{"id":73824,"date":"2020-03-12T08:43:36","date_gmt":"2020-03-12T05:43:36","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/derek-yu-pokazal-novye-skrinshoty-spelunky-2-i-rasskazal-kak-prodvigaetsya-razrabotka"},"modified":"2020-03-12T08:43:36","modified_gmt":"2020-03-12T05:43:36","slug":"derek-yu-pokazal-novye-skrinshoty-spelunky-2-i-rasskazal-kak-prodvigaetsya-razrabotka","status":"publish","type":"post","link":"https:\/\/prohoster.info\/it\/blog\/novosti-interneta\/derek-yu-pokazal-novye-skrinshoty-spelunky-2-i-rasskazal-kak-prodvigaetsya-razrabotka","title":{"rendered":"Derek Yu ha mostrato nuove schermate di Spelunky 2 e ha condiviso aggiornamenti sullo stato dello sviluppo","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p>Il creatore del fortunato piattaforma bidimensionale Spelunky, Derek Yu, ha condiviso su <noindex><a rel=\"nofollow\" href=\"https:\/\/blog.us.playstation.com\/2020\/03\/11\/spelunky-2-developer-shares-new-screens-progress-update\/\" style=\"font-size: 10pt;\">PlayStation Blog<\/a><\/noindex> nuove immagini e dettagli sul sequel. Non ci sono ancora date di rilascio previste, ma il game designer ha assicurato che lo sviluppo sta procedendo bene.<\/p>\n<p><img decoding=\"async\" alt=\"Derek Yu ha mostrato nuove schermate di Spelunky 2 e ha condiviso aggiornamenti sullo stato dello sviluppo\" src=\"\/wp-content\/uploads\/2020\/03\/0b39b7ef4ffa5f32c69ea29cda995d30.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/p>\n<p>Spelunky 2 \u00e8 stata <noindex><a rel=\"nofollow\" href=\"https:\/\/3dnews.ru\/960825\">annunciata<\/a><\/noindex>&nbsp;a ottobre 2017, durante l'evento Paris Games Week. L'ultima volta che gli autori ne hanno parlato \u00e8 passato un po' di tempo, ma secondo Derek erano cos\u00ec impegnati con il lavoro che non si sono accorti di come scorreva il tempo. Ogni giorno il gioco mostrava \"un progresso sicuro\".<\/p>\n<p>Uno degli obiettivi principali che i creatori citano \u00e8 il miglioramento della componente visiva. I feedback dei fan sul trailer li hanno aiutati a rendere la grafica pi\u00f9 accattivante e dettagliata. \"Credo di aver raggiunto il giusto equilibrio: l'immagine \u00e8 nitida, gli elementi sono facilmente distinguibili e, allo stesso tempo, i dettagli si distinguono a sufficienza\", ha scritto Derek. \"Gli effetti di illuminazione e dei fluidi sono diventati pi\u00f9 espressivi, rendendo il mondo ancora pi\u00f9 dinamico e vivo\".<\/p>\n<p><img decoding=\"async\" alt=\"Derek Yu ha mostrato nuove schermate di Spelunky 2 e ha condiviso aggiornamenti sullo stato dello sviluppo\" src=\"\/wp-content\/uploads\/2020\/03\/8e34b03914ad981761501eaaa9b2a5d6.