Ke hoʻoikaika nei nā mea hoʻomohala pāʻani no nā makahiki e hana i kahi ʻōnaehana maoli o ka helu physics a me ka luku. I ka manawa hoʻokahi, ua nui ka walaʻau ʻana o nā ʻenehana Havoc a me PhysX, akā aia mau ka lumi no ka hoʻomohala ʻana a me kahi mea e hoʻoikaika ai. Ua hōʻike ʻo Epic Games i kāna mau hoʻokō hou loa ma kēia kahua i ka GDC 2019 Game Developers Conference.
Ma ka hōʻike State of Unreal, ua hōʻike ka hui i ka lehulehu i kahi kiʻiʻoniʻoni pōkole maikaʻi loa, i ka manawa like me ka hōʻike ʻenehana o ka ʻōnaehana helu Chaos kiʻekiʻe a me ka luku ʻana. E ʻike ʻia kahi mana mua o ka hope i ke kūkulu ʻana o ka Unreal Engine 4.23.
Ke nānā aku nei ka demo i ka honua o Robo Recall, kahi i komo ai ke alakaʻi o ka robot resistance, k-OS, i loko o kahi keʻena hana koa a ʻaihue i nā mea huna. Hoʻouna ʻia kahi lopako pūʻali koa ikaika e alualu iā ia - ʻo ka hope he palaka, akā hoʻopiʻi ʻo ia i kāna clumsiness me nā mea kaua paʻa. ʻOiaʻiʻo, ʻaʻole maikaʻi kēlā hui ʻana no ke kūlanakauhale.
Ke manaʻo nei ka hiʻohiʻona ʻenehana e hōʻike i ke ʻano o Chaos e ʻae ai iā Unreal Engine e hoʻopuka i nā kiʻi kiʻiʻoniʻoni maikaʻi i ka manawa maoli i nā hiʻohiʻona me ka luku nui a me kahi kiʻekiʻe o ka mana o ka mea hoʻomohala ma luna o ke kaʻina hana hana.
Source: 3dnews.ru