{"id":29960,"date":"2019-10-31T21:32:53","date_gmt":"2019-10-31T18:32:53","guid":{"rendered":"https:\/\/prohoster.info\/blog\/v-directx-12-dobavlena-podderzhka-variable-rate-shading\/"},"modified":"2019-10-31T21:32:53","modified_gmt":"2019-10-31T18:32:53","slug":"v-directx-12-dobavlena-podderzhka-variable-rate-shading","status":"publish","type":"post","link":"https:\/\/prohoster.info\/hu\/blog\/v-directx-12-dobavlena-podderzhka-variable-rate-shading","title":{"rendered":"A DirectX 12 t\u00e1mogatja a Variable Rate Shadinget","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>A j\u00e1t\u00e9kipar \u00e9s a programoz\u00e1s egyik f\u0151 feladata az optimaliz\u00e1l\u00e1s \u00e9rt\u00e9kes min\u0151s\u00e9groml\u00e1s n\u00e9lk\u00fcl. Ennek \u00e9rdek\u00e9ben sok audio- \u00e9s videokodek jelent meg, amelyek t\u00f6m\u00f6r\u00edt\u00e9st biztos\u00edtottak, mik\u00f6zben elfogadhat\u00f3 mutat\u00f3kat tartottak fenn. Most a Microsoft bemutatta a hasonl\u00f3 jelleg\u0171 megold\u00e1s\u00e1t a j\u00e1t\u00e9kokhoz.<\/p>\n<p><img decoding=\"async\" alt=\"A DirectX 12 t\u00e1mogatja a Variable Rate Shadinget\" src=\"\/wp-content\/uploads\/2019\/03\/918555a358f58256dd2c6c532bb33834.png\" style=\"display:block;margin: 0 auto;\" \/><\/p>\n<p>A 2019-es Game Developers Conference rendezv\u00e9nyen a redmondi v\u00e1llalat bejelentette a Variable Rate Shading technol\u00f3gia megval\u00f3s\u00edt\u00e1s\u00e1t, amely beletartozik a DirectX 12 API-ba. Ez a technol\u00f3gia a NVIDIA Adaptive Shading funkcion\u00e1lis anal\u00f3gja, \u00e9s a grafikus k\u00e1rtya er\u0151forr\u00e1sainak takar\u00e9kos felhaszn\u00e1l\u00e1s\u00e1ra szolg\u00e1l. Ez lehet\u0151v\u00e9 teszi a perif\u00e9ri\u00e1s objektumok \u00e9s z\u00f3n\u00e1k sz\u00e1m\u00edt\u00e1si terhel\u00e9s\u00e9nek cs\u00f6kkent\u00e9s\u00e9t. Ezzel a technol\u00f3gi\u00e1val a r\u00e9szletess\u00e9g n\u00f6vel\u00e9se is lehets\u00e9ges, ahol arra sz\u00fcks\u00e9g van.<\/p>\n<p>Ennek eredm\u00e9nyek\u00e9nt ez a technol\u00f3gia n\u00f6veli a j\u00e1t\u00e9k teljes\u00edtm\u00e9ny\u00e9t, an\u00e9lk\u00fcl, hogy \u00e9szlelhet\u0151 m\u00e9rt\u00e9kben cs\u00f6kkenten\u00e9 a k\u00e9pmin\u0151s\u00e9get. A bemutat\u00f3 sor\u00e1n a v\u00e1llalat a technol\u00f3gia m\u0171k\u00f6d\u00e9s\u00e9t a Civilization VI j\u00e1t\u00e9kban mutatta be. Mint kider\u00fclt, a bal oldali k\u00e9pen a k\u00e9pkocka sebess\u00e9ge 14%-kal magasabb volt, mint a jobb oldalon, azonos min\u0151s\u00e9g mellett.<\/p>\n<p>Sz\u00e1mos v\u00e1llalat, k\u00f6zt\u00fck a Turn 10 Studios, az Ubisoft, a Massive Entertainment, a 343 Industries, a Stardock, az IO Interactive, az Activision \u00e9s az Epic Games m\u00e1r bejelentette, hogy be\u00e9p\u00edtik a Variable Rate Shadinget projektjeikbe. Redmondban azt is kijelentett\u00e9k, hogy a technol\u00f3gia t\u00e1mogatja a Turing architekt\u00far\u00e1j\u00fa NVIDIA k\u00e1rty\u00e1kat \u00e9s a j\u00f6v\u0151beli Intel Gen11 csal\u00e1dot. Az is lehets\u00e9ges, hogy a VRS-t a j\u00f6v\u0151beli dedik\u00e1lt Intel k\u00e1rty\u00e1k is t\u00e1mogatni fogj\u00e1k, b\u00e1r err\u0151l egyel\u0151re nem nyilatkoztak. Kor\u00e1bban pletyk\u00e1k is felmer\u00fcltek a Navi gener\u00e1ci\u00f3s GPU-k \u00e9s a k\u00f6vetkez\u0151 gener\u00e1ci\u00f3s j\u00e1t\u00e9kkonzolok technol\u00f3giai t\u00e1mogat\u00e1s\u00e1r\u00f3l.