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/p>\n<p>Un altro obiettivo era far s\u00ec che ogni esperienza si sentisse come un \u00abavventura personale\u00bb. \u00abPrendendo decisioni nel gioco originale, gli utenti hanno creato molte delle proprie storie, e a mio avviso, questo \u00e8 ancora molto importante\u00bb, ha osservato. \u00abVogliamo continuare a sostenere questa creativit\u00e0, quindi cerchiamo di portare nel gioco pi\u00f9 variet\u00e0\u00bb. Nel sequel ci saranno nuovi oggetti, \u00abrealizzati con particolare cura e capaci di interagire con il mondo in modi evidenti e non evidenti\u00bb, e personaggi come il commerciante, che aiutano i giocatori. Alcuni NPC familiari torneranno.<\/p>\n<p><center><\/center><br \/>\n<img decoding=\"async\" alt=\"Derek Yu ha mostrato nuove schermate di Spelunky 2 e ha condiviso aggiornamenti sullo stato dello sviluppo\" src=\"\/wp-content\/uploads\/2020\/03\/2a33f04e41fd8ecceaaa4c9a32c3fee2.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/p>\n<p>Un'attenzione particolare \u00e8 dedicata anche alla colonna sonora. Eirik Suhrke, che ha composto anche per il primo capitolo, crea composizioni &laquo;dinamiche e stratificate&raquo; che aiutano a immergersi nell'atmosfera del gioco. Ogni luogo avr\u00e0 il proprio tema musicale, ma non \u00e8 tutto: un set di effetti sonori sar\u00e0 realizzato per ogni creatura, oggetto, trappola e superficie. &laquo;Atterrando sull'erba nella giungla, sentirete un suono diverso rispetto a quando salterete su un nastro trasportatore a livello vulcanico,&mdash;ha spiegato Derek. &mdash; Questa novit\u00e0 potrebbe sembrare insignificante, ma in realt\u00e0 apporta qualcosa di unico in ogni area di gioco.&raquo;<\/p>\n<p><img decoding=\"async\" alt=\"Derek Yu ha mostrato nuove schermate di Spelunky 2 e ha condiviso aggiornamenti sullo stato dello sviluppo\" src=\"\/wp-content\/uploads\/2020\/03\/6a918d071146c8975f58527d737593e1.jpg\" style=\"display:block;margin: 0 auto;\" \/><\/p>\n<p>Inoltre, gli autori cercheranno di rendere la modalit\u00e0 Deathmatch altrettanto interessante quanto la modalit\u00e0 Avventura, migliorando i menu e il registro. Derek ha notato che nel sequel si concretizzeranno idee che aveva avuto molti anni fa.<\/p>\n<p>Gli sviluppatori non sono pronti a annunciare una data di uscita, ma il team si sta avvicinando &laquo;sempre di pi\u00f9&raquo; a questo evento. Spelunky 2 uscir\u00e0 inizialmente su PC e PlayStation 4, e successivamente su altre piattaforme.<\/p>\n<\/p>\n<p><center><center><center><div class=\"youtube-placeholder\" data-id=\"k_VjknboFaQ\" onclick=\"loadVideo(this)\">\r\n        <img decoding=\"async\" src=\"https:\/\/img.youtube.com\/vi\/k_VjknboFaQ\/hqdefault.jpg\" alt=\"Riproduci video\" loading=\"lazy\" width=\"480\" height=\"360\" style=\"width:100%;height:auto;\">\r\n        <div class=\"play-button\"><\/div>\r\n    <\/div><\/center><\/center><\/center><\/p>\n<p>Il gioco originale Spelunky \u00e8 stato rilasciato come gioco gratuito nel 2008. Nel 2012, la sua versione migliorata \u00e8 diventata disponibile su Xbox 360, nel 2013&nbsp;su PlayStation 3 e PlayStation Vita, e nel 2014 su PlayStation 4. Il platformer ha ricevuto ottime recensioni dalla critica (rating su <noindex><a rel=\"nofollow\" href=\"https:\/\/www.metacritic.com\/game\/pc\/spelunky\">Metacritic<\/a><\/noindex>&nbsp;&mdash; 83&ndash;90 punti su 100) ed \u00e8 stato un successo commerciale (nel 2016 le vendite hanno superato il milione di copie).