Hybrid ray tracing rendering yog tam sim no dhau los ua ib qho ntawm cov thev naus laus zis tseem ceeb hauv kev ua si hauv computer (thiab ib qho ntawm cov yam ntxwv ntawm cov tiam tom ntej ntawm consoles hauv 2020). Txawm li cas los xij, cov teebmeem no tam sim no xav tau NVIDIA daim npav duab nrog RTX kho vajtse txhawb nqa. Tab sis,
Tam sim no Wargaming tau tso tawm qhov kev ua yeeb yam ntawm World of Tanks enCore RT (koj tuaj yeem rub tawm nws
Qhov txiaj ntsig tseem ceeb ntawm qhov kev hloov tshiab yuav los tom ntej rau Core engine yog kev txhawb nqa rau qhov zoo tshiab, "softer" thiab ntau dua qhov tseeb ntxoov ntxoo. Qhov no yuav ua tau ua tsaug rau ray tracing technology. Cov duab ntxoov ntxoo tshiab yuav tshwm sim ntawm txhua yam khoom siv "nyob" gaming (tsis suav nrog cov tshuab puas tsuaj) uas raug tshav ntuj. Qhov tseeb yog tias thev naus laus zis yog qhov xav tau, thiab yog li nws daim ntawv thov tsuas yog siv rau kev siv tshuab xwb.
Ray tracing hauv WoT siv Intel qhov chaw qhib Embree lub tsev qiv ntawv (ib feem ntawm Intel One API), txheej txheej ntawm kev ua tau zoo-kho cov kernels uas muab ntau yam ntawm cov teeb pom kev zoo. Wargaming tau txwv nws tus kheej mus rau qhov ntxoov ntxoo nkaus xwb, tab sis yav tom ntej nws tuaj yeem siv lwm yam teebmeem.
"Recreating incredibly mos mos thiab ntuj ntxoov ntxoo tsuas yog qhov pib ntawm lub era ntawm ray tracing nyob rau hauv kev ua si graphics. Ua tsaug rau cov thev naus laus zis no, peb tuaj yeem tsim cov kev xav tau tiag tiag, lub ntiaj teb occlusion thiab teeb pom kev zoo nyob hauv lub sijhawm. Tab sis kev ua tiav tag nrho ntawm cov teebmeem yog qhov teeb meem ntawm lub neej yav tom ntej, "lub tuam txhab sau.
Interestingly, NVIDIA
Tau qhov twg los: 3d xov.ru