<\/p>\n<p><center><\/center><\/p>\n<p>Ennek eredm\u00e9nyek\u00e9nt a technol\u00f3gia lehet\u0151v\u00e9 teszi olyan grafikai szempontb\u00f3l magasabb min\u0151s\u00e9g\u0171 j\u00e1t\u00e9kok l\u00e9trehoz\u00e1s\u00e1t, amelyek viszonylag alacsony k\u00f6vetelm\u00e9nyekkel b\u00edrnak a grafikus k\u00e1rtya tekintet\u00e9ben.<\/p>\n<p><center><\/p>\n<p><\/center><\/p>\n<p>\t\t\t\t<center><br \/>\n\t\t\t\t\t\t\t\t<\/center><br \/>\n<br \/>Forr\u00e1s: <a content=\"nofollow\" rel=\"nofollow\" href=\"http:\/\/www.3dnews.ru\/984440\">3dnews.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041e\u0434\u043d\u043e\u0439 \u0438\u0437 \u0433\u043b\u0430\u0432\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447 \u0438\u0433\u0440\u043e\u0441\u0442\u0440\u043e\u044f \u0438 \u043f\u0440\u043e\u0433\u0440\u0430\u043c\u043c\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f \u0432 \u0446\u0435\u043b\u043e\u043c \u044f\u0432\u043b\u044f\u0435\u0442\u0441\u044f \u043e\u043f\u0442\u0438\u043c\u0438\u0437\u0430\u0446\u0438\u044f \u0431\u0435\u0437 \u0441\u0443\u0449\u0435\u0441\u0442\u0432\u0435\u043d\u043d\u043e\u0439 \u043f\u043e\u0442\u0435\u0440\u0438 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u0430. \u041f\u043e\u0442\u043e\u043c\u0443 \u0432 \u0441\u0432\u043e\u0451 \u0432\u0440\u0435\u043c\u044f \u043f\u043e\u044f\u0432\u0438\u043b\u0430\u0441\u044c \u043a\u0443\u0447\u0430 \u043a\u043e\u0434\u0435\u043a\u043e\u0432 \u0434\u043b\u044f \u0430\u0443\u0434\u0438\u043e \u0438 \u0432\u0438\u0434\u0435\u043e, \u043a\u043e\u0442\u043e\u0440\u044b\u0435 \u043e\u0431\u0435\u0441\u043f\u0435\u0447\u0438\u0432\u0430\u043b\u0438 \u0441\u0436\u0430\u0442\u0438\u0435, \u0441\u043e\u0445\u0440\u0430\u043d\u044f\u044f \u043f\u0440\u0438\u0435\u043c\u043b\u0435\u043c\u044b\u0435 \u043f\u043e\u043a\u0430\u0437\u0430\u0442\u0435\u043b\u0438. \u0410 \u0442\u0435\u043f\u0435\u0440\u044c \u043a\u043e\u043c\u043f\u0430\u043d\u0438\u044f Microsoft \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u0438\u043b\u0430 \u0441\u0432\u043e\u0451 \u0440\u0435\u0448\u0435\u043d\u0438\u0435 \u0430\u043d\u0430\u043b\u043e\u0433\u0438\u0447\u043d\u043e\u0433\u043e \u0445\u0430\u0440\u0430\u043a\u0442\u0435\u0440\u0430 \u0434\u043b\u044f \u0438\u0433\u0440. \u041d\u0430 \u043c\u0435\u0440\u043e\u043f\u0440\u0438\u044f\u0442\u0438\u0438 Game Developers Conference 2019 \u043a\u043e\u0440\u043f\u043e\u0440\u0430\u0446\u0438\u044f \u0438\u0437 \u0420\u0435\u0434\u043c\u043e\u043d\u0434\u0430 \u043e\u0431\u044a\u044f\u0432\u0438\u043b\u0430 \u043e \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0438 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[],"tags":[],"class_list":["post-29960","post","type-post","status-publish","format-standard","hentry"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.3 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041e\u0434\u043d\u043e\u0439 \u0438\u0437 \u0433\u043b\u0430\u0432\u043d\u044b\u0445 \u0437\u0430\u0434\u0430\u0447 \u0438\u0433\u0440\u043e\u0441\u0442\u0440\u043e\u044f \u0438 \u043f\u0440\u043e\u0433\u0440\u0430\u043c\u043c\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f \u0432 \u0446\u0435\u043b\u043e\u043c \u044f\u0432\u043b\u044f\u0435\u0442\u0441\u044f \u043e\u043f\u0442\u0438\u043c\u0438\u0437\u0430\u0446\u0438\u044f \u0431\u0435\u0437 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