{"id":105517,"date":"2022-11-10T21:36:38","date_gmt":"2022-11-10T19:36:38","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vypusk-dxvk-2-0-realizaczii-direct3d-9-10-11-poverh-api-vulkan"},"modified":"2022-11-10T21:36:38","modified_gmt":"2022-11-10T19:36:38","slug":"vypusk-dxvk-2-0-realizaczii-direct3d-9-10-11-poverh-api-vulkan","status":"publish","type":"post","link":"https:\/\/prohoster.info\/hr\/blog\/news\/vypusk-dxvk-2-0-realizaczii-direct3d-9-10-11-poverh-api-vulkan","title":{"rendered":"Izlazak DXVK 2.0, implementacije Direct3D 9\/10\/11 preko API-ja Vulkan.","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Dostupan je izlaz sloja DXVK 2.0, koji pru\u017ea implementaciju DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 i 11, koja radi putem transkripcije poziva u Vulkan API. Za kori\u0161tenje DXVK-a potrebni su drajveri s podr\u0161kom za Vulkan 1.3, poput Mesa RADV 22.0, NVIDIA 510.47.03, Intel ANV 22.0 i AMDVLK. DXVK se mo\u017ee koristiti za pokretanje 3D aplikacija i igara na Linuxu pomo\u0107u Wine-a, slu\u017ee\u0107i kao visoko performativna alternativa ugra\u0111enim implementacijama Direct3D 9\/10\/11 u Wine-u, koje rade na temelju OpenGL-a.        <\/p>\n<p>Glavne promjene:  <\/p>\n<ul>\n<li class=\"l\"> Poviseni su zahtjevi za verzijom grafi\u010dkog API-a Vulkan \u2014 sada je potreban drajver koji podr\u017eava Vulkan 1.3 (ranije je bila potrebna verzija 1.1), \u0161to je omogu\u0107ilo implementaciju novih mogu\u0107nosti vezanih za kompajlaciju \u0161ejdera. U praksi, DXVK 2.0 se mo\u017ee pokrenuti na bilo kojem sistemu koji podr\u017eava kori\u0161tenje paketa Proton Experimental za pokretanje igara temeljnih na D3D11 i D3D12. Da bi winevulkan radio, potreban je najmanje Wine 7.1.\n<li class=\"l\"> Uklju\u010div kod projekta dxvk-native, koji omogu\u0107ava kreiranje nativnih paketa DXVK za Linux (nevezanih za Wine), koji se mogu koristiti ne samo za pokretanje Windows aplikacija, ve\u0107 i u obi\u010dnim Linux aplikacijama, \u0161to mo\u017ee biti korisno za stvaranje portova igara za Linux bez mijenjanja koda za prikazivanje temeljenog na D3D-u.\n<li class=\"l\"> Pro\u0161irena je podr\u0161ka za Direct3D 9, uklju\u010duju\u0107i pobolj\u0161ano upravljanje memorijom (za pohranu kopija tekstura kori\u0161teni su odra\u017eeni u memoriju datoteke), implementirana je podr\u0161ka za ispravno \u010ditanje iz aktivnih podru\u010dja prikazivanja (rije\u0161ene su probleme s pojavom artefakata prilikom igranja GTA IV) i redizajniran je mehanizam provjere prozirnosti.\n<li class=\"l\"> Za Direct3D 10 prestala je isporuka biblioteka d3d10.dll i d3d10_1.dll, koje se nisu instalirale prema zadanim postavkama zbog prisutnosti naprednijih implementacija D3D10 u Wine-u. Ipak, podr\u0161ka za API D3D10 nastavljena je u biblioteci d3d10core.dll.\n<li class=\"l\"> Podr\u0161ka za Direct3D 11 je dovedena do razine funkcionalnosti 12_1 (D3D11 Feature Level), za postizanje koje su implementirane takve mogu\u0107nosti kao mozaik resursa (Tiled Resources), konzervativna rasterizacija (Conservative Rasterization) i uredno prikazivanje u rasterizatoru (Rasterizer Ordered Views).\n<li class=\"l\"> Prepravljena je i pribli\u017eena pona\u0161anju Windows implementacija interfejsa ID3D11DeviceContext, koji predstavlja kontekst ure\u0111aja koji generira komande za iscrtavanje. Ova prerada je pobolj\u0161ala kompatibilnost sa vanjskim bibliotekama i smanjila optere\u0107enje na CPU. Konkretno, smanjeno je optere\u0107enje na CPU u igrama koje aktivno koriste odlo\u017eene kontekste (npr. igra Assassin's Creed: Origins) ili \u010desto izvr\u0161avaju operaciju ClearState (npr. igra God of War).