{"id":95472,"date":"2020-09-30T01:41:57","date_gmt":"2020-09-29T23:41:57","guid":{"rendered":"https:\/\/prohoster.info\/blog\/novosti-interneta\/reliz-mesa-20-2-0-svobodnoj-realizaczii-opengl-i-vulkan"},"modified":"2020-09-30T01:41:57","modified_gmt":"2020-09-29T23:41:57","slug":"reliz-mesa-20-2-0-svobodnoj-realizaczii-opengl-i-vulkan","status":"publish","type":"post","link":"https:\/\/prohoster.info\/it\/blog\/novosti-interneta\/reliz-mesa-20-2-0-svobodnoj-realizaczii-opengl-i-vulkan","title":{"rendered":"Rilascio di Mesa 20.2.0, una implementazione open source di OpenGL e Vulkan","gt_translate_keys":[{"key":"rendered","format":"text"}]},"content":{"rendered":"<p><noindex><a rel=\"nofollow\" href=\"https:\/\/lists.freedesktop.org\/archives\/mesa-announce\/2020-September\/000600.html\">Presentato<\/a><\/noindex> rilascio della realizzazione open source dell'API OpenGL e Vulkan &#8212; <noindex><a rel=\"nofollow\" href=\"http:\/\/mesa3d.org\/\">Mesa 20.2.0<\/a><\/noindex>.  \u0412 Mesa 20.2 <noindex><a rel=\"nofollow\" href=\"https:\/\/mesamatrix.net\/\">\u00e8 stata realizzata<\/a><\/noindex> \u043f\u043e\u043b\u043d\u0430\u044f \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 OpenGL 4.6 \u0434\u043b\u044f GPU Intel (\u0434\u0440\u0430\u0439\u0432\u0435\u0440\u044b i965, iris) \u0438 AMD (radeonsi), \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 OpenGL 4.5 \u0434\u043b\u044f GPU AMD (r600), NVIDIA (nvc0) \u0438 llvmpipe, OpenGL 4.3 \u0434\u043b\u044f virgl (\u0432\u0438\u0440\u0442\u0443\u0430\u043b\u044c\u043d\u044b\u0439 GPU <noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=37456\">Virgil3D<\/a><\/noindex> per QEMU\/KVM), e supporto per Vulkan 1.2 per schede Intel e AMD. <\/p>\n<p><noindex><a rel=\"nofollow\" href=\"https:\/\/www.phoronix.com\/scan.php?page=news_item&#038;px=Mesa-20.2-Released\">Tra<\/a><\/noindex> <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/tree\/docs\/relnotes\">le modifiche<\/a><\/noindex>:<\/p>\n<ul>\n<li class=\"l\"> \u0412 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u0435 <noindex><a rel=\"nofollow\" href=\"https:\/\/docs.mesa3d.org\/gallium\/drivers\/llvmpipe.html\">llvmpipe<\/a><\/noindex>, \u043f\u0440\u0435\u0434\u043d\u0430\u0437\u043d\u0430\u0447\u0435\u043d\u043d\u043e\u043c \u0434\u043b\u044f \u043f\u0440\u043e\u0433\u0440\u0430\u043c\u043c\u043d\u043e\u0439 \u043e\u0442\u0440\u0438\u0441\u043e\u0432\u043a\u0438, \u043e\u0431\u0435\u0441\u043f\u0435\u0447\u0435\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 OpenGL 4.5.\n<li class=\"l\"> \u0412 Vulkan-\u0434\u0440\u0430\u0439\u0432\u0435\u0440\u0435 RADV (\u0434\u043b\u044f \u043a\u0430\u0440\u0442 AMD) \u043f\u043e \u0443\u043c\u043e\u043b\u0447\u0430\u043d\u0438\u044e \u0437\u0430\u0434\u0435\u0439\u0441\u0442\u0432\u043e\u0432\u0430\u043d \u043a\u043e\u043c\u043f\u0438\u043b\u044f\u0442\u043e\u0440 \u0448\u0435\u0439\u0434\u0435\u0440\u043e\u0432 &#171;<noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=51026\">ACO<\/a><\/noindex>&#171;, \u043a\u043e\u0442\u043e\u0440\u044b\u0439 \u0440\u0430\u0437\u0432\u0438\u0432\u0430\u0435\u0442\u0441\u044f \u043a\u043e\u043c\u043f\u0430\u043d\u0438\u0435\u0439 Valve \u0432 \u043a\u0430\u0447\u0435\u0441\u0442\u0432\u0435 \u0430\u043b\u044c\u0442\u0435\u0440\u043d\u0430\u0442\u0438\u0432\u044b \u043a\u043e\u043c\u043f\u0438\u043b\u044f\u0442\u043e\u0440\u0443 \u0448\u0435\u0439\u0434\u0435\u0440\u043e\u0432 LLVM.  