{"id":110808,"date":"2023-10-13T09:10:42","date_gmt":"2023-10-13T07:10:42","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/daggerfall-unity-0-16-1-release-candidate"},"modified":"2023-10-13T09:10:42","modified_gmt":"2023-10-13T07:10:42","slug":"daggerfall-unity-0-16-1-release-candidate","status":"publish","type":"post","link":"https:\/\/prohoster.info\/it\/blog\/novosti-interneta\/daggerfall-unity-0-16-1-release-candidate","title":{"rendered":"Daggerfall Unity 0.16.1 Release Candidate","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p><a rel=\"nofollow\" href=\"https:\/\/www.linux.org.ru\/images\/20853\/original.png\" itemprop=\"contentURL\">            <img decoding=\"async\" alt=\"Daggerfall Unity 0.16.1 Release Candidate\" src=\"\/wp-content\/uploads\/2023\/10\/1d234623b427103c338a009e776c42b8.jpg\" style=\"display:block;margin: 0 auto;\" \/>                   <\/a>                               <\/p>\n<p>Daggerfall Unity&nbsp;&mdash; \u00e8 un'implementazione open source del motore Daggerfall con una versione nativa per GNU\/Linux basata su Unity3d. Il codice sorgente \u00e8 distribuito sotto licenza MIT.<\/p>\n<p>Il 12 ottobre \u00e8 stata rilasciata la versione Release Candidate di Daggerfall Unity 0.16.1.<\/p>\n<p>Questa versione include diverse correzioni di bug nella localizzazione e fixes. Daggerfall Unity non \u00e8 pi\u00f9 beta, in effetti tutta la funzionalit\u00e0 \u00e8 stata implementata e non sono pianificate nuove funzionalit\u00e0. In futuro sono previsti solo bug fix e il rilascio della versione 1.0. Questa versione \u00e8 stabile e consigliata per l'uso.<\/p>\n<p><b>Elenco delle correzioni:<\/b><\/p>\n<ul>\n<li> Consentito l'estensione per il calcolatore di viaggio per i mod. <\/li>\n<li> Creata una versione HD del logo Daggerfall Workshop per la schermata iniziale. <\/li>\n<li> Aggiunta la supporto IME per le tastiere CJK. <\/li>\n<li> Aggiunto il caricamento dinamico dei glifi per i font personalizzati. <\/li>\n<li> Logo e schermata iniziale aggiornati utilizzando il logo King of Worms per HD. <\/li>\n<li> Disattivato il collisore sulla pubblicit\u00e0 MagicCandleBehaviour, se il mod lo aggiunge. <\/li>\n<li> Aggiunto un margine di 1 pixel alla verifica dell'etichetta per correggere il rifiuto dell'ultimo carattere. <\/li>\n<li> Per sdfGlyphSpacing \u00e8 stato impostato il valore 0 per correggere la spaziatura errata tra i caratteri nei caratteri personalizzati. <\/li>\n<li> Aggiunto il campo DisplayName alla missione di formazione. <\/li>\n<li> Sono state localizzate le stringhe di risposta per il tipo di azione 12, come &#171;s\u00ec&#187;, &#171;stai zitto&#187;, &#171;benefattore&#187;. <\/li>\n<li> La risposta per il tipo azione 12 ora utilizza un confronto senza distinzione tra maiuscole e minuscole. <\/li>\n<li> I file CSV principali si trovano ora in una sottocartella anzich\u00e9 in un archivio zip. <\/li>\n<li> Ora i nomi localizzati sono utilizzati nella stringa EquipmentWeapon. <\/li>\n<li> Per motivi di prestazioni, le macro per i suggerimenti dei messaggi delle missioni non vengono espanse. <\/li>\n<li> I moltiplicatori di forza del salto sono stati resi pubblici. <\/li>\n<li> Descrizione testuale della domanda BIOG corretta per corrispondere al bonus di +200 oro. <\/li>\n<li> Risolta la questione relativa alla ricerca del nome localizzato della missione. <\/li>\n<li> Utilizzato il nome localizzato dell'abilit\u00e0 quando il nemico \u00e8 stato addomesticato. <\/li>\n<li> Aggiunta il comando della console talk_print. <\/li>\n<li> Aggiunto suggerimento per caricare il CSV come dizionario. <\/li>\n<li> Mage Light rimosso dalla vendita, ma