{"id":119516,"date":"2024-08-16T15:43:01","date_gmt":"2024-08-16T13:43:02","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vypusk-otkrytogo-igrovogo-dvizhka-godot-4-3"},"modified":"2026-02-15T22:30:50","modified_gmt":"2026-02-15T20:30:50","slug":"vypusk-otkrytogo-igrovogo-dvizhka-godot-4-3","status":"publish","type":"post","link":"https:\/\/prohoster.info\/hu\/blog\/news\/vypusk-otkrytogo-igrovogo-dvizhka-godot-4-3","title":{"rendered":"Megjelent a Godot 4.3 ny\u00edlt forr\u00e1sk\u00f3d\u00fa j\u00e1t\u00e9kmotor.","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Nyolc h\u00f3napos fejleszt\u00e9s ut\u00e1n megjelent a Godot 4.3 ingyenes j\u00e1t\u00e9kmotor kiad\u00e1sa, amely alkalmas 2D \u00e9s 3D j\u00e1t\u00e9kok k\u00e9sz\u00edt\u00e9s\u00e9re. A motor t\u00e1mogat\u00f3ja egy egyszer\u0171en tanulhat\u00f3 j\u00e1t\u00e9kmenet-nyelv, grafikai k\u00f6rnyezet a j\u00e1t\u00e9kok tervez\u00e9s\u00e9hez, kattint\u00e1ssal telep\u00edthet\u0151 j\u00e1t\u00e9kok rendszere, sz\u00e9lesk\u00f6r\u0171 anim\u00e1ci\u00f3s \u00e9s fizikai szimul\u00e1ci\u00f3s lehet\u0151s\u00e9gek, be\u00e9p\u00edtett hibakeres\u0151 \u00e9s teljes\u00edtm\u00e9ny-elemz\u0151 rendszer. A j\u00e1t\u00e9kmotor, a j\u00e1t\u00e9kok tervez\u00e9s\u00e9hez haszn\u00e1lt k\u00f6rnyezet \u00e9s a kapcsol\u00f3d\u00f3 fejleszt\u0151eszk\u00f6z\u00f6k (fizikai motor, hangszolg\u00e1ltat\u00f3, 2D\/3D renderel\u0151 h\u00e1tt\u00e9rrendszerek stb.) az MIT licenc alatt ker\u00fclnek terjeszt\u00e9sre.     <\/p>\n<p>A motor forr\u00e1sk\u00f3djait 2014-ben az OKAM st\u00fadi\u00f3 nyitotta meg, t\u00edz \u00e9vnyi professzion\u00e1lis, saj\u00e1t term\u00e9k fejl\u0151d\u00e9se ut\u00e1n, amelyet sz\u00e1mos PC, j\u00e1t\u00e9kkonzol \u00e9s mobil eszk\u00f6z j\u00e1t\u00e9k\u00e1nak l\u00e9trehoz\u00e1s\u00e1ra \u00e9s kiad\u00e1s\u00e1ra haszn\u00e1ltak. A motor t\u00e1mogatja az \u00f6sszes n\u00e9pszer\u0171 \u00e1ll\u00f3 \u00e9s mobil platformot (Linux, Windows, macOS, Wii, Nintendo 3DS, PlayStation 3, PS Vita, Android, iOS, BBX), valamint lehet\u0151v\u00e9 teszi a j\u00e1t\u00e9kok webes fejleszt\u00e9s\u00e9t. A futtat\u00e1sra k\u00e9sz bin\u00e1ris csomagok Linuxra, Androidra, Windowsra \u00e9s macOS-ra k\u00e9sz\u00fcltek.     <\/p>\n<p>F\u0151bb v\u00e1ltoz\u00e1sok:  <\/p>\n<ul>\n<li class=\"l\"> K\u00eds\u00e9rleti be\u00e9p\u00edtett t\u00e1mogat\u00e1s ker\u00fclt hozz\u00e1ad\u00e1sra a Wayland protokollhoz Linux \u00e9s BSD rendszereken.\n<li class=\"l\"> \u00daj AudioStreamInteractive, AudioStreamPlaylist \u00e9s AudioStreamSynchronized er\u0151forr\u00e1sok ker\u00fcltek bevezet\u00e9sre, lehet\u0151v\u00e9 t\u00e9ve a dinamikus zenei h\u00e1tt\u00e9r l\u00e9trehoz\u00e1s\u00e1t, ami a j\u00e1t\u00e9k kontextus\u00e1t\u00f3l f\u00fcgg\u0151en v\u00e1ltozik.\n<li class=\"l\"> Hozz\u00e1adva az interpol\u00e1ci\u00f3 lehet\u0151s\u00e9ge a fizikai folyamatok 2D t\u00e9rben val\u00f3 szimul\u00e1l\u00e1s\u00e1hoz, ami tov\u00e1bbi k\u00e9pkock\u00e1kat k\u00e9sz\u00edt a jelenlegi \u00e9s a k\u00f6vetkez\u0151 poz\u00edci\u00f3k k\u00f6z\u00f6tti \u00e1tmeneti \u00e1llapotok rajzol\u00e1s\u00e1hoz, \u00edgy sim\u00e1bb megjelen\u00edt\u00e9st biztos\u00edt a magas friss\u00edt\u00e9si gyakoris\u00e1g\u00fa kijelz\u0151k\u00f6n \u00e9s alacsony teljes\u00edtm\u00e9ny\u0171 eszk\u00f6z\u00f6k\u00f6n.\n<li class=\"l\"> Teljesen \u00e1tdolgozt\u00e1k a shader szerkeszt\u0151t, amely most jobban alkalmazkodik a nagy \u00e9s \u00f6sszetett shader grafikonok kezel\u00e9s\u00e9hez. Az inform\u00e1ci\u00f3k szeml\u00e9ltet\u00e9s\u00e9nek jav\u00edt\u00e1sa \u00e9rdek\u00e9ben a cs\u00facsok kateg\u00f3ria szerint sz\u00ednez\u0151dnek, a cs\u00facsok k\u00f6z\u00f6tti kapcsolatokhoz pedig felt\u0171n\u0151bb sz\u00edneket haszn\u00e1lnak. K\u00e9t \u00faj t\u00edpus\u00fa cs\u00facs ker\u00fclt bevezet\u00e9sre \u2014 a \"reroute\" \u00e9s a \"frame\", amelyek megk\u00f6nny\u00edtik a cs\u00facsok mozgat\u00e1s\u00e1t \u00e9s vizu\u00e1lis kiemel\u00e9s\u00e9t.      <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.3\/video\/visual-shader-overhaul.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> N\u00f6velt\u00e9k a r\u00e9tegek kezel\u00e9s\u00e9nek rugalmass\u00e1g\u00e1t. \u00daj TileMapLayer csom\u00f3pont ker\u00fclt bevezet\u00e9sre a r\u00e9tegek hozz\u00e1ad\u00e1s\u00e1nak megk\u00f6nny\u00edt\u00e9s\u00e9re. A kor\u00e1bban l\u00e9trehozott TileMap csom\u00f3pontok egyetlen kattint\u00e1ssal \u00e1talak\u00edthat\u00f3k TileMapLayer csom\u00f3pontokk\u00e1 a szerkeszt\u0151ben.       <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.3\/video\/tilemaplayer.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> Vissza\u00e1ll\u00edtott\u00e1k a Webre t\u00f6rt\u00e9n\u0151 alkalmaz\u00e1s-export\u00e1l\u00e1s t\u00e1mogat\u00e1s\u00e1t, amely egy sz\u00e1lon m\u0171k\u00f6dik. Az egy sz\u00e1lon fut\u00f3 alkalmaz\u00e1sok jobban <a href=\"https:\/\/prohoster.info\/hu\/ssl-sertifikat\/rapidssl-wildcard\/\"  data-wpil-monitor-id=\"3322\">kompatibilisek a b\u00f6ng\u00e9sz\u0151kkel<\/a> \u00e9s nem ig\u00e9nyelnek bonyolult szerver-oldali t\u00e1mogat\u00e1st.\n<li class=\"l\"> Teljes\u00edtm\u00e9nyoptimaliz\u00e1l\u00e1s t\u00f6rt\u00e9nt t\u00f6bb sz\u00e1lon. V\u00e1ltoztat\u00e1sok lettek eszk\u00f6z\u00f6lve a blokkol\u00e1s val\u00f3sz\u00edn\u0171s\u00e9g\u00e9nek cs\u00f6kkent\u00e9s\u00e9re. N\u00f6velt\u00e9k a t\u00f6bb sz\u00e1lon v\u00e9gzett er\u0151forr\u00e1sbet\u00f6lt\u00e9s megb\u00edzhat\u00f3s\u00e1g\u00e1t.\n<li class=\"l\"> A SkeletonModifier3D node has been added to the tools for creating skeletal animations, simplifying the organization of joint movements using scripts. New options for importing skeletal animations in fbx format have been introduced. The animation control interface now supports selection, copying, pasting, and duplication of keyframes.      <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.3\/video\/keyframes.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> The ability to automatically split navigation meshes into separate parts has been added, simplifying work with projects containing large game worlds, reducing memory consumption, and improving performance. The splitting is configurable through boundary and size definitions using new properties in NavigationPolygon (2D) and NavigationMesh (3D) resources.        <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.3\/video\/navigation-chunks.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> Built-in support for importing fbx files has been added to the editor, eliminating the need for third-party converters. Users can now move the file system access panel to the bottom of the screen, freeing up more space for file viewing.              <center>  <video controls=\"\" style=\"width: 700px; height: 600px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.3\/video\/filesystem-editor-bottom.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> The project manager's interface has been redesigned, providing direct access to editor settings, such as language, theme, scaling level, and network mode. A component for checking for updates has been added.    <center><img decoding=\"async\" alt=\"Megjelent a Godot 4.3 ny\u00edlt forr\u00e1sk\u00f3d\u00fa j\u00e1t\u00e9kmotor.\" src=\"\/wp-content\/uploads\/2024\/08\/d14a0b9e9c4810be655af758d1e6201e.