\n<li class=\"l\"> Unesene su izmjene vezane uz kompilaciju shadera. Kada su prisutni Vulkan driveri koji podr\u017eavaju ekstenziju VK_EXT_graphics_pipeline_library, implementirana je kompilacija Vulkan shadera tijekom u\u010ditavanja D3D shader-a od strane igara, a ne tijekom renderiranja, \u0161to je rije\u0161ilo probleme s zamrzavanjem zbog kompilacije shadera tijekom igre. Zahtijevana ekstenzija trenutno se podr\u017eava samo u proprietarnim NVIDIA driverima, po\u010dev\u0161i od verzije 520.56.06.\n<li class=\"l\"> U D3D11 shaderima kori\u0161ten je model memorije Vulkan.\n<li class=\"l\"> Uklonjeno je ograni\u010denje na broj resursa koji se mogu vezati odjednom.\n<li class=\"l\"> Re\u0161eni su problemi koji se manifestuju u igrama:\n<ul>\n<li> Alan Wake\n<li> Alice Madness Returns\n<li> Anomaly: Warzone Earth\n<li> Beyond Good and Evil\n<li> Dragon Age Origins\n<li> Empire: Total War\n<li> Final Fantasy XV\n<li> Grand Theft Auto IV\n<li> Heroes Of Annihilated Empires\n<li> Limit King Of Fighters XIII\n<li> Metal Gear Solid V: Ground Zeroes\n<li> SiN Episodes: Emergence\n<li> Sonic Generations\n<li> Spider Man\n<li> The Ship\n<li> Warhammer Online\n<li> Ys Seven  <\/ul>\n<\/ul>\n<p>Izvor: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=58087\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0414\u043e\u0441\u0442\u0443\u043f\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK 2.0, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0435\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 \u0438 11, \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0449\u0443\u044e \u0447\u0435\u0440\u0435\u0437 \u0442\u0440\u0430\u043d\u0441\u043b\u044f\u0446\u0438\u044e \u0432\u044b\u0437\u043e\u0432\u043e\u0432 \u0432 API Vulkan. \u0414\u043b\u044f \u0438\u0441\u043f\u043e\u043b\u044c\u0437\u043e\u0432\u0430\u043d\u0438\u044f DXVK \u0442\u0440\u0435\u0431\u0443\u0435\u0442\u0441\u044f \u043d\u0430\u043b\u0438\u0447\u0438\u0435 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u043e\u0432 \u0441 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u043e\u0439 API Vulkan 1.3, \u0442\u0430\u043a\u0438\u0445 \u043a\u0430\u043a Mesa RADV 22.0, NVIDIA 510.47.03, Intel ANV 22.0 \u0438 AMDVLK. DXVK \u043c\u043e\u0436\u0435\u0442 \u043f\u0440\u0438\u043c\u0435\u043d\u044f\u0442\u044c\u0441\u044f \u0434\u043b\u044f \u0437\u0430\u043f\u0443\u0441\u043a\u0430 3D-\u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439 \u0438 \u0438\u0433\u0440 \u0432 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-105517","post","type-post","status-publish","format-standard","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.4 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u0414\u043e\u0441\u0442\u0443\u043f\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK 2.0, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0435\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 \u0438 11, \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0449\u0443\u044e \u0447\u0435\u0440\u0435\u0437 \u0442\u0440\u0430\u043d\u0441\u043b\u044f\u0446\u0438\u044e \u0432\u044b\u0437\u043e\u0432\u043e\u0432 \u0432 API Vulkan.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Yuri Gagarin\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/prohoster.info\/hr\/blog\/news\/vypusk-dxvk-2-0-realizaczii-direct3d-9-10-11-poverh-api-vulkan\" \/>\n\t\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.4\" \/>\n\t\t<meta property=\"og:locale\" content=\"hr_HR\" \/>\n\t\t<meta property=\"og:site_name\" content=\"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a DXVK 2.0, \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0438 Direct3D 9\/10\/11 \u043f\u043e\u0432\u0435\u0440\u0445 API Vulkan | ProHoster\" \/>\n\t\t<meta property=\"og:description\" content=\"\u0414\u043e\u0441\u0442\u0443\u043f\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK 2.0, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0435\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 \u0438 11, \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0449\u0443\u044e \u0447\u0435\u0440\u0435\u0437 \u0442\u0440\u0430\u043d\u0441\u043b\u044f\u0446\u0438\u044e \u0432\u044b\u0437\u043e\u0432\u043e\u0432 \u0432 API Vulkan.