ACO \u043d\u0430\u043f\u0438\u0441\u0430\u043d \u043d\u0430 \u044f\u0437\u044b\u043a\u0435 \u0421++, \u0440\u0430\u0437\u0440\u0430\u0431\u0430\u0442\u044b\u0432\u0430\u0435\u0442\u0441\u044f \u0441 \u043e\u0433\u043b\u044f\u0434\u043a\u043e\u0439 \u043d\u0430 \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u044c \u043f\u0440\u0438\u043c\u0435\u043d\u0435\u043d\u0438\u044f \u0434\u043b\u044f JIT-\u043a\u043e\u043c\u043f\u0438\u043b\u044f\u0446\u0438\u0438 \u0438 \u043d\u0430\u0446\u0435\u043b\u0435\u043d \u043d\u0430 \u043e\u0431\u0435\u0441\u043f\u0435\u0447\u0435\u043d\u0438\u0435 \u0433\u0435\u043d\u0435\u0440\u0430\u0446\u0438\u0438 \u043a\u043e\u0434\u0430, \u043d\u0430\u0441\u043a\u043e\u043b\u044c\u043a\u043e \u044d\u0442\u043e \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e \u043e\u043f\u0442\u0438\u043c\u0430\u043b\u044c\u043d\u043e\u0433\u043e \u0434\u043b\u044f \u0448\u0435\u0439\u0434\u0435\u0440\u043e\u0432 \u0438\u0433\u0440\u043e\u0432\u044b\u0445 \u043f\u0440\u0438\u043b\u043e\u0436\u0435\u043d\u0438\u0439, \u0430 \u0442\u0430\u043a\u0436\u0435 \u043d\u0430 \u0434\u043e\u0441\u0442\u0438\u0436\u0435\u043d\u0438\u0435 \u043e\u0447\u0435\u043d\u044c \u0432\u044b\u0441\u043e\u043a\u043e\u0439 \u0441\u043a\u043e\u0440\u043e\u0441\u0442\u0438 \u043a\u043e\u043c\u043f\u0438\u043b\u044f\u0446\u0438\u0438.\n<li class=\"l\"> \u0414\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0430 \u043d\u0430\u0447\u0430\u043b\u044c\u043d\u0430\u044f \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 GPU AMD Navi 21 (Navy Flounder) \u0438  Navi 22 (Sienna Cichlid).\n<li class=\"l\"> \u0412 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u0430\u0445 \u0434\u043b\u044f GPU Intel \u0443\u043b\u0443\u0447\u0448\u0435\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 \u0447\u0438\u043f\u043e\u0432 \u043d\u0430 \u0431\u0430\u0437\u0435 \u043c\u0438\u043a\u0440\u043e\u0430\u0440\u0445\u0438\u0442\u0435\u043a\u0442\u0443\u0440\u044b <noindex><a rel=\"nofollow\" href=\"https:\/\/en.wikipedia.org\/wiki\/Rocket_Lake\">Rocket Lake<\/a><\/noindex> e <noindex><a rel=\"nofollow\" href=\"https:\/\/cgit.freedesktop.org\/mesa\/mesa\/commit\/?id=c323e0ddf3db8d1e38906fc4fa297bf6f26ec3cd\">aggiunta<\/a><\/noindex> \u043d\u0430\u0447\u0430\u043b\u044c\u043d\u0430\u044f \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 \u0434\u0438\u0441\u043a\u0440\u0435\u0442\u043d\u044b\u0445 \u043a\u0430\u0440\u0442 <noindex><a rel=\"nofollow\" href=\"https:\/\/www.theverge.com\/2020\/1\/9\/21058422\/intel-dg1-discrete-gpu-graphics-card-announcement-ces-2020\">Intel Xe DG1<\/a><\/noindex>.\n<li class=\"l\"> \u0420\u0430\u0441\u0448\u0438\u0440\u0435\u043d\u044b \u0432\u043e\u0437\u043c\u043e\u0436\u043d\u043e\u0441\u0442\u0438 Gallium3D-\u0434\u0440\u0430\u0439\u0432\u0435\u0440\u0430 <noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=49538\">Zink<\/a><\/noindex>, \u0440\u0435\u0430\u043b\u0438\u0437\u0443\u044e\u0449\u0435\u0433\u043e API OpenGL \u043f\u043e\u0432\u0435\u0440\u0445 Vulkan. Zink \u043f\u043e\u0437\u0432\u043e\u043b\u044f\u0435\u0442 \u043f\u043e\u043b\u0443\u0447\u0438\u0442\u044c \u0430\u043f\u043f\u0430\u0440\u0430\u0442\u043d\u043e \u0443\u0441\u043a\u043e\u0440\u0435\u043d\u043d\u044b\u0439 OpenGL \u043f\u0440\u0438 \u043d\u0430\u043b\u0438\u0447\u0438\u0438 \u0432 \u0441\u0438\u0441\u0442\u0435\u043c\u0435 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u043e\u0432, \u043e\u0433\u0440\u0430\u043d\u0438\u0447\u0435\u043d\u043d\u044b\u0445 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u043e\u0439 \u0442\u043e\u043b\u044c\u043a\u043e API Vulkan.