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> A new Parallax2D node has been added, simplifying the creation of depth illusion in 2D games by moving background elements at different speeds.\n<li class=\"l\"> A renderel\u00e9si rendszerhez el\u0151zetes t\u00e1mogat\u00e1s ker\u00fclt bevezet\u00e9sre az alfa-csatorn\u00e1k 3D-shaderekben val\u00f3 kever\u00e9s\u00e9hez, lehet\u0151v\u00e9 t\u00e9ve a m\u00e9g \u00e9leth\u0171bb l\u00e1ng- \u00e9s t\u0171zij\u00e1t\u00e9k-effektusok l\u00e9trehoz\u00e1s\u00e1t. API ker\u00fclt hozz\u00e1ad\u00e1sra az effektusok \u00f6sszes\u00edt\u00e9si f\u00e1zisban val\u00f3 vez\u00e9rl\u00e9s\u00e9re, amely lehet\u0151v\u00e9 teszi saj\u00e1t k\u00f3dj\u00e1nak csatlakoztat\u00e1s\u00e1t a rajzol\u00e1si logika m\u00f3dos\u00edt\u00e1s\u00e1hoz (p\u00e9ld\u00e1ul mozg\u00e1s elmos\u00f3d\u00e1sa effektus l\u00e9trehoz\u00e1s\u00e1hoz). A k\u00f6dgener\u00e1l\u00e1s lehet\u0151s\u00e9gei kib\u0151v\u00fcltek, lehet\u0151v\u00e9 t\u00e9ve a k\u00f6d kezd\u0151pontj\u00e1nak \u00e9s teljes \u00e1tl\u00e1thatatlans\u00e1g\u00e1nak meghat\u00e1roz\u00e1s\u00e1t. A \"Compatibility\" renderel\u00e9si backend jelent\u0151sen tov\u00e1bbfejleszt\u00e9sre ker\u00fclt.      <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.3\/video\/premultiplied-alpha.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> The architecture of the RenderingDevice object has been modernized, and support for a directed acyclic rendering graph has been added, optimizing command transmission to the graphics API, demonstrating an increase in frame rates by 5-15% without changes to the 3D scene.\n<li class=\"l\"> \u00daj renderel\u0151 meghajt\u00f3t adtak hozz\u00e1, amely a Direct3D 12-t haszn\u00e1lja.\n<li class=\"l\"> A GDScript lehet\u0151s\u00e9get biztos\u00edt a k\u00f3d m\u00e9ret\u00e9nek cs\u00f6kkent\u00e9s\u00e9re export\u00e1l\u00e1skor a tiszt\u00edt\u00e1s, csomagol\u00e1s \u00e9s obfuszk\u00e1l\u00e1s r\u00e9v\u00e9n. \u00daj \"is not\" oper\u00e1tor ker\u00fclt bevezet\u00e9sre (p\u00e9ld\u00e1ul: \"if my_node is not Node3D:\"). A szerkeszt\u0151ben b\u0151v\u00fcltek a k\u00f3d automatikus kieg\u00e9sz\u00edt\u0151 lehet\u0151s\u00e9gei.\n<li class=\"l\"> B\u0151v\u00fclt a virtu\u00e1lis val\u00f3s\u00e1g headsetekhez val\u00f3 j\u00e1t\u00e9kfejleszt\u00e9si lehet\u0151s\u00e9g az OpenXR \u00e9s WebXR haszn\u00e1lat\u00e1val. T\u00e1mogat\u00e1s ker\u00fclt az Meta XR Simulator sz\u00e1m\u00e1ra.    <center><img decoding=\"async\" alt=\"Megjelent a Godot 4.3 ny\u00edlt forr\u00e1sk\u00f3d\u00fa j\u00e1t\u00e9kmotor.\" src=\"\/wp-content\/uploads\/2024\/08\/7138226e20adb3f2f55d0ef06b33a456.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> Webes j\u00e1t\u00e9kokban javult a hangmin\u0151s\u00e9g, \u00e9s lehet\u0151s\u00e9g ny\u00edlt a bevezet\u0151 k\u00e9perny\u0151 megjelen\u00edt\u00e9s\u00e9re.            <\/ul>\n<p>Forr\u00e1s: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=61716\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041f\u043e\u0441\u043b\u0435 \u0432\u043e\u0441\u044c\u043c\u0438 \u043c\u0435\u0441\u044f\u0446\u0435\u0432 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043d \u0440\u0435\u043b\u0438\u0437 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Godot 4.3, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u044f 2D- \u0438 3D-\u0438\u0433\u0440. \u0414\u0432\u0438\u0436\u043e\u043a \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0435\u0442 \u043f\u0440\u043e\u0441\u0442\u043e\u0439 \u0434\u043b\u044f \u0438\u0437\u0443\u0447\u0435\u043d\u0438\u044f \u044f\u0437\u044b\u043a \u0437\u0430\u0434\u0430\u043d\u0438\u044f \u0438\u0433\u0440\u043e\u0432\u043e\u0439 \u043b\u043e\u0433\u0438\u043a\u0438, \u0433\u0440\u0430\u0444\u0438\u0447\u0435\u0441\u043a\u0443\u044e \u0441\u0440\u0435\u0434\u0443 \u0434\u043b\u044f \u043f\u0440\u043e\u0435\u043a\u0442\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f \u0438\u0433\u0440, \u0441\u0438\u0441\u0442\u0435\u043c\u0443 \u0440\u0430\u0437\u0432\u0451\u0440\u0442\u044b\u0432\u0430\u043d\u0438\u044f \u0438\u0433\u0440 \u0432 \u043e\u0434\u0438\u043d \u043a\u043b\u0438\u043a, \u0448\u0438\u0440\u043e\u043a\u0438\u0435 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u0438 \u0430\u043d\u0438\u043c\u0430\u0446\u0438\u0438 \u0438 \u0441\u0438\u043c\u0443\u043b\u044f\u0446\u0438\u0438 \u0444\u0438\u0437\u0438\u0447\u0435\u0441\u043a\u0438\u0445 \u043f\u0440\u043e\u0446\u0435\u0441\u0441\u043e\u0432, \u0432\u0441\u0442\u0440\u043e\u0435\u043d\u043d\u044b\u0439 \u043e\u0442\u043b\u0430\u0434\u0447\u0438\u043a \u0438 \u0441\u0438\u0441\u0442\u0435\u043c\u0443 \u0432\u044b\u044f\u0432\u043b\u0435\u043d\u0438\u044f \u0443\u0437\u043a\u0438\u0445 \u043c\u0435\u0441\u0442 \u0432 \u043f\u0440\u043e\u0438\u0437\u0432\u043e\u0434\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u0438. \u041a\u043e\u0434 \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":119517,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-119516","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.3 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041f\u043e\u0441\u043b\u0435 \u0432\u043e\u0441\u044c\u043c\u0438 \u043c\u0435\u0441\u044f\u0446\u0435\u0432 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043d \u0440\u0435\u043b\u0438\u0437 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Godot 4.3, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u044f 2D- \u0438 3D-\u0438\u0433\u0440.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Yuri Gagarin\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/prohoster.info\/hu\/blog\/news\/vypusk-otkrytogo-igrovogo-dvizhka-godot-4-3\" \/>\n\t\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.3\" \/>\n\t\t<meta property=\"og:locale\" content=\"hu_HU\" \/>\n\t\t<meta property=\"og:site_name\" content=\"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a \u043e\u0442\u043a\u0440\u044b\u0442\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Godot 4.3 | ProHoster\" \/>\n\t\t<meta property=\"og:description\" content=\"\u041f\u043e\u0441\u043b\u0435 \u0432\u043e\u0441\u044c\u043c\u0438 \u043c\u0435\u0441\u044f\u0446\u0435\u0432 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043d \u0440\u0435\u043b\u0438\u0437 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Godot 4.3, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u044f 2D- \u0438 3D-\u0438\u0433\u0440.\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/prohoster.info\/hu\/blog\/news\/vypusk-otkrytogo-igrovogo-dvizhka-godot-4-3\" \/>\n\t\t<meta property=\"og:image\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:secure_url\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:width\" content=\"350\" \/>\n\t\t<meta property=\"og:image:height\" content=\"350\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2024-08-16T13:43:02+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2026-02-15T20:30:50+00:00\" \/>\n\t\t<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<meta property=\"article:author\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"\ud83e\udd47A Godot 4.3 ny\u00edlt j\u00e1t\u00e9kfejleszt\u0151 motor kiad\u00e1sa | ProHoster","description":"Nyolc h\u00f3napos fejleszt\u00e9s ut\u00e1n megjelent a Godot 4.3 szabad j\u00e1t\u00e9kfejleszt\u0151 motor, amely alkalmas 2D \u00e9s 3D j\u00e1t\u00e9kok