{"id":155487,"date":"2026-01-27T17:11:54","date_gmt":"2026-01-27T15:11:57","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vypusk-otkrytogo-igrovogo-dvizhka-godot-4-6"},"modified":"2026-02-14T22:41:30","modified_gmt":"2026-02-14T20:41:30","slug":"vypusk-otkrytogo-igrovogo-dvizhka-godot-4-6","status":"publish","type":"post","link":"https:\/\/prohoster.info\/hu\/blog\/news\/vypusk-otkrytogo-igrovogo-dvizhka-godot-4-6","title":{"rendered":"A Godot 4.6 ny\u00edlt j\u00e1t\u00e9kmotor kiad\u00e1sa","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Megjelent a Godot 4.6 szabad j\u00e1t\u00e9kmotor verzi\u00f3ja, amely 2D \u00e9s 3D j\u00e1t\u00e9kok k\u00e9sz\u00edt\u00e9s\u00e9re alkalmas. A motor tartalmaz egy k\u00f6nnyen tanulhat\u00f3 j\u00e1t\u00e9klogikai nyelvet, egy grafikus k\u00f6rnyezetet a j\u00e1t\u00e9kok tervez\u00e9s\u00e9hez, egy kattint\u00e1sos j\u00e1t\u00e9ktelep\u00edt\u0151 rendszert, anim\u00e1ci\u00f3s \u00e9s fizikai szimul\u00e1ci\u00f3s lehet\u0151s\u00e9geket, be\u00e9p\u00edtett hibakeres\u0151t \u00e9s teljes\u00edtm\u00e9nyellen\u0151rz\u0151 rendszert. A j\u00e1t\u00e9kmotor, a tervez\u0151i k\u00f6rnyezet \u00e9s a kapcsol\u00f3d\u00f3 fejleszt\u0151i eszk\u00f6z\u00f6k (fizikai motor, hangszolg\u00e1ltat\u00f3, 2D\/3D renderel\u0151 backend stb.) a MIT licenc alatt ker\u00fclnek terjeszt\u00e9sre.     <\/p>\n<p>A motor forr\u00e1sk\u00f3djait 2014-ben az OKAM st\u00fadi\u00f3 nyitotta meg, t\u00edz \u00e9vnyi professzion\u00e1lis, saj\u00e1t term\u00e9k fejl\u0151d\u00e9se ut\u00e1n, amelyet sz\u00e1mos PC, j\u00e1t\u00e9kkonzol \u00e9s mobil eszk\u00f6z j\u00e1t\u00e9k\u00e1nak l\u00e9trehoz\u00e1s\u00e1ra \u00e9s kiad\u00e1s\u00e1ra haszn\u00e1ltak. A motor t\u00e1mogatja az \u00f6sszes n\u00e9pszer\u0171 \u00e1ll\u00f3 \u00e9s mobil platformot (Linux, Windows, macOS, Wii, Nintendo 3DS, PlayStation 3, PS Vita, Android, iOS, BBX), valamint lehet\u0151v\u00e9 teszi a j\u00e1t\u00e9kok webes fejleszt\u00e9s\u00e9t. A futtat\u00e1sra k\u00e9sz bin\u00e1ris csomagok Linuxra, Androidra, Windowsra \u00e9s macOS-ra k\u00e9sz\u00fcltek.       <\/p>\n<p>A Godot 4.6 f\u0151bb v\u00e1ltoz\u00e1sai (1, 2, 3):    <\/p>\n<ul>\n<li class=\"l\"> A szerkeszt\u0151ben alap\u00e9rtelmez\u00e9s szerint az \u00faj, &#171;Modern&#187; t\u00e9ma \u00e9rhet\u0151 el, amely modern megjelen\u00e9s\u00e9vel, a sz\u00f6vegek kiemel\u00e9s\u00e9nek nagyobb kontrasztj\u00e1val jav\u00edtja az olvashat\u00f3s\u00e1got, optimaliz\u00e1lja az elemek k\u00f6zti t\u00e1vols\u00e1gokat, \u00e9s sz\u00fcrke sz\u00ednpalett\u00e1t alkalmaz. Azok sz\u00e1m\u00e1ra, akik a r\u00e9gi megjelen\u00e9shez szoktak, el\u00e9rhet\u0151 a klasszikus t\u00e9ma vissza\u00e1ll\u00edt\u00e1s\u00e1nak opci\u00f3ja.    <center><img decoding=\"async\" alt=\"A Godot 4.6 ny\u00edlt j\u00e1t\u00e9kmotor kiad\u00e1sa\" src=\"\/wp-content\/uploads\/2026\/01\/067155ac4d2fdc1f64bf466fdc59f946.