{"id":106160,"date":"2022-12-19T15:36:51","date_gmt":"2022-12-19T13:36:51","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vypusk-vkd3d-proton-2-8-forka-vkd3d-s-realizacziej-direct3d-12"},"modified":"2022-12-19T15:36:51","modified_gmt":"2022-12-19T13:36:51","slug":"vypusk-vkd3d-proton-2-8-forka-vkd3d-s-realizacziej-direct3d-12","status":"publish","type":"post","link":"https:\/\/prohoster.info\/it\/blog\/news\/vypusk-vkd3d-proton-2-8-forka-vkd3d-s-realizacziej-direct3d-12","title":{"rendered":"Rilascio di VKD3D-Proton 2.8, un fork di Vkd3d con implementazione di Direct3D 12","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>La compagnia Valve ha pubblicato la versione VKD3D-Proton 2.8, un ramo del codice sorgente vkd3d, creato per migliorare il supporto per Direct3D 12 nel pacchetto per l'esecuzione di giochi Proton. VKD3D-Proton supporta modifiche specifiche per Proton, ottimizzazioni e miglioramenti per garantire un'esperienza di gioco di qualit\u00e0 superiore per le applicazioni Windows basate su Direct3D 12, che non sono ancora state incluse nella versione principale di vkd3d. Tra le differenze, si segnala anche l'orientamento verso l'uso di estensioni Vulkan moderne e le capacit\u00e0 delle recenti versioni dei driver grafici per garantire la piena compatibilit\u00e0 con Direct3D 12.      <\/p>\n<p>Nella nuova versione:  <\/p>\n<ul>\n<li class=\"l\"> Aggiunto il supporto per l'estensione Vulkan VK_EXT_descriptor_buffer, il cui utilizzo ha permesso una significativa riduzione del carico sulla CPU.\n<li class=\"l\"> Riscritta l'implementazione dei frame buffer virtuali (SwapChain). Le modifiche hanno garantito un controllo pi\u00f9 preciso sui ritardi e sui frame tramite l'estensione VK_KHR_present_wait e hanno ridotto il carico sulla CPU nel thread principale.\n<li class=\"l\"> Risolti problemi nei giochi Hitman III, Witcher 3, Spiderman Remastered: Miles Morales, Borderlands 3, Age of Empires IV, Resident Evil Village.    <\/ul>\n<p>Inoltre, si segnala l'aggiornamento del progetto GE-Proton7, nel quale gli appassionati stanno creando versioni estese e indipendenti dal pacchetto Proton della Valve per l'esecuzione di applicazioni Windows, caratterizzate da una versione pi\u00f9 recente di Wine, utilizzo di FFmpeg in FAudio e inclusione di patch aggiuntive che risolvono problemi in diverse applicazioni di gioco. Nella versione Proton GE 43 \u00e8 stata effettuata la transizione a una nuova base di codice di Wine, dxvk, proton, protonfix e vkd3d (da Git), portando con s\u00e9 correzioni per risolvere problemi in giochi come Immortals: Fenyx, Baldur's Gate 3, Gears 5, Witcher 3.<br \/>\n<br \/>Fonte: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=58356\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041a\u043e\u043c\u043f\u0430\u043d\u0438\u044f Valve \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a VKD3D-Proton 2.8, \u043e\u0442\u0432\u0435\u0442\u0432\u043b\u0435\u043d\u0438\u044f \u043e\u0442 \u043a\u043e\u0434\u043e\u0432\u043e\u0439 \u0431\u0430\u0437\u044b vkd3d, \u0441\u043e\u0437\u0434\u0430\u043d\u043d\u043e\u0433\u043e \u0434\u043b\u044f \u0443\u043b\u0443\u0447\u0448\u0435\u043d\u0438\u044f \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0438 Direct3D 12 \u0432 \u043f\u0430\u043a\u0435\u0442\u0435 \u0434\u043b\u044f \u0437\u0430\u043f\u0443\u0441\u043a\u0430 \u0438\u0433\u0440 Proton. \u0412 VKD3D-Proton \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u0438\u0432\u0430\u044e\u0442\u0441\u044f \u0441\u043f\u0435\u0446\u0438\u0444\u0438\u0447\u043d\u044b\u0435 \u0434\u043b\u044f Proton \u0438\u0437\u043c\u0435\u043d\u0435\u043d\u0438\u044f, \u043e\u043f\u0442\u0438\u043c\u0438\u0437\u0430\u0446\u0438\u0438 \u0438 \u0443\u043b\u0443\u0447\u0448\u0435\u043d\u0438\u044f \u0434\u043b\u044f \u0431\u043e\u043b\u0435\u0435 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u0435\u043d\u043d\u043e\u0439 \u0440\u0430\u0431\u043e\u0442\u044b Windows-\u0438\u0433\u0440 \u043d\u0430 \u0431\u0430\u0437\u0435 Direct3D 12, \u043a\u043e\u0442\u043e\u0440\u044b\u0435 \u043f\u043e\u043a\u0430 \u043d\u0435 \u043f\u0440\u0438\u043d\u044f\u0442\u044b \u0432 \u043e\u0441\u043d\u043e\u0432\u043d\u043e\u0439 \u0441\u043e\u0441\u0442\u0430\u0432 vkd3d. \u0418\u0437 \u043e\u0442\u043b\u0438\u0447\u0438\u0439 \u0442\u0430\u043a\u0436\u0435 \u043e\u0442\u043c\u0435\u0447\u0430\u0435\u0442\u0441\u044f \u043e\u0440\u0438\u0435\u043d\u0442\u0430\u0446\u0438\u044f [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-106160","post","type-post","status-publish","format-standard","hentry","category-news"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041a\u043e\u043c\u043f\u0430\u043d\u0438\u044f Valve \u043e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043b\u0430 \u0432\u044b\u043f\u0443\u0441\u043a VKD3D-Proton 2.8, 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