k\u00e9sz\u00edt\u00e9s\u00e9re.","canonical_url":"https:\/\/prohoster.info\/hu\/blog\/news\/vypusk-otkrytogo-igrovogo-dvizhka-godot-4-3","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":""},"schema":null,"og:locale":"hu_HU","og:site_name":"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b","og:type":"article","og:title":"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a \u043e\u0442\u043a\u0440\u044b\u0442\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Godot 4.3 | ProHoster","og:description":"\u041f\u043e\u0441\u043b\u0435 \u0432\u043e\u0441\u044c\u043c\u0438 \u043c\u0435\u0441\u044f\u0446\u0435\u0432 \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0438 \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043d \u0440\u0435\u043b\u0438\u0437 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Godot 4.3, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u044f 2D- \u0438 3D-\u0438\u0433\u0440.","og:url":"https:\/\/prohoster.info\/hu\/blog\/news\/vypusk-otkrytogo-igrovogo-dvizhka-godot-4-3","og:image":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:secure_url":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:width":350,"og:image:height":350,"article:published_time":"2024-08-16T13:43:02+00:00","article:modified_time":"2026-02-15T20:30:50+00:00","article:publisher":"https:\/\/www.facebook.com\/prohoster","article:author":"https:\/\/www.facebook.com\/prohoster"},"aioseo_meta_data":{"post_id":"119516","title":null,"description":null,"keywords":null,"keyphrases":null,"primary_term":null,"canonical_url":null,"og_title":null,"og_description":null,"og_object_type":"default","og_image_type":"default","og_image_url":null,"og_image_width":null,"og_image_height":null,"og_image_custom_url":null,"og_image_custom_fields":null,"og_video":null,"og_custom_url":null,"og_article_section":null,"og_article_tags":null,"twitter_use_og":false,"twitter_card":"default","twitter_image_type":"default","twitter_image_url":null,"twitter_image_custom_url":null,"twitter_image_custom_fields":null,"twitter_title":null,"twitter_description":null,"schema":{"blockGraphs":[],"customGraphs":[],"default":{"data":{"Article":[],"Course":[],"Dataset":[],"FAQPage":[],"Movie":[],"Person":[],"Product":[],"ProductReview":[],"Car":[],"Recipe":[],"Service":[],"SoftwareApplication":[],"WebPage":[]},"graphName":"","isEnabled":true},"graphs":[]},"schema_type":"default","schema_type_options":null,"pillar_content":false,"robots_default":true,"robots_noindex":false,"robots_noarchive":false,"robots_nosnippet":false,"robots_nofollow":false,"robots_noimageindex":false,"robots_noodp":false,"robots_notranslate":false,"robots_max_snippet":null,"robots_max_videopreview":null,"robots_max_imagepreview":"large","priority":null,"frequency":null,"local_seo":null,"seo_analyzer_scan_date":"2026-02-15 20:31:56","breadcrumb_settings":null,"limit_modified_date":false,"reviewed_by":null,"ai":null,"created":"2026-01-23 05:59:19","updated":"2026-02-15 20:31:56","focus_keyword":null,"additional_keywords":null,"truseo_locale":null},"gt_translate_keys":[{"key":"link","format":"url"}],"_links":{"self":[{"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/posts\/119516","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/comments?post=119516"}],"version-history":[{"count":1,"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/posts\/119516\/revisions"}],"predecessor-version":[{"id":161186,"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/posts\/119516\/revisions\/161186"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/media\/119517"}],"wp:attachment":[{"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/media?parent=119516"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/categories?post=119516"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/tags?post=119516"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}