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> A szerkeszt\u0151ben egys\u00e9ges\u00edtett\u00e9k a panelek m\u0171k\u00f6d\u00e9s\u00e9t. Az als\u00f3 panelek \u00e9s a legt\u00f6bb dock-panel most m\u00e1r lebeg\u0151v\u00e9 v\u00e1ltak, \u00e9s lev\u00e1laszthat\u00f3k. A paneleket most m\u00e1r drag&#038;drop m\u00f3dban is \u00e1thelyezhetj\u00fck a fel\u00fclet k\u00fcl\u00f6nb\u00f6z\u0151 r\u00e9szeire.      <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.6\/images\/dock.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> Az \u00faj 3D projektekhez alap\u00e9rtelmez\u00e9s szerint a JoltPhysics fizikai szimul\u00e1ci\u00f3s motort haszn\u00e1lj\u00e1k, amelyet m\u00e1r AAA kateg\u00f3ri\u00e1s j\u00e1t\u00e9kokban, mint p\u00e9ld\u00e1ul a Death Stranding 2, alkalmaznak.\n<li class=\"l\"> \u00daj inverse kinematics (IK) rendszert vezettek be, amely lehet\u0151v\u00e9 teszi a realisztikusabb anim\u00e1ci\u00f3k l\u00e9trehoz\u00e1s\u00e1t. \u00daj modul\u00e1torokat \u00e9s korl\u00e1tokat (constraint) adtak hozz\u00e1, amelyek lehet\u0151v\u00e9 teszik az \u00edz\u00fcletek forg\u00e1s\u00e1nak \u00e9s sz\u00f6gsebess\u00e9g\u00e9nek szab\u00e1lyoz\u00e1s\u00e1t, hogy megakad\u00e1lyozz\u00e1k a nem k\u00edv\u00e1nt mozg\u00e1sokat. A megadott korl\u00e1toz\u00e1sok 3D csom\u00f3pontokhoz k\u00f6thet\u0151k, p\u00e9ld\u00e1ul a karakter keze kiny\u00falhat \u00e9s megfoghat egy fegyvert. Bevezet\u00e9sre ker\u00fclt az IKModifier3D \u00faj modul\u00e1tor, amely a SkeletonModifier3D v\u00e1zlati modul\u00e1tor alapj\u00e1n k\u00e9sz\u00fclt. Haszn\u00e1latukhoz el\u00e9rhet\u0151k determinisztikus megold\u00f3k (solver) TwoBoneIK3D \u00e9s SplineIK3D, valamint iterat\u00edv megold\u00f3k FABRIK3D, CCDIK3D \u00e9s JacobianIK3D. Az IK keretrendszer modul\u00e1ris architekt\u00far\u00e1ja lehet\u0151v\u00e9 teszi, hogy m\u00e1s modul\u00e1torokkal \u00e9s korl\u00e1tokkal kombin\u00e1lj\u00e1k a procedur\u00e1lis anim\u00e1ci\u00f3k finomhangol\u00e1s\u00e1hoz k\u00f6zvetlen\u00fcl a motorban.      <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.6\/images\/skeleton_modifier.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> Teljesen \u00e1tdolgozt\u00e1k az SSR (Screen Space Reflection) rendszert, amely a t\u00fckr\u00f6z\u0151 fel\u00fclet\u0171 anyagok, p\u00e9ld\u00e1ul f\u00e9m, v\u00edz \u00e9s \u00fcveg vizualiz\u00e1l\u00e1s\u00e1\u00e9rt felel\u0151s. Az \u00faj megval\u00f3s\u00edt\u00e1s magasabb realizmus, jobb teljes\u00edtm\u00e9ny \u00e9s k\u00e9t \u00faj m\u00f3d - full-resolution (maxim\u00e1lis min\u0151s\u00e9g) \u00e9s half-resolution (t\u00f6bb...) r\u00e9v\u00e9n a kor\u00e1bbin\u00e1l jobban teljes\u00edt. <a href=\"https:\/\/prohoster.info\/hu\/server\/dts-geneva\/\"  data-wpil-monitor-id=\"3295\">magas teljes\u00edtm\u00e9ny<\/a>).        <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.6\/images\/new_ssr.