Nā mana hou o Wine 4.18 a me Wine Stging 4.18

Loaʻa hoʻokuʻu hoʻokolohua o kahi hoʻokō wehe o ka Win32 API - Ka waina 4.18. Mai ka hoʻokuʻu ʻia ʻana o ka mana 4.17 Ua pani ʻia nā hōʻike bug 38 a ua hoʻololi ʻia he 305.

ʻO nā hoʻololi nui loa:

  • Hoʻohui hou i nā hana VBScript hou (no ka laʻana, nā mea hana hewa, Hour, Day, Month functions, etc.);
  • Hoʻomaʻemaʻe a hoʻonui i ka hana o quartz.dll;
  • Ua hoʻohui ʻia ka lawelawe ʻokoʻa iā ntdll a ua hoʻokō ʻia nā hana RtlSetSearchPathMode a me RtlGetSearchPath();
  • Nā hana i hoʻohui ʻia wined3d_stateblock_set_render_state(), wined3d_stateblock_set_blend_factor(),
    wined3d_stateblock_set_vs_consts_*(), wined3d_stateblock_set_vertex_shader(), wined3d_stateblock_set_vertex_declaration(), wined3d_stateblock_set_pixel_shader(), wined3d_stateblock_set_ps_consts_f();

  • ʻO nā hōʻike hewa i pani ʻia e pili ana i ka hana o nā pāʻani a me nā noi Lego Island 2, Space Rangers 2, Memento Mori, fr-043, Lego Stunt Rally, Castlevania: Lords of Shadow 2, Broken Sword: The Angel of Death, The Witcher 2: Assassins ʻO nā Aliʻi, Makahiki o nā Aupuni, Grandia II Anniversary Edition, Castlevania: Lords of Shadow 2, Halo 2, Wolf RPG Editor, Logos Bible Softare, Atmel Studio 7, Transcendence, Art of Murder, Pono no ka wikiwiki: Carbon, Blur.

Eia kekahi ua hanaia hoʻokuʻu papahana ʻO ka hana waina 4.18, ka mea e hoʻomohala ana i nā kūkulu hou ʻana o ka waina e komo pū ana i nā ʻāpana piha ʻole a i ʻole nā ​​​​pilikia i kūpono ʻole no ka hoʻokomo ʻana i ka lālā waina nui. Hoʻohālikelike ʻia me ka waina, hāʻawi ʻo Wine Staging i 850 mau ʻāpana hou.

ʻO ka hoʻokuʻu hou ʻana o Wine Staging syncs me ka Wine 4.18 codebase. Ua hoʻoneʻe ʻia ka pāpaʻi d3dx9_36 i ka waina nui, e hōʻoiaʻiʻo ana i ka hoʻohālikelike ʻana o nā ʻano kikoʻī i ka nui o ka poloka i ka wā e hoʻohana ai i ka paʻi kikokikona ma D3DXCheckTextureRequirements. Ua hoʻohui ʻia ka stub InternalGetWindowIcon iā user32. Hoʻopili hou ʻia eventfd_synchronization, wined3d-zero-inf-shaders и dinput-joy-mappings.

Eia hou, hiki ke hoʻomaopopo update interlayers DXVK 1.4.3 me ka hoʻokō ʻana o DXGI, Direct3D 10 a me Direct3D 11 ma luna o ka Vulkan API. Hoʻopuka ka hoʻokuʻu hou i kahi ʻano faila hou me kahi cache mokuʻāina, kahi i hoʻemi nui i ka nui o kēia mau faila (i ka wā e hoʻonui ai mai nā hoʻokuʻu kahiko, e hoʻololi ʻia ke ʻano cache). Ua hana ʻia ka hana e hōʻemi i ka ukana CPU i nā pāʻani me ka nui o nā shaders like ʻole. Ua hoʻoholo ʻia nā pilikia me ka hoʻopaʻa ʻole ʻia ʻana o ka hoʻopaʻa ʻana i nā ʻōniʻoniʻo lehulehu o nā shaders kiʻi me ka UAV (unordered access view).

Source: opennet.ru

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