<\/p>\n<p><center><\/p>\n<p><\/center><\/p>\n<p>\t\t\t\t<center><br \/>\n\t\t\t\t\t\t\t\t<\/center><br \/>Fonte: <a content=\"nofollow\" rel=\"nofollow\" href=\"http:\/\/www.3dnews.ru\/1005716\">3dnews.ru<\/a> <\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u0421\u043e\u0437\u0434\u0430\u0442\u0435\u043b\u044c \u0443\u0441\u043f\u0435\u0448\u043d\u043e\u0433\u043e \u0434\u0432\u0443\u0445\u043c\u0435\u0440\u043d\u043e\u0433\u043e \u043f\u043b\u0430\u0442\u0444\u043e\u0440\u043c\u0435\u0440\u0430 Spelunky \u0414\u0435\u0440\u0435\u043a \u042e (Derek Yu) \u043f\u043e\u0434\u0435\u043b\u0438\u043b\u0441\u044f \u0432 PlayStation Blog \u043d\u043e\u0432\u044b\u043c\u0438 \u0441\u043a\u0440\u0438\u043d\u0448\u043e\u0442\u0430\u043c\u0438 \u0438 \u043f\u043e\u0434\u0440\u043e\u0431\u043d\u043e\u0441\u0442\u044f\u043c\u0438 \u0432\u0442\u043e\u0440\u043e\u0439 \u0447\u0430\u0441\u0442\u0438. \u041e\u043d\u0430 \u0432\u0441\u0451 \u0435\u0449\u0451 \u043d\u0435 \u0438\u043c\u0435\u0435\u0442 \u0434\u0430\u0436\u0435 \u043f\u0440\u0438\u0431\u043b\u0438\u0437\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0445 \u0441\u0440\u043e\u043a\u043e\u0432 \u0440\u0435\u043b\u0438\u0437\u0430, \u043d\u043e \u0433\u0435\u0439\u043c\u0434\u0438\u0437\u0430\u0439\u043d\u0435\u0440 \u0437\u0430\u0432\u0435\u0440\u0438\u043b, \u0447\u0442\u043e \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0430 \u043f\u0440\u043e\u0434\u0432\u0438\u0433\u0430\u0435\u0442\u0441\u044f \u0445\u043e\u0440\u043e\u0448\u043e. Spelunky 2 \u0431\u044b\u043b\u0430 \u0430\u043d\u043e\u043d\u0441\u0438\u0440\u043e\u0432\u0430\u043d\u0430&nbsp;\u0432 \u043e\u043a\u0442\u044f\u0431\u0440\u0435 2017 \u0433\u043e\u0434\u0430 \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u043c\u0435\u0440\u043e\u043f\u0440\u0438\u044f\u0442\u0438\u044f Paris Games Week. \u0412 \u043f\u043e\u0441\u043b\u0435\u0434\u043d\u0438\u0439 \u0440\u0430\u0437 \u0430\u0432\u0442\u043e\u0440\u044b \u0440\u0430\u0441\u0441\u043a\u0430\u0437\u044b\u0432\u0430\u043b\u0438 \u043e \u043d\u0435\u0439 [&hellip;]<\/p>\n","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"author":1,"featured_media":73825,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[702],"tags":[],"class_list":["post-73824","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-novosti-interneta"],"aioseo_notices":[],"aioseo_head":"\n\t\t<!