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> Bevezet\u00e9sre ker\u00fcltek az egyedi bels\u0151 azonos\u00edt\u00f3k (Node ID), amelyeket a jelenetek f\u00e1jljaiban t\u00e1rolnak, \u00e9s amelyek nem v\u00e1ltoznak a jelenetek \u00fajraszervez\u00e9se, az elemek hierarchi\u00e1j\u00e1nak megv\u00e1ltoztat\u00e1sa, valamint a csom\u00f3pontok \u00e1thelyez\u00e9se vagy \u00e1tnevez\u00e9se ut\u00e1n.\n<li class=\"l\"> Hozz\u00e1adva a libgodot k\u00f6nyvt\u00e1r, amely lehet\u0151v\u00e9 teszi a Godot Engine be\u00e1gyaz\u00e1s\u00e1t saj\u00e1t alkalmaz\u00e1saiba, ahelyett, hogy k\u00fcl\u00f6n folyamatk\u00e9nt futna, ami hasznos lehet, p\u00e9ld\u00e1ul saj\u00e1t j\u00e1t\u00e9kszerkeszt\u0151k fejleszt\u00e9sekor. A Linux, Windows \u00e9s macOS rendszer t\u00e1mogatott.\n<li class=\"l\"> A TileMap-ba elhelyezett 2D-sz\u00ednek (p\u00e9ld\u00e1ul anim\u00e1lt l\u00e1d\u00e1k, l\u00e1mp\u00e1k \u00e9s f\u00e9nyforr\u00e1sok) most 90 fokos l\u00e9pt\u00e9kben elforgathat\u00f3k.    <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.6\/images\/turn_2d_tiles.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> A munkafolyamatot a modern 3D szerkeszt\u0151khez k\u00f6zel\u00edtve elv\u00e1lasztott\u00e1k a kijel\u00f6l\u00e9si \u00e9s \u00e1talak\u00edt\u00e1si m\u00f3dokat. Az eddigi &#171;Kijel\u00f6l\u00e9s&#187; (Select) m\u00f3d &#171;\u00c1talak\u00edt\u00e1s&#187; (Transform) n\u00e9ven ismertt\u00e9 v\u00e1lt, \u00e9s \u00fajonnan hozz\u00e1adtak egy kijel\u00f6l\u0151 m\u00f3dot, amelyben a csom\u00f3pontokat kiv\u00e1laszthatjuk an\u00e9lk\u00fcl, hogy a transzform\u00e1ci\u00f3s gizmo l\u00e1that\u00f3 lenne, \u00edgy elker\u00fclve a v\u00e9letlenszer\u0171 mozg\u00e1st, forgat\u00e1st \u00e9s m\u00e9retez\u00e9st.      <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.6\/images\/select_mode.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> Fejlesztett\u00e9k a 3D-s rajzol\u00f3 \u00e9s elt\u00e1vol\u00edt\u00f3 eszk\u00f6zt a GridMap-ben, amelyet a Bresenham-algoritmusra \u00e1ll\u00edtottak \u00e1t a pontok k\u00f6z\u00f6tti interpol\u00e1ci\u00f3hoz, ami sim\u00e1bb vonalak el\u00e9r\u00e9s\u00e9t \u00e9s gyorsabb \u00faj szintek, valamint voxel t\u00e9rk\u00e9pek l\u00e9trehoz\u00e1s\u00e1t teszi lehet\u0151v\u00e9 a k\u00e9zi finom\u00edt\u00e1sok cs\u00f6kkent\u00e9s\u00e9vel.        <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.6\/images\/grid_map_bresenham.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> A 3D-s gizm\u00f3hoz hozz\u00e1adva az objektumok kamera ir\u00e1ny szerinti elforgat\u00e1s\u00e1nak lehet\u0151s\u00e9ge.      <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.6\/images\/rotation_gizmo.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> A grafikus fel\u00fcleten leegyszer\u0171s\u00edtett\u00e9k a forg\u00e1spont k\u00f6z\u00e9pre \u00e1ll\u00edt\u00e1s\u00e1nak folyamat\u00e1t.        <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.6\/images\/control_pivot.