Tsis tas li ntawd, cov cuab yeej sculpting ntxiv ib tug tshiab "Clay Thumb" txhuam uas ua raws li qhov deformation ntawm av nplaum nrog koj cov ntiv tes thiab khaws cov khoom thaum muaj kev cuam tshuam. Ntxiv "Smooth Brush", kuj muaj nyob rau hauv Mesh Filter, uas tshem tawm qhov chaw thaum tuav lub ntim ntawm cov khoom. Txheej Txhuam Txhuam tau raug kho dua tshiab, ntxiv kev saib ua ntej ntawm qhov siab ntawm txheej taw qhia los ntawm tus cursor, suav nrog kev txhim kho kev txhawb nqa rau lub ntsej muag, thiab tshem tawm cov tsos ntawm cov khoom qub thaum hloov ib cheeb tsam ntau zaus. Lub Mesh Filter muaj cov txheej txheem tshiab ntawm ntug (Sharpen), uas compresses npoo, txiav smoothing tiaj tus.
Ib qho tshiab "Face Sets" system tau raug npaj rau kev tswj qhov pom ntawm tus kheej ntawm ib lub paj hlwb (mesh) hauv sculpting thiab kos duab hom. Cov ntsej muag ntsej muag yog tsim rau cov hom txhuam tsom, cia li nkaum qhov chaw ntawm qhov chaw, thiab tso cai rau kev tswj ntau dua thaum ua haujlwm nrog polygon meshes ntawm cov duab nyuaj thiab sib tshooj.
Siab sau dua tshiab Kev siv cov cwj mem kos duab (Grease Pencil), uas tso cai rau koj los tsim cov duab kos rau 2D animation.
Cov cuab yeej tau dhau los ua qhov nrawm dua thiab zoo dua nrog Blender. Manipulating cov khoom hauv Grease Pencil tam sim no ua raws tib txoj haujlwm ua haujlwm thaum ua haujlwm nrog polygon meshes hauv Blender. Cov xim ntug tsis txwv rau ib qho khoom siv thiab txhua lub ntsiab lus tuaj yeem muaj nws tus kheej xim. Ntxiv ib lub cav rendering tshiab uas muab kev sib xyaw ua ke daim npog qhov ncauj. Cov kev hloov pauv cuam tshuam tau rov ua haujlwm los txhim kho qhov zoo, kev ua tau zoo, thiab kev siv tau yooj yim. Txoj kev ceev Stroke hom yuav smoothes kab los tiv thaiv kinks thiab ntse ces kaum. Qhov kev ua tau zoo ntawm kev ua haujlwm nrog cov ntaub ntawv uas muaj ntau tus neeg mob stroke tau kwv yees li ob npaug, thiab kev tiv thaiv aliasing kuj tau nrawm dua thaum kos duab sai.
Lub Eevee rendering engine txhawb nqa lub cev raws li lub sijhawm ua haujlwm tiag tiag thiab siv tsuas yog GPU (OpenGL) rau kev ua haujlwm, ntxiv Txhawb 10 daim npav ntxiv rau kev sib sau. Kev hloov kho qhov kev siv ntawm lub teeb pom kev zoo cache tau ua kom tshem tawm cov khoom cuav ntawm cov seams thiab cov nyhuv ntawm stretching ntaub. Ntxiv lub peev xwm los siv cov khoom zoo li qub los pab tshem tawm cov duab tsis zoo vim muaj teeb meem nrog cov kev daws teeb meem qis ntawm qhov ntom ntom polygonal meshes.
Hauv cov khoom saib ua ntej, nws yooj yim dua los kho cov qib ntawm HDRI tom qab qhov muag plooj. Kev them nyiaj yug rau alpha hash blending, transparency mode, thiab ntxoov ntxoo sib xyaw hom yog muab rau cov plaub hau geometry ua.
Lub peev xwm ntawm built-in video editor (Video Sequencer) tau nthuav dav. Ib qho kev siv ntawm disk cache yog npaj, uas tso cai rau khaws cached thav ntawv tsis nyob hauv RAM, tab sis ntawm disk. Cov strips muab kev txhawb nqa rau opacity thiab muaj peev xwm saib ua ntej lub suab. Ib lub vaj huam sib luag tshiab rau kev kho cov haujlwm kawg tau ntxiv lawm.
Lub Cycles rendering engine tau ntxiv kev txhawb nqa rau kev hloov pauv, uas tso cai rau koj kom txo tau cov qauv hauv cov suab nrov qis. Raws li qhov tshwm sim, nws muaj peev xwm ua tau kom ua tiav qhov kev ua kom nrawm dua thiab muaj suab nrov ntau dua.
Txhim kho kev siv cov shader nodes. Lub Wave Texture node tam sim no muaj cov qauv tshiab rau kev xaiv cov kev taw qhia ntawm yoj txav, muaj peev xwm tswj tau theem hloov thiab ua kom nthuav dav ntawm cov suab nrov textures. Cov kev txhim kho tau ua rau cov suab nrov dawb, lej, thiab Vector lej nodes. Ntxiv kev teeb tsa kom yooj yim rau kev sib hloov thiab kev sib hloov ntawm vectors, thiab ntxiv lub peev xwm los tsim cov xim tso zis hauv lub tshuab hluav taws xob dawb.
Cov kev tswj hwm kev sau cov plugin tau ntxiv kev txhawb nqa rau cov khoom sau cia thiab siv qhov tshiab QCD (Quick Content Display) npo uas tso cai rau koj los teeb tsa txog 20 cov khoom sau hauv daim ntawv ntawm cov slots, muaj rau kev saib sai los ntawm widget.
Ib feem loj ntawm kev ua tau zoo optimization tau qhia. Kev ua haujlwm ntawm kev hloov pauv hauv "Object" thiab "Pose" hom tau nrawm dua.
Nyob rau hauv cov qauv duab puab, ncua kev hloov tshiab ntawm Viewport tau muab coj los siv, uas ua rau nws muaj peev xwm ua kom ceev cov kev taw qhia los ntawm polygonal meshes nrog ntau lub hlwb. Ib qho kev daws teeb meem kev sib tsoo tshiab tso cai rau cov ntaub so ntswg simulation ua tau mus txog 5 zaug sai dua. Kev simulation ntawm cov kua thiab roj hauv cov khoom Effector tau nrawm nrawm heev. Txo cov sij hawm thauj khoom rau cov ntaub ntawv nrog cov khoom thiab cov kab ntau ntau hauv cov tshuab rau simulating kua thiab gases.
3D Viewport tau txhim kho kev khiav hauj lwm rau kev xaiv cov khoom me me loj thiab rov tsim kho cov txheej txheem tswj xim (kev sib xyaw tam sim no tau ua nyob rau hauv qhov chaw xim linear).
Ntxiv lub peev xwm los xa tawm Metaballs hauv USD (Universal Scene Description) hom ntawv raws li suav cov duab sib npaug.
Txhim kho export thiab ntshuam hauv glTF (GL Transmission Format) hom ntawv.