-- All in One SEO 4.9.10 - aioseo.com -->\n\t<meta name=\"description\" content=\"\u0421\u043e\u0437\u0434\u0430\u0442\u0435\u043b\u044c \u0443\u0441\u043f\u0435\u0448\u043d\u043e\u0433\u043e \u0434\u0432\u0443\u0445\u043c\u0435\u0440\u043d\u043e\u0433\u043e \u043f\u043b\u0430\u0442\u0444\u043e\u0440\u043c\u0435\u0440\u0430 Spelunky \u0414\u0435\u0440\u0435\u043a \u042e (Derek Yu) \u043f\u043e\u0434\u0435\u043b\u0438\u043b\u0441\u044f \u0432 PlayStation Blog \u043d\u043e\u0432\u044b\u043c\u0438 \u0441\u043a\u0440\u0438\u043d\u0448\u043e\u0442\u0430\u043c\u0438 \u0438 \u043f\u043e\u0434\u0440\u043e\u0431\u043d\u043e\u0441\u0442\u044f\u043c\u0438 \u0432\u0442\u043e\u0440\u043e\u0439 \u0447\u0430\u0441\u0442\u0438. \u041e\u043d\u0430 \u0432\u0441\u0451 \u0435\u0449\u0451 \u043d\u0435 \u0438\u043c\u0435\u0435\u0442 \u0434\u0430\u0436\u0435 \u043f\u0440\u0438\u0431\u043b\u0438\u0437\u0438\u0442\u0435\u043b\u044c\u043d\u044b\u0445 \u0441\u0440\u043e\u043a\u043e\u0432 \u0440\u0435\u043b\u0438\u0437\u0430, \u043d\u043e \u0433\u0435\u0439\u043c\u0434\u0438\u0437\u0430\u0439\u043d\u0435\u0440 \u0437\u0430\u0432\u0435\u0440\u0438\u043b, \u0447\u0442\u043e \u0440\u0430\u0437\u0440\u0430\u0431\u043e\u0442\u043a\u0430 \u043f\u0440\u043e\u0434\u0432\u0438\u0433\u0430\u0435\u0442\u0441\u044f \u0445\u043e\u0440\u043e\u0448\u043e. 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Spelunky 2 \u0431\u044b\u043b\u0430 \u0430\u043d\u043e\u043d\u0441\u0438\u0440\u043e\u0432\u0430\u043d\u0430 \u0432 \u043e\u043a\u0442\u044f\u0431\u0440\u0435 2017 \u0433\u043e\u0434\u0430 \u0432\u043e \u0432\u0440\u0435\u043c\u044f \u043c\u0435\u0440\u043e\u043f\u0440\u0438\u044f\u0442\u0438\u044f Paris Games Week. \u0412 \u043f\u043e\u0441\u043b\u0435\u0434\u043d\u0438\u0439 \u0440\u0430\u0437 \u0430\u0432\u0442\u043e\u0440\u044b \u0440\u0430\u0441\u0441\u043a\u0430\u0437\u044b\u0432\u0430\u043b\u0438 \u043e \u043d\u0435\u0439\" \/>\n\t\t<meta property=\"og:url\" content=\"https:\/\/prohoster.info\/it\/blog\/novosti-interneta\/derek-yu-pokazal-novye-skrinshoty-spelunky-2-i-rasskazal-kak-prodvigaetsya-razrabotka\" \/>\n\t\t<meta property=\"og:image\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:secure_url\" content=\"https:\/\/prohoster.info\/wp-content\/uploads\/2021\/11\/logo-350.jpg\" \/>\n\t\t<meta property=\"og:image:width\" content=\"350\" \/>\n\t\t<meta property=\"og:image:height\" content=\"350\" \/>\n\t\t<meta property=\"article:published_time\" content=\"2020-03-12T05:43:36+00:00\" \/>\n\t\t<meta property=\"article:modified_time\" content=\"2020-03-12T05:43:36+00:00\" \/>\n\t\t<meta property=\"article:publisher\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<meta property=\"article:author\" content=\"https:\/\/www.facebook.com\/prohoster\" \/>\n\t\t<!-- All in One SEO -->\n\n","aioseo_head_json":{"title":"\ud83e\udd47Derek Yu ha mostrato nuove schermate di Spelunky 2 e ha parlato di come procede lo sviluppo | ProHoster","description":"Il creatore del successo platform a due dimensioni Spelunky, Derek Yu, ha condiviso sul PlayStation Blog nuove schermate e dettagli sul secondo capitolo. Non ci sono ancora date di rilascio nemmeno approssimative, ma il game designer ha assicurato che lo sviluppo sta procedendo bene. Spelunky 2 \u00e8 stata annunciata nell'ottobre 2017 durante l'evento Paris Games Week. 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