ntọhapụ nke ngwugwu ihe ngosi 3D efu .
na Blender 2.90:
- N'elu ikpo okwu Linux, etinyere nkwado mbụ maka usoro Wayland, iji mee ka nke a na-atụpụta nhọrọ nrụpụta WITH_GHOST_WAYLAND. A na-aga n'ihu na-eji X11 na ndabara, n'ihi na ụfọdụ njirimara Blender adịghị adị na gburugburu dabere na Wayland.
- Atụpụtala ụdị igwe ojii ọhụrụ n'ime injin Cycles
, nke na-eji ọgbọ ederede dabere na ịme anwansị nke usoro anụ ahụ. - Cycles na-eji ọbá akwụkwọ maka nchọpụta CPU ray , nke mere ka o kwe omume ịkwalite arụmọrụ nke ọma mgbe ị na-ahazi ihe nkiri
mmetụta blur iji kpughee mgbanwe nke mmegharị ihe ahụ (), na n'ozuzu na-eme ka nhazi ihe nkiri na geometry dị mgbagwoju anya dị ngwa ngwa. Dịka ọmụmaatụ, oge ngụkọ maka ọnọdụ ule Agent 327 nwere nhụgharị ngagharị belatara site na 54:15 ruo 5:00. - NVIDIA GPU niile, malite na ezinụlọ Maxwell (GeForce 700, 800, 900, 1000), nwere ike iji usoro mbelata mkpọtụ OptiX.
- A na-enye ụdịdị abụọ maka iji anya nke uche hụ ihe nhazi ntutu: ngwa ngwa Rounded Ribbon mode (na-egosipụta ntutu dị ka rịbọn dị larịị nke nwere okirikiri okirikiri) na ọnọdụ 3D curve na-akpa ike (a na-egosipụta ntutu dị ka akụkụ 3D).
- Agbakwunyere ikike ịtọ nkwụghachi nke Shadow Terminator n'ihe metụtara ihe iji kpochapụ arịa ndị nwere ezigbo edozi edozi na meshes nwere nkọwa dị ala.
- Nkwado ọba akwụkwọ agbakwunyere maka mwepụ mkpọtụ mkparịta ụka na nlele 3D na n'oge nsụgharị ikpeazụ (na-arụ ọrụ na Intel na AMD CPUs na nkwado SSE 4.1).
- Ọhụụ njirimara emelitere. Onye ọrụ ọchụchọ na-ekpuchikwa ihe nchịkọta nhọrọ ugbu a. Agbakwụnyela oyi akwa ọhụrụ nwere ọnụ ọgụgụ na nleba anya 3D. Ogwe ọkwa ugbu a na-egosi naanị ụdị na ndabara, yana agbakwunyere data dị ka ọnụ ọgụgụ na oriri ebe nchekwa site na menu onodu. Tinyere ikike ịdọrọ na mezie mgbanwe n'ụdị ịdọrọ&dobe. Iji mee ka nha nha dị mfe, abawanyela obosara nke oke mpaghara. Agbanwela ebe nchekwa igbe, nke egosiri ugbu a n'aka ekpe nke ederede.
- N'ime igwe ntụgharị Eevee, nke na-akwado nsụgharị ziri ezi nke anụ ahụ ozugbo ma na-eji naanị GPU (OpenGL) maka nsụgharị, edeghachila mmejuputa mmetụta Motion blur kpamkpam, agbakwunyere nkwado maka nrụrụ ntupu, yana izi ezi abawanyela. .
- E mejuputara nkwado zuru oke maka ịse ihe ọkpụkpụ nwere ọtụtụ mkpebi (Multires modifier) - onye ọrụ nwere ike họrọ ọtụtụ ọkwa nke ndakpọ elu (Ngalaba, ihe na-ewu nke ọma site na iji eriri polygonal) wee gbanwee n'etiti ọkwa.
Enwekwara ikike iji wughachi ọkwa dị ala nke nhazi elu ma wepụ ihe nkwụsị, nke enwere ike iji bubata ụdị site na ngwa ọ bụla a na-akpụ akpụ ma wughachi ọkwa niile nke nhazi elu maka edezi n'ime ihe mgbanwe. Ọ ga-ekwe omume ugbu a ịmepụta nhazi elu dị nro, linear na dị mfe na-enweghị ịgbanwe ụdị modifier. - Agbakwunyere nzacha iji megharịa akwa na ntupu polygonal site na iji ụdị ịme anwansị anọ.
- Ahịhịa Pose nwere ụdị nrụrụ ọhụrụ abụọ: Scale/Transform na Squash/Stretch.
- Agbakwunyela ngwá ọrụ ọhụrụ na ngwaọrụ nlegharị anya iji kewaa na-akpaghị aka ma wepụ ihu dị n'akụkụ mgbe a na-arụ ọrụ extrusion. Ngwá ọrụ Bevel na modifier na-agụnye ọnọdụ "zuru oke" iji ụkpụrụ zuru oke karịa pasentị, yana usoro ọhụrụ maka ịkọwapụta ihe yana UV maka polygons etiti na akụkụ ndị na-adịghị ahụkebe. Profaịlụ omenala nke modifier na ngwa bevel na-akwado mmezi dabere na akụkụ Bezier.
- Ihe mgbanwe oké osimiri na-agụnye ọgbọ nke maapụ maka ntụzịaka ịgba.
- Na nchịkọta akụkọ UV, mgbe ihe na-akpụ akpụ nke ntupu polygon, agba nke vertices na mmepe na-agbanwe ozugbo.
- Ndokwa nke anwụrụ ọkụ na data mmiri mmiri etinyere n'otu faịlụ .vdb maka etiti ọ bụla.
- Mgbe ị na-eme ka anụ ahụ na-eme ihe, agbakwunyela ikike itinye gradient nrụgide, na-eṅomi ịdị arọ nke mmiri mmiri na-eju ihe ahụ ma ọ bụ nke gbara ya gburugburu.
- Mmejuputa nkwado nke eziokwu mebere dabere na ọkọlọtọ OpenXR gara n'ihu.
- Nkwado emelitere maka mbubata na mbupụ n'ụdị glTF 2.0.

isi: opennet.ru
