Ua hoʻolaha ʻo NVIDIA a me Bethesda Softworks ʻo MachineGames 'co-op shooter Wolfenstein: Youngblood e hōʻike i ke kākoʻo ʻo RTX real-time ray tracing support. E like me ka hoʻomanaʻo ʻana, ʻo nā kāleka kiʻi kiʻi kiʻi ʻo GeForce RTX e loaʻa i nā ʻāpana ʻenehana RT e wikiwiki ana i ka helu ʻana i ka ray tracing ma DirectX Raytracing a i ʻole Vulkan. Wolfenstein: Hoʻohana ʻo Youngblood i kahi hoʻonui
Eia kekahi, e kākoʻo ka papahana MachineGames i ka Adaptive Shading a me nā ʻenehana pāʻani NVIDIA kiʻekiʻe (ʻaʻole i hoʻolaha ʻia), e hoʻohiki nei e hoʻonui i ka ʻike maoli a me ka hohonu o ka pāʻani. Hoʻolālā ʻia ka ʻenehana Adaptive Shading e mālama i nā kumuwaiwai kāleka wikiō: hiki iā ʻoe ke hōʻemi i ka ukana i ka helu ʻana i nā mea peripheral a me nā ʻāpana ma ka hōʻemi ʻana i ka pololei o nā helu.
No ka hoʻohanohano ʻana i ka hoʻi ʻana o ka moʻo Wolfenstein, loaʻa mai kēia lā
"Wolfenstein: He hana hou ʻo Youngblood i kahi franchise kumu nona ka mōʻaukala waiwai o ka ʻenehana ʻokiʻoki," wahi a Matt Wuebbling, ke poʻo o ke kālepa GeForce ma NVIDIA. "ʻO ka hoʻohana ʻana o Bethesda i ka ray tracing e hoʻomaikaʻi nui i ka maikaʻi o ke kiʻi, a e hoʻomaikaʻi ka ʻenehana NVIDIA Adaptive Shading i ka hana."
E hana ʻia ʻo Youngblood 19 mau makahiki ma hope o nā hanana
Source: 3dnews.ru