{"id":169930,"date":"2026-04-26T12:24:36","date_gmt":"2026-04-26T10:24:36","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/vypusk-d7vk-1-8-realizaczii-direct3d-3-7-poverh-api-vulkan"},"modified":"2026-04-26T12:24:36","modified_gmt":"2026-04-26T10:24:36","slug":"vypusk-d7vk-1-8-realizaczii-direct3d-3-7-poverh-api-vulkan","status":"publish","type":"post","link":"https:\/\/prohoster.info\/it\/blog\/novosti-interneta\/vypusk-d7vk-1-8-realizaczii-direct3d-3-7-poverh-api-vulkan","title":{"rendered":"Rilascio di D7VK 1.8, implementazioni di Direct3D 3-7 sopra API Vulkan.","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>\u00c8 stata pubblicata la versione 1.8 del progetto D7VK, che sviluppa l'implementazione delle API grafiche Direct3D 3, 5, 6 e 7 proposte da Microsoft nel 1996, 1997, 1998 e 1999. D7VK funziona tramite la traduzione delle chiamate nell'API Vulkan e permette, attraverso Wine, di eseguire su Linux giochi retro legati alle API Direct3D 3, 5, 6 e 7. Il codice del progetto \u00e8 scritto in C++ e distribuito sotto licenza Zlib. Come base per lo sviluppo \u00e8 stato utilizzato il codice del backend d3d9 del progetto DXVK \u2014 D7VK trasforma le API Direct3D 3, 5, 6 e 7 in chiamate Direct3D 9, che vengono poi tradotte nell'API Vulkan. Lo sviluppatore non intende cercare di includere D7VK nel DXVK, come \u00e8 stato per le implementazioni di Direct3D 8 e Direct3D 9 sopra Vulkan.<\/p>\n<p>La nuova versione propone un'implementazione del metodo ProcessVertices utilizzando la CPU, che ha risolto problemi di rendering e di geometria in molti giochi, tra cui Forsaken, Resident Evil, Praetorians, Hidden &amp; Dangerous, Escape from Monkey Island e Tomb Raider: The Last Revelation.<\/p>\n<p>Il meccanismo di presentazione proxy \u00e8 stato sostituito con l'implementazione legacy, che supporta le tecniche di composizione utilizzate nei vecchi giochi, che si avvalgono di DDraw per sovrapporre elementi 2D al contenuto 3D. Questa modifica ha risolto i problemi di scomparsa di video, elementi di menu e interfaccia HUD (Heads-Up Display) in giochi come Blade of Darkness, Sacred, Lands of Lore III, Codename: Outbreak, FIFA 2001, FIFA '99 e Simon the Sorcerer 3D.<\/p>\n<p>Sono stati apportati miglioramenti che migliorano il supporto per i giochi:<\/p>\n<ul>\n<li> Age of Wonders II \/ Age of Wonders: Shadow Magic\n<li> Divine Divinity\n<li> Jurassic Park: Trespasser\n<li> Hype: The Time Quest\n<li> PODS\n<li> Praetorians\n<li> Prince of Persia 3D\n<li> Resident Evil\n<li> Tomb Raider III\n<li> X: Beyond the Frontier e X: Tension.\n<\/ul>\n<p>Fonte: <a content=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=65293\">opennet.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0435\u043a\u0442\u0430 D7VK 1.8, \u0440\u0430\u0437\u0432\u0438\u0432\u0430\u044e\u0449\u0435\u0433\u043e \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e \u0433\u0440\u0430\u0444\u0438\u0447\u0435\u0441\u043a\u0438\u0445 API Direct3D 3, 5, 6 \u0438 7, \u043f\u0440\u0435\u0434\u043b\u043e\u0436\u0435\u043d\u043d\u044b\u0445 \u043a\u043e\u043c\u043f\u0430\u043d\u0438\u0435\u0439 Microsoft \u0432 1996, 1997, 1998 \u0438 1999 \u0433\u043e\u0434\u0430\u0445. D7VK \u0440\u0430\u0431\u043e\u0442\u0430\u0435\u0442 \u0447\u0435\u0440\u0435\u0437 \u0442\u0440\u0430\u043d\u0441\u043b\u044f\u0446\u0438\u044e \u0432\u044b\u0437\u043e\u0432\u043e\u0432 \u0432 API Vulkan \u0438 \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u043f\u0440\u0438 \u043f\u043e\u043c\u043e\u0449\u0438 Wine \u0437\u0430\u043f\u0443\u0441\u043a\u0430\u0442\u044c \u0432 Linux \u0440\u0435\u0442\u0440\u043e \u0438\u0433\u0440\u044b, \u0437\u0430\u0432\u044f\u0437\u0430\u043d\u043d\u044b\u0435 \u043d\u0430 API Direct3D 3, 5, 6 \u0438 7. \u041a\u043e\u0434 \u043f\u0440\u043e\u0435\u043a\u0442\u0430 \u043d\u0430\u043f\u0438\u0441\u0430\u043d [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":8,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-169930","post","type-post","status-publish","format-standard","hentry","category-novosti-interneta"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.10 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u041e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0435\u043a\u0442\u0430 D7VK 1.8, \u0440\u0430\u0437\u0432\u0438\u0432\u0430\u044e\u0449\u0435\u0433\u043e \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e \u0433\u0440\u0430\u0444\u0438\u0447\u0435\u0441\u043a\u0438\u0445 API Direct3D 3, 5, 6 \u0438 7, \u043f\u0440\u0435\u0434\u043b\u043e\u0436\u0435\u043d\u043d\u044b\u0445 \u043a\u043e\u043c\u043f\u0430\u043d\u0438\u0435\u0439 Microsoft \u0432 1996, 1997, 1998 \u0438 1999 \u0433\u043e\u0434\u0430\u0445. 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D7VK funziona attraverso la traduzione delle chiamate all'API Vulkan e consente, utilizzando Wine, di eseguire giochi retro basati su API Direct3D 3, 5, 6 e 7 su Linux. Il codice del progetto \u00e8 scritto","canonical_url":"https:\/\/prohoster.info\/it\/blog\/novosti-interneta\/vypusk-d7vk-1-8-realizaczii-direct3d-3-7-poverh-api-vulkan","robots":"max-image-preview:large","keywords":"","webmasterTools":{"miscellaneous":""},"schema":null,"og:locale":"it_IT","og:site_name":"ProHoster | \u041a\u0443\u043f\u0438\u0442\u044c \u043d\u0430\u0434\u0435\u0436\u043d\u044b\u0439 \u0445\u043e\u0441\u0442\u0438\u043d\u0433 \u0434\u043b\u044f \u0441\u0430\u0439\u0442\u043e\u0432 \u0441 \u0437\u0430\u0449\u0438\u0442\u043e\u0439 \u043e\u0442 DDoS, VPS VDS \u0441\u0435\u0440\u0432\u0435\u0440\u044b","og:type":"article","og:title":"\ud83e\udd47\u0412\u044b\u043f\u0443\u0441\u043a D7VK 1.8, \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0438 Direct3D 3-7 \u043f\u043e\u0432\u0435\u0440\u0445 API Vulkan | ProHoster","og:description":"\u041e\u043f\u0443\u0431\u043b\u0438\u043a\u043e\u0432\u0430\u043d \u0432\u044b\u043f\u0443\u0441\u043a \u043f\u0440\u043e\u0435\u043a\u0442\u0430 D7VK 1.8, \u0440\u0430\u0437\u0432\u0438\u0432\u0430\u044e\u0449\u0435\u0433\u043e \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u044e \u0433\u0440\u0430\u0444\u0438\u0447\u0435\u0441\u043a\u0438\u0445 API Direct3D 3, 5, 6 \u0438 7, \u043f\u0440\u0435\u0434\u043b\u043e\u0436\u0435\u043d\u043d\u044b\u0445 \u043a\u043e\u043c\u043f\u0430\u043d\u0438\u0435\u0439 Microsoft \u0432 1996, 1997, 1998 \u0438 1999 \u0433\u043e\u0434\u0430\u0445. 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