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> Elv\u00e1lt a f\u00f3kusz kezel\u00e9se az eg\u00e9r\/trackingpad \u00e9s a billenty\u0171zet k\u00f6z\u00f6tt - az eg\u00e9rkattint\u00e1s t\u00f6bb\u00e9 nem v\u00e1ltoztatja meg a billenty\u0171zet bemeneti f\u00f3kusz\u00e1t.\n<li class=\"l\"> A MarginContainer csom\u00f3pont kiv\u00e1laszt\u00e1sa eset\u00e9n a szerkeszt\u0151ben biztos\u00edtva van a marg\u00f3k vizu\u00e1lis megjelen\u00edt\u00e9se a n\u00e9zetter\u00fcleten.      <center><img decoding=\"async\" alt=\"A Godot 4.6 ny\u00edlt j\u00e1t\u00e9kmotor kiad\u00e1sa\" src=\"\/wp-content\/uploads\/2026\/01\/3505ddd18a59bde264105d31687cadb1.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> Javult a lapok k\u00f6z\u00f6tti navig\u00e1ci\u00f3: drag&#038;drop m\u00f3dban az er\u0151forr\u00e1s \u00e1thelyez\u00e9sekor most m\u00e1r az eg\u00e9rmutat\u00f3t a k\u00edv\u00e1nt f\u00fclre ir\u00e1ny\u00edtva automatikusan \u00e1tv\u00e1lthatunk arra kattint\u00e1s n\u00e9lk\u00fcl.      <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.6\/images\/hover_tabbar.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> Az Output panelen a f\u00e1jl szerkeszt\u0151ben val\u00f3 megnyit\u00e1s\u00e1hoz mostant\u00f3l r\u00e1kattinthat a nev\u00e9re a hib\u00e1j\u00e1ban vagy figyelmeztet\u00e9s\u00e9ben.      <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.6\/images\/error_click.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> Az objektumk\u00f6vet\u0151 eszk\u00f6zbe be\u00e9p\u00edtett\u00e9k a snapshotok k\u00e9sz\u00edt\u00e9s\u00e9nek lehet\u0151s\u00e9g\u00e9t az ObjectDB-ben, valamint az \u00e1llapot-pillanatok elt\u00e9r\u00e9seinek \u00f6sszehasonl\u00edt\u00e1s\u00e1t a megl\u00e9v\u0151 objektumlist\u00e1kkal.      <center><img decoding=\"async\" alt=\"A Godot 4.6 ny\u00edlt j\u00e1t\u00e9kmotor kiad\u00e1sa\" src=\"\/wp-content\/uploads\/2026\/01\/248dc457b41e74c6ad54317c87152356.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> A gyors er\u0151forr\u00e1s-megnyit\u00f3 p\u00e1rbesz\u00e9dpanelen hozz\u00e1adt\u00e1k a kiv\u00e1lasztott er\u0151forr\u00e1s el\u0151n\u00e9zet\u00e9nek t\u00e1mogat\u00e1s\u00e1t a megl\u00e9v\u0151 jelenet kontextus\u00e1ban.        <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.6\/images\/resource_preview.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> Az anim\u00e1ci\u00f3s szerkeszt\u0151ben mostant\u00f3l lehet\u0151s\u00e9g van az anim\u00e1ci\u00f3 hossz\u00e1nak megv\u00e1ltoztat\u00e1s\u00e1ra a klippek ny\u00fajt\u00e1s\u00e1val vagy \u00f6sszeh\u00faz\u00e1s\u00e1val az id\u0151vonalon. A B\u00e9zier-g\u00f6rb\u00e9k be\u00e1ll\u00edt\u00e1s\u00e1hoz haszn\u00e1lt fel\u00fcleten gombokat adtak hozz\u00e1 a csoportok bemutat\u00e1s\u00e1ra, z\u00e1rol\u00e1s\u00e1ra \u00e9s t\u00f6rl\u00e9s\u00e9re.          <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.6\/images\/animation_editor_goodies.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> Hozz\u00e1adt\u00e1k a PCK-patch Delta-k\u00f3dol\u00e1s t\u00e1mogat\u00e1s\u00e1t, amely lehet\u0151v\u00e9 teszi, hogy a patchekbe csak a m\u00f3dos\u00edtott er\u0151forr\u00e1sok r\u00e9szeit illessz\u00e9k be.