\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/prohoster.info\/hr\/blog\/news\/vypusk-dxvk-2-0-realizaczii-direct3d-9-10-11-poverh-api-vulkan\" \/>\n\t\t<meta property=\"og:image\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:secure_url\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:width\" content=\"350\" \/>\n\t\t<meta property=\"og:image:height\" content=\"350\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2022-11-10T19:36:38+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2022-11-10T19:36:38+00:00\" \/>\n\t\t<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<meta property=\"article:author\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"\ud83e\udd47Izdanje DXVK 2.0, implementacija Direct3D 9\/10\/11 iznad Vulkan API-ja | ProHoster","description":"Dostupan je izdanak sloja DXVK 2.0, koji pru\u017ea implementaciju DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 i 11, koja radi putem prevo\u0111enja poziva u Vulkan API.","canonical_url":"https:\/\/prohoster.info\/hr\/blog\/news\/vypusk-dxvk-2-0-realizaczii-direct3d-9-10-11-poverh-api-vulkan","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":""},"schema":null,"og:locale":"hr_HR","og:site_name":"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b","og:type":"article","og:title":"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a DXVK 2.0, \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0438 Direct3D 9\/10\/11 \u043f\u043e\u0432\u0435\u0440\u0445 API Vulkan | ProHoster","og:description":"\u0414\u043e\u0441\u0442\u0443\u043f\u0435\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0441\u043b\u043e\u0439\u043a\u0438 DXVK 2.0, \u043f\u0440\u0435\u0434\u043e\u0441\u0442\u0430\u0432\u043b\u044f\u044e\u0449\u0435\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 \u0438 11, \u0440\u0430\u0431\u043e\u0442\u0430\u044e\u0449\u0443\u044e \u0447\u0435\u0440\u0435\u0437 \u0442\u0440\u0430\u043d\u0441\u043b\u044f\u0446\u0438\u044e \u0432\u044b\u0437\u043e\u0432\u043e\u0432 \u0432 API Vulkan.","og:url":"https:\/\/prohoster.info\/hr\/blog\/news\/vypusk-dxvk-2-0-realizaczii-direct3d-9-10-11-poverh-api-vulkan","og:image":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:secure_url":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:width":350,"og:image:height":350,"article:published_time":"2022-11-10T19:36:38+00:00","article:modified_time":"2022-11-10T19:36:38+00:00","article:publisher":"https:\/\/www.facebook.com\/prohoster","article:author":"https:\/\/www.facebook.com\/prohoster"},"aioseo_meta_data":[],"gt_translate_keys":[{"key":"link","format":"url"}],"_links":{"self":[{"href":"https:\/\/prohoster.info\/hr\/wp-json\/wp\/v2\/posts\/105517","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/prohoster.info\/hr\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/prohoster.info\/hr\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/prohoster.info\/hr\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/prohoster.info\/hr\/wp-json\/wp\/v2\/comments?post=105517"}],"version-history":[{"count":0,"href":"https:\/\/prohoster.info\/hr\/wp-json\/wp\/v2\/posts\/105517\/revisions"}],"wp:attachment":[{"href":"https:\/\/prohoster.info\/hr\/wp-json\/wp\/v2\/media?parent=105517"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/prohoster.info\/hr\/wp-json\/wp\/v2\/categories?post=105517"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/prohoster.info\/hr\/wp-json\/wp\/v2\/tags?post=105517"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}