Hoʻohui ʻo DirectX 12 i ke kākoʻo no ka Variable Rate Shading

ʻO kekahi o nā hana nui o ka hoʻomohala ʻana i ka pāʻani a me ka hoʻonohonoho ʻana ma ke ʻano he optimization me ka ʻole o ka nalowale nui o ka maikaʻi. No laila, i ka manawa hoʻokahi, ua ʻike ʻia kahi pūʻulu codecs no ka leo a me ke wikiō i hāʻawi i ka hoʻoemi ʻoiai e mālama ana i ka hana ʻae ʻia. A i kēia manawa ua hōʻike ʻo Microsoft i kāna hopena o kahi ʻano like no nā pāʻani.

Hoʻohui ʻo DirectX 12 i ke kākoʻo no ka Variable Rate Shading

Ma ka hanana Game Developers Conference 2019, ua hoʻolaha ka hui ʻo Redmond i ka hoʻokō ʻana i ka ʻenehana Variable Rate Shading, i hoʻokomo ʻia i ka DirectX 12 API. ʻO kēia ʻenehana kahi analogue hana o NVIDIA Adaptive Shading a ua hoʻolālā ʻia e mālama i nā kumuwaiwai kāleka wikiō. ʻAe kēia iā ʻoe e hōʻemi i ka ukana i ka helu ʻana i nā mea peripheral a me nā ʻāpana. I ka manawa like, hiki i ka ʻenehana ke hoʻonui i nā kikoʻī i kahi e pono ai.

ʻO ka hopena, hoʻomaikaʻi kēia ʻenehana i ka hana pāʻani me ka ʻike ʻole o ka nalowale o ka maikaʻi o ke kiʻi. I ka wā o ka hōʻike, hōʻike ka hui i ka hana ʻana o ka ʻenehana i ka pāʻani Civilization VI. E like me ka mea i hōʻike ʻia, ʻoi aku ka kiʻekiʻe o ke kiʻi ma ka ʻaoʻao hema o ke kiʻi ma mua o ka ʻākau, me ke ʻano like.

ʻO kekahi mau hui, me Turn 10 Studios, Ubisoft, Massive Entertainment, 343 Industries, Stardock, IO Interactive, Activision a me Epic Games, ua hoʻolaha mua lākou e hoʻokō lākou i ka Variable Rate Shading i kā lākou papahana. Ma ka manawa like, ua ʻōlelo ʻo Redmond e kākoʻo ʻia ka ʻenehana e nā kāleka NVIDIA e pili ana i ka hale hoʻolālā Turing a me ka ʻohana Intel Gen11 e hiki mai ana. Hiki nō paha ke kākoʻo nā kāleka Intel discrete e hiki mai ana i ka VRS, ʻoiai ʻaʻole i ʻōlelo ʻia kēia. A ma mua, aia nā lono e pili ana i ke kākoʻo ʻana i ka ʻenehana ma Navi-generation GPUs a me nā ʻoliʻoli pāʻani hou.

ʻO ka hopena, hiki i ka ʻenehana ke hana i nā pāʻani o ke kiʻi kiʻi kiʻi kiʻekiʻe me nā koi haʻahaʻa no ke kāleka wikiō.




Source: 3dnews.ru

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