\n<li class=\"l\"> Lehet\u0151s\u00e9g van a j\u00e1t\u00e9kvez\u00e9rl\u0151k LED-indik\u00e1torainak sz\u00edn\u00e9nek testreszab\u00e1s\u00e1ra. A j\u00f6v\u0151ben v\u00e1rhat\u00f3 a mozg\u00e1s\u00e9rz\u00e9kel\u0151k, \u00e9rint\u0151panelek, tapinthat\u00f3 visszajelz\u00e9s, adapt\u00edv ravaszok t\u00e1mogat\u00e1sa, valamint a vez\u00e9rl\u0151 inform\u00e1ci\u00f3k beszerz\u00e9se.\n<li class=\"l\"> Az RGB-text\u00far\u00e1k feldolgoz\u00e1s\u00e1nak optimaliz\u00e1l\u00e1s\u00e1val, amelyek most RGBA-ra konvert\u00e1l\u00f3dnak a GPU-n \u00e9s k\u00f6zvetlen\u00fcl haszn\u00e1latosak, ak\u00e1r k\u00e9tszeres\u00e9re is felgyorsultak a t\u00f6m\u00f6r\u00edtett text\u00far\u00e1k import\u00e1l\u00e1s\u00e1nak m\u0171veletei.\n<li class=\"l\"> A renderel\u00e9s alap\u00e9rtelmezett m\u00f3dban a &#171;Screen&#187; kever\u00e9si m\u00f3d aktiv\u00e1lva van, \u00e9s biztos\u00edtva van a Glow effektus alkalmaz\u00e1sa az \u00e1rnyalatkezel\u00e9s (tonemapping) el\u0151tt. Lehet\u0151s\u00e9g ny\u00edlik az AgX ton\u00e1lis \u00e1talak\u00edt\u00e1sa param\u00e9tereinek be\u00e1ll\u00edt\u00e1s\u00e1ra is.\n<li class=\"l\"> A Godot XR szerkeszt\u0151be hozz\u00e1adt\u00e1k az Android XR eszk\u00f6z\u00f6k t\u00e1mogat\u00e1s\u00e1t, hogy egyszer\u0171bb legyen a kiterjesztett \u00e9s virtu\u00e1lis val\u00f3s\u00e1g projektek tesztel\u00e9se \u00e9s hibakeres\u00e9se. Az OpenXR 1.1 szabv\u00e1ny t\u00e1mogat\u00e1s\u00e1t is bevezett\u00e9k.        <center><img decoding=\"async\" alt=\"A Godot 4.6 ny\u00edlt j\u00e1t\u00e9kmotor kiad\u00e1sa\" src=\"\/wp-content\/uploads\/2026\/01\/b6d884397a6eecd74fe6f3b38f3960e7.png\" style=\"display:block;margin: 0 auto;\" \/><\/center>\n<li class=\"l\"> Hozz\u00e1adt\u00e1k az export\u00e1lt alkalmaz\u00e1sok Android-eszk\u00f6z\u00f6k\u00f6n val\u00f3 ind\u00edt\u00e1s\u00e1nak t\u00e1mogat\u00e1s\u00e1t a scrcpy-n kereszt\u00fcl, hogy a mobiltelefon k\u00e9perny\u0151j\u00e9nek t\u00fck\u00f6rk\u00e9pe megjelenjen a PC k\u00e9perny\u0151j\u00e9n.          <center>  <video controls=\"\" style=\"width: 700px; height: 400px; max-width:100%\"><source src=\"https:\/\/godotengine.org\/storage\/releases\/4.6\/images\/scrcpy_support.webm\" type=\"video\/webm\"><\/video>  <\/center>\n<li class=\"l\"> Windows projektek \u00f6ssze\u00e1ll\u00edt\u00e1sakor alap\u00e9rtelmezettk\u00e9nt a Direct3D&#8239;12 van aktiv\u00e1lva.    <\/ul>\n<p>Tov\u00e1bb\u00e1 \u00e9rdemes megeml\u00edteni a Redot projekt fejleszt\u00e9s\u00e9nek folytat\u00e1s\u00e1t, amely a Godot fork-ja, \u00e9s amelyet a hivatalos kommunik\u00e1ci\u00f3s csatorn\u00e1kban alkalmazott szigor\u00fa moder\u00e1l\u00e1si politika \u00e9s a Godot fejleszt\u0151inek elt\u00e9r\u0151 v\u00e9lem\u00e9nyei v\u00e1laszl\u00e9p\u00e9sk\u00e9nt hoztak l\u00e9tre. A Redot alap\u00edt\u00f3i egy befogad\u00f3 k\u00f6z\u00f6ss\u00e9g l\u00e9trehoz\u00e1s\u00e1ra