Ua neʻe ka ʻenekinia a me ka mākeke ʻo Tom Petersen mai NVIDIA i Intel

Ua nalowale ʻo NVIDIA i kāna alakaʻi lōʻihi o ke kālepa ʻenehana a me ka ʻenekini kaulana ʻo Tom Petersen. Ua hoʻolaha ka mea hope i ka Pōʻalima ua hoʻopau ʻo ia i kāna lā hope ma ka hui. ʻOiai ʻaʻole i hoʻolaha kūkala ʻia ka wahi o ka hana hou, ua ʻōlelo nā kumu HotHardware ua loaʻa maikaʻi ke poʻo o ka ʻike kamepiula ʻo Intel, ʻo Ari Rauch, iā Mr. Peterson i ka hui kaiapuni pāʻani. ʻO ka hoʻolimalima ʻana i kahi loea e like me ka hoʻolālā ʻana o Intel i kēia manawa, e hoʻolauna ana i kāna kāleka kiʻi kiʻi discrete Graphics Xe i kēia makahiki aʻe a ʻimi e launa pū me ke kaiāulu pāʻani.

Ua neʻe ka ʻenekinia a me ka mākeke ʻo Tom Petersen mai NVIDIA i Intel

ʻO Tom Petersen he kanaka koa ʻoihana maoli. Ma mua o kona komo ʻana i NVIDIA ma 2005, ua hoʻohana ʻo ia i ka hapa nui o kāna ʻoihana ma ke ʻano he mea hoʻolālā CPU, e hana pū ana me IBM a me Motorola ma ka hui PowerPC. Ua hoʻohana ʻo ia i kekahi manawa ma Broadcom ma hope o ka loaʻa ʻana o SiByte, kahi ʻo ia ka luna ʻenehana o ka BCM1400 embedded quad-core multiprocessor project. Ma mua o kēia, ʻo ka loea kekahi o nā ʻenekini i loaʻa ka lima ma NVIDIA G-Sync frame synchronization technology. Ma kahi o 50 mau ʻenehana loea i hoʻopaʻa inoa ʻia me kona inoa - ʻo ia hoʻi, he lālā koʻikoʻi ʻo ia o ka hui NVIDIA GeForce.

ʻO HotHardware Podcast e hōʻike ana iā Tom Petersen e uhi ana i ka hoʻolālā Turing, nā kāleka kiʻi kiʻi GeForce RTX, ray tracing a me DLSS naʻauao anti-aliasing.

ʻO ka haʻalele ʻana o kahi luna hoʻokō o kāna caliber mai NVIDIA ma hope o ka aneane he ʻumi makahiki a me ka hapa he mea hikiwawe loa - ʻaʻole ia he hoʻoholo maʻalahi. I ka manawa lōʻihi o ka hana ʻana o ke kanaka ma kekahi ʻoihana, manaʻo ʻo ia he ʻāpana ia o kona ola, ʻaʻole kahi wahi hana ʻē aʻe. "ʻO kēia lā koʻu lā hope ma ke ʻano he limahana NVIDIA. E minamina au iā lākou. Ua kōkua ka hui iaʻu i loko o kekahi mau manawa paʻakikī a mahalo mau wau, "i kākau ai ʻo Tom Petersen ma kāna ʻaoʻao Facebook.

Ua neʻe ka ʻenekinia a me ka mākeke ʻo Tom Petersen mai NVIDIA i Intel

Ke ʻimi nei ʻo Intel i nā loea ʻenehana a me nā mea kūʻai aku ma ka hopena o 2017 i hoʻowalewale i ke poʻo mua o ka mahele kiʻi AMD, ʻo Raja Koduri, nāna i lawe i kahi kūlana like i ka hui hou. No ka hoʻolaha ʻana i kāna mau hoʻonā kiʻi, ua kiʻi pū ʻo Intel iā Chris Hook, ka luna kūʻai kūʻai mua o AMD Radeon (ka mea i hana ma ka hui no ʻelua mau makahiki).

ʻO nā inoa kaulana ʻē aʻe e hui pū ana me ka hui Intel, ʻo Jim Keller, he alakaʻi alakaʻi alakaʻi AMD ma mua i lawelawe ma ke ʻano he hope pelekikena o Autopilot hardware engineering ma Tesla; a me Darren McPhee, kekahi ʻoihana ʻoihana i hana mua ma AMD.

Ua neʻe ka ʻenekinia a me ka mākeke ʻo Tom Petersen mai NVIDIA i Intel

Ua mālama ʻo Intel i kahi hōʻike ma ka hālāwai kūkā GDC 2019 ma waena o nā hoʻolaha koʻikoʻi, ua kamaʻilio e pili ana i ka hana o ka 11th generation integrated graphics, a hōʻike pū i nā kiʻi mua o ka kāleka wikiō Intel Graphics Xe. Eia naʻe, ua ʻike ʻia he mau manaʻo kamaʻilio wale nō kēia i pili ʻole i ka huahana maoli.

Hiki iā ʻoe ke heluhelu i kekahi o nā ʻatikala a Tom Petersen ma kahi ʻāpana kūikawā o ka blog NVIDIA.




Source: 3dnews.ru

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