mantenuto nel creatore di incantesimi. <\/li>\n<li> Letto le stringhe di esempio di Mage Light dal CSV. <\/li>\n<li> Leggermente aumentata la portata e l'intensit\u00e0 di Mage Light. <\/li>\n<li> Trovato il file NameGen.txt in StreamingAssets.txt per scopi di localizzazione. <\/li>\n<li> L'evento di clic del mouse con hitpoint \u00e8 stato corretto. <\/li>\n<li> \u00c8 stato localizzato il testo del pulsante &#171;Random&#187;. <\/li>\n<li> Comando console aggiunto per aggiungere una ricetta casuale di pozioni. <\/li>\n<li> Nome localizzato dell'elemento utilizzato per gli ingredienti della ricetta. <\/li>\n<\/ul>\n<p>Fonte: <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.linux.org.ru\/news\/opensource\/17377263\">linux.org.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>Daggerfall Unity&nbsp;&mdash; \u044d\u0442\u043e \u043e\u0442\u043a\u0440\u044b\u0442\u0430\u044f \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044f \u0434\u0432\u0438\u0436\u043a\u0430 Daggerfall \u0441 \u043d\u0430\u0442\u0438\u0432\u043d\u043e\u0439 \u0432\u0435\u0440\u0441\u0438\u0435\u0439 \u043f\u043e\u0434 GNU\/Linux \u043d\u0430 \u0434\u0432\u0438\u0436\u043a\u0435 Unity3d. \u0418\u0441\u0445\u043e\u0434\u043d\u044b\u0439 \u043a\u043e\u0434 \u0440\u0430\u0441\u043f\u0440\u043e\u0441\u0442\u0440\u0430\u043d\u044f\u0435\u0442\u0441\u044f \u043f\u043e \u043b\u0438\u0446\u0435\u043d\u0437\u0438\u0438 MIT. 12 \u043e\u043a\u0442\u044f\u0431\u0440\u044f \u0432\u044b\u043f\u0443\u0449\u0435\u043d Release Candidate Daggerfall Unity 0.16.1. \u042d\u0442\u043e\u0442 \u0440\u0435\u043b\u0438\u0437 \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043b\u044f\u0435\u0442 \u0441\u043e\u0431\u043e\u0439 \u043d\u0435\u0441\u043a\u043e\u043b\u044c\u043a\u043e \u0438\u0441\u043f\u0440\u0430\u0432\u043b\u0435\u043d\u0438\u0439 \u043e\u0448\u0438\u0431\u043e\u043a \u0432 \u043b\u043e\u043a\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0438 \u0438 \u0444\u0438\u043a\u0441\u043e\u0432. \u0422\u0435\u043f\u0435\u0440\u044c Daggerfall Unity \u0431\u043e\u043b\u044c\u0448\u0435 \u043d\u0435 \u0431\u0435\u0442\u0430, \u0444\u0430\u043a\u0442\u0438\u0447\u0435\u0441\u043a\u0438 \u0432\u0441\u044f \u0444\u0443\u043d\u043a\u0446\u0438\u043e\u043d\u0430\u043b\u044c\u043d\u043e\u0441\u0442\u044c \u0440\u0435\u0430\u043b\u0438\u0437\u043e\u0432\u0430\u043d\u0430, \u043d\u043e\u0432\u044b\u0445 \u0444\u0443\u043d\u043a\u0446\u0438\u0439 \u0431\u043e\u043b\u044c\u0448\u0435 \u043d\u0435 \u043f\u043b\u0430\u043d\u0438\u0440\u0443\u0435\u0442\u0441\u044f. [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":110809,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-110808","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-novosti-interneta"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 5.0.0.1 - aioseo.com -->\n\t<meta name=\"description\" content=\"Daggerfall Unity \u2014 \u044d\u0442\u043e \u043e\u0442\u043a\u0440\u044b\u0442\u0430\u044f \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044f \u0434\u0432\u0438\u0436\u043a\u0430 Daggerfall \u0441 \u043d\u0430\u0442\u0438\u0432\u043d\u043e\u0439 \u0432\u0435\u0440\u0441\u0438\u0435\u0439 \u043f\u043e\u0434 GNU\/Linux \u043d\u0430 \u0434\u0432\u0438\u0436\u043a\u0435 Unity3d. \u0418\u0441\u0445\u043e\u0434\u043d\u044b\u0439 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Il codice sorgente \u00e8 distribuito sotto licenza MIT. 12 ottobre \u00e8 stata rilasciata la versione Release Candidate Daggerfall Unity 0.16.1. Questa versione include diverse correzioni di bug nella localizzazione e fix. 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