t\u00f6rekedtek, ahol a fejleszt\u0151k b\u00e1rmilyen szem\u00e9lyes meggy\u0151z\u0151d\u00e9seit elfogadj\u00e1k, a fejleszt\u00e9si folyamat politikai spekul\u00e1ci\u00f3ja nem megengedett, \u00e9s a figyelem kiz\u00e1r\u00f3lag a j\u00e1t\u00e9kok k\u00e9sz\u00edt\u00e9s\u00e9re \u00f6sszpontos\u00edt. N\u00e9h\u00e1ny nappal ezel\u0151tt k\u00f6zz\u00e9tett\u00e9k a Redot 26.1 kiad\u00e1sra jel\u00f6lt verzi\u00f3j\u00e1t, amelybe sok fejleszt\u00e9s \u00e1tker\u00fclt a Godot 4.6-b\u00f3l.<br \/>\n<br \/>Forr\u00e1s: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=64682\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043b\u0435\u043d \u0440\u0435\u043b\u0438\u0437 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Godot 4.6, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u044f 2D- \u0438 3D-\u0438\u0433\u0440. \u0414\u0432\u0438\u0436\u043e\u043a \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u0435\u0442 \u043f\u0440\u043e\u0441\u0442\u043e\u0439 \u0434\u043b\u044f \u0438\u0437\u0443\u0447\u0435\u043d\u0438\u044f \u044f\u0437\u044b\u043a \u0437\u0430\u0434\u0430\u043d\u0438\u044f \u0438\u0433\u0440\u043e\u0432\u043e\u0439 \u043b\u043e\u0433\u0438\u043a\u0438, \u0433\u0440\u0430\u0444\u0438\u0447\u0435\u0441\u043a\u0443\u044e \u0441\u0440\u0435\u0434\u0443 \u0434\u043b\u044f \u043f\u0440\u043e\u0435\u043a\u0442\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f \u0438\u0433\u0440, \u0441\u0438\u0441\u0442\u0435\u043c\u0443 \u0440\u0430\u0437\u0432\u0451\u0440\u0442\u044b\u0432\u0430\u043d\u0438\u044f \u0438\u0433\u0440 \u0432 \u043e\u0434\u0438\u043d \u043a\u043b\u0438\u043a, \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u0438 \u0430\u043d\u0438\u043c\u0430\u0446\u0438\u0438 \u0438 \u0441\u0438\u043c\u0443\u043b\u044f\u0446\u0438\u0438 \u0444\u0438\u0437\u0438\u0447\u0435\u0441\u043a\u0438\u0445 \u043f\u0440\u043e\u0446\u0435\u0441\u0441\u043e\u0432, \u0432\u0441\u0442\u0440\u043e\u0435\u043d\u043d\u044b\u0439 \u043e\u0442\u043b\u0430\u0434\u0447\u0438\u043a \u0438 \u0441\u0438\u0441\u0442\u0435\u043c\u0443 \u0432\u044b\u044f\u0432\u043b\u0435\u043d\u0438\u044f \u0443\u0437\u043a\u0438\u0445 \u043c\u0435\u0441\u0442 \u0432 \u043f\u0440\u043e\u0438\u0437\u0432\u043e\u0434\u0438\u0442\u0435\u043b\u044c\u043d\u043e\u0441\u0442\u0438. \u041a\u043e\u0434 \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430, \u0441\u0440\u0435\u0434\u044b \u043f\u0440\u043e\u0435\u043a\u0442\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f \u0438\u0433\u0440 \u0438 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":8,"featured_media":155488,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-155487","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.3 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043b\u0435\u043d \u0440\u0435\u043b\u0438\u0437 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Godot 4.6, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u044f 2D- \u0438 3D-\u0438\u0433\u0440.