻī liʻiliʻi loa e hoʻolei i nā aka maoli maoli i ka wā e pā ai nā kukuna o ka lā iā lākou. E hāʻawi ʻo RT shadows i ka hoʻomaʻamaʻa ʻoi aku i ka lewa o kahi kaua tank a me kahi ʻike pāʻani leʻaleʻa, "e like me ka pūnaewele mana o World of Tanks.

Hiki iā ʻoe ke ʻike i ka loli ʻana o nā hiʻohiʻona kaʻa ma hope o ka hoʻokomo ʻia ʻana o ka ray tracing i nā kiʻi paʻi.

ʻAʻohe hiʻohiʻona hihi   me ka huli kukuna
Mahalo iā Intel, e loaʻa i ka World of Tanks ka ray tracing e hana ana ma nā kāleka wikiō āpau   Mahalo iā Intel, e loaʻa i ka World of Tanks ka ray tracing e hana ana ma nā kāleka wikiō āpau
Mahalo iā Intel, e loaʻa i ka World of Tanks ka ray tracing e hana ana ma nā kāleka wikiō āpau   Mahalo iā Intel, e loaʻa i ka World of Tanks ka ray tracing e hana ana ma nā kāleka wikiō āpau
Mahalo iā Intel, e loaʻa i ka World of Tanks ka ray tracing e hana ana ma nā kāleka wikiō āpau   Mahalo iā Intel, e loaʻa i ka World of Tanks ka ray tracing e hana ana ma nā kāleka wikiō āpau
Mahalo iā Intel, e loaʻa i ka World of Tanks ka ray tracing e hana ana ma nā kāleka wikiō āpau   Mahalo iā Intel, e loaʻa i ka World of Tanks ka ray tracing e hana ana ma nā kāleka wikiō āpau
Mahalo iā Intel, e loaʻa i ka World of Tanks ka ray tracing e hana ana ma nā kāleka wikiō āpau   Mahalo iā Intel, e loaʻa i ka World of Tanks ka ray tracing e hana ana ma nā kāleka wikiō āpau

Ma waho aʻe o ke kākoʻo ʻana i ka ray tracing, hoʻohiki nā mea hou e hiki mai ana i ka Core graphics core i ka hoʻomaka ʻana o ka hoʻolilo ʻana i nā ʻano he nui, pono e hoʻomaikaʻi i ka hana pāʻani ma nā ʻōnaehana i kūkulu ʻia ma nā kaʻina hana multi-core. E like me ka hoʻohiki ʻana o nā mea hoʻomohala, e hoʻohui ʻia nā hiʻohiʻona hou i nā mea hou aʻe ma hope o ka pau ʻana o ka hoʻāʻo.



Source: 3dnews.ru

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