\" \/>\n\t<meta name=\"robots\" content=\"max-image-preview:large\" \/>\n\t<meta name=\"author\" content=\"Erik Peterson\"\/>\n\t<link rel=\"canonical\" href=\"https:\/\/prohoster.info\/hu\/blog\/news\/vypusk-otkrytogo-igrovogo-dvizhka-godot-4-6\" \/>\n\t\t<meta name=\"generator\" content=\"All in One SEO (AIOSEO) 5.0.3\" \/>\n\t\t<meta property=\"og:locale\" content=\"hu_HU\" \/>\n\t\t<meta property=\"og:site_name\" content=\"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b\" \/>\n\t\t<meta property=\"og:type\" content=\"article\" \/>\n\t\t<meta property=\"og:title\" content=\"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a \u043e\u0442\u043a\u0440\u044b\u0442\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Godot 4.6 | ProHoster\" \/>\n\t\t<meta property=\"og:description\" content=\"\u041f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043b\u0435\u043d \u0440\u0435\u043b\u0438\u0437 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Godot 4.6, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u044f 2D- \u0438 3D-\u0438\u0433\u0440.\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/prohoster.info\/hu\/blog\/news\/vypusk-otkrytogo-igrovogo-dvizhka-godot-4-6\" \/>\n\t\t<meta property=\"og:image\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:secure_url\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:width\" content=\"350\" \/>\n\t\t<meta property=\"og:image:height\" content=\"350\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2026-01-27T15:11:57+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2026-02-14T20:41:30+00:00\" \/>\n\t\t<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<meta property=\"article:author\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"\ud83e\udd47 A Godot 4.6 ny\u00edlt j\u00e1t\u00e9kmotor kiad\u00e1sa | ProHoster","description":"Megjelent a Godot 4.6 ingyenes j\u00e1t\u00e9kmotor, amely alkalmas 2D- \u00e9s 3D-j\u00e1t\u00e9kok k\u00e9sz\u00edt\u00e9s\u00e9re.","canonical_url":"https:\/\/prohoster.info\/hu\/blog\/news\/vypusk-otkrytogo-igrovogo-dvizhka-godot-4-6","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":""},"schema":null,"og:locale":"hu_HU","og:site_name":"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b","og:type":"article","og:title":"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a \u043e\u0442\u043a\u0440\u044b\u0442\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Godot 4.6 | ProHoster","og:description":"\u041f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043b\u0435\u043d \u0440\u0435\u043b\u0438\u0437 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0433\u043e \u0438\u0433\u0440\u043e\u0432\u043e\u0433\u043e \u0434\u0432\u0438\u0436\u043a\u0430 Godot 4.6, \u043f\u043e\u0434\u0445\u043e\u0434\u044f\u0449\u0435\u0433\u043e \u0434\u043b\u044f \u0441\u043e\u0437\u0434\u0430\u043d\u0438\u044f 2D- \u0438 3D-\u0438\u0433\u0440.","og:url":"https:\/\/prohoster.info\/hu\/blog\/news\/vypusk-otkrytogo-igrovogo-dvizhka-godot-4-6","og:image":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:secure_url":"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg","og:image:width":350,"og:image:height":350,"article:published_time":"2026-01-27T15:11:57+00:00","article:modified_time":"2026-02-14T20:41:30+00:00","article:publisher":"https:\/\/www.facebook.com\/prohoster","article:author":"https:\/\/www.facebook.com\/prohoster"},"aioseo_meta_data":{"post_id":"155487","title":null,"description":null,"keywords":null,"keyphrases":null,"primary_term":null,"canonical_url":null,"og_title":null,"og_description":null,"og_object_type":"default","og_image_type":"default","og_image_url":null,"og_image_width":null,"og_image_height":null,"og_image_custom_url":null,"og_image_custom_fields":null,"og_video":null,"og_custom_url":null,"og_article_section":null,"og_article_tags":null,"twitter_use_og":false,"twitter_card":"default","twitter_image_type":"default","twitter_image_url":null,"twitter_image_custom_url":null,"twitter_image_custom_fields":null,"twitter_title":null,"twitter_description":null,"schema":{"blockGraphs":[],"customGraphs":[],"default":{"data":{"Article":[],"Course":[],"Dataset":[],"FAQPage":[],"Movie":[],"Person":[],"Product":[],"ProductReview":[],"Car":[],"Recipe":[],"Service":[],"SoftwareApplication":[],"WebPage":[]},"graphName":"","isEnabled":true},"graphs":[]},"schema_type":"default","schema_type_options":null,"pillar_content":false,"robots_default":true,"robots_noindex":false,"robots_noarchive":false,"robots_nosnippet":false,"robots_nofollow":false,"robots_noimageindex":false,"robots_noodp":false,"robots_notranslate":false,"robots_max_snippet":null,"robots_max_videopreview":null,"robots_max_imagepreview":"large","priority":null,"frequency":null,"local_seo":null,"seo_analyzer_scan_date":"2026-02-14 20:42:30","breadcrumb_settings":null,"limit_modified_date":false,"reviewed_by":null,"ai":null,"created":"2026-01-27 15:11:57","updated":"2026-02-14 20:42:30","focus_keyword":null,"additional_keywords":null,"truseo_locale":null},"gt_translate_keys":[{"key":"link","format":"url"}],"_links":{"self":[{"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/posts\/155487","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/users\/8"}],"replies":[{"embeddable":true,"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/comments?post=155487"}],"version-history":[{"count":1,"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/posts\/155487\/revisions"}],"predecessor-version":[{"id":161113,"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/posts\/155487\/revisions\/161113"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/media\/155488"}],"wp:attachment":[{"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/media?parent=155487"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/categories?post=155487"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/prohoster.info\/hu\/wp-json\/wp\/v2\/tags?post=155487"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}