\n<li class=\"l\"> \u0412 Gallium3D-\u0434\u0440\u0432\u0439\u0432\u0435\u0440 Nouveau NVC0 \u0437\u0430\u0434\u0435\u0439\u0441\u0442\u0432\u043e\u0432\u0430\u043d HMM (heterogeneous memory management) \u0434\u043b\u044f \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0438 <noindex><a rel=\"nofollow\" href=\"https:\/\/software.intel.com\/content\/www\/us\/en\/develop\/articles\/opencl-20-shared-virtual-memory-overview.html\">OpenCL SVM<\/a><\/noindex> (Shared Virtual Memory).\n<li class=\"l\"> \u0412 \u0434\u0440\u0430\u0439\u0432\u0435\u0440\u0435 <noindex><a rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=53738\">Panfrost<\/a><\/noindex> \u0441\u0442\u0430\u0431\u0438\u043b\u0438\u0437\u0438\u0440\u043e\u0432\u0430\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 3D-\u0440\u0435\u043d\u0434\u0435\u0440\u0438\u043d\u0433\u0430 \u0434\u043b\u044f GPU Midgard (Mali-T6xx, Mali-T7xx, Mali-T8xx).\n<li class=\"l\"> \u0412 RadeonSI \u0432\u043d\u0435\u0441\u0435\u043d\u044b \u0443\u043b\u0443\u0447\u0448\u0435\u043d\u0438\u044f, \u0441\u0432\u044f\u0437\u0430\u043d\u043d\u044b\u0435 \u0441 \u0432\u0438\u0440\u0442\u0443\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0435\u0439 GPU.\n<li class=\"l\"> \u0414\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 \u043a\u044d\u0448\u0438\u0440\u043e\u0432\u0430\u043d\u0438\u044f \u043d\u0430 \u0434\u0438\u0441\u043a\u0435 \u043f\u0440\u043e\u043c\u0435\u0436\u0443\u0442\u043e\u0447\u043d\u043e\u0433\u043e \u043f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043b\u0435\u043d\u0438\u044f TGSI (Tungsten Graphics Shader Infrastructure).\n<li class=\"l\"> Aggiunte nuove estensioni OpenGL:\n<ul>\n<li class=\"l\"> GL_ARB_compute_variable_group_size \u0434\u043b\u044f Intel Iris.\n<li class=\"l\"> GL_ARB_gl_spirv \u0434\u043b\u044f Nouveau nvc0.\n<li class=\"l\"> GL_NV_half_float \u0434\u043b\u044f Nouveau nvc0.\n<li class=\"l\"> GL_NV_copy_depth_to_color \u0434\u043b\u044f Nouveau nvc0.\n<li class=\"l\"> GL_ARB_spirv_extensions \u0434\u043b\u044f Nouveau nvc0.\n<li class=\"l\"> GL_EXT_shader_group_vote \u0434\u043b\u044f llvmpipe.\n<li class=\"l\"> GL_ARB_gpu_shader5 \u0434\u043b\u044f llvmpipe.\n<li class=\"l\"> GL_ARB_post_depth_coverage \u0434\u043b\u044f llvmpipe.\n<li class=\"l\"> GL_EXT_texture_shadow_lod \u0434\u043b\u044f llvmpipe.\n<\/ul>\n<li class=\"l\"> \u0414\u043e\u0431\u0430\u0432\u043b\u0435\u043d\u0430 \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 EGL-\u0440\u0430\u0441\u0448\u0438\u0440\u0435\u043d\u0438\u044f EGL_KHR_swap_buffers_with_damage (\u0434\u043b\u044f X11 DRI3), \u0430 \u0442\u0430\u043a\u0436\u0435 GLX-\u0440\u0430\u0441\u0448\u0438\u0440\u0435\u043d\u0438\u0439 GLX_EXT_swap_control (DRI2, DRI3) \u0438 GLX_EXT_swap_control_tear (DRI3).\n<li class=\"l\"> Sono state aggiunte estensioni al driver Vulkan RADV (per schede AMD):\n<ul>\n<li class=\"l\">    VK_EXT_4444_formats\n<li class=\"l\">    VK_KHR_memory_model\n<li class=\"l\">    VK_AMD_texture_gather_bias_lod\n<li class=\"l\">    VK_AMD_gpu_shader_half_float\n<li class=\"l\">    VK_AMD_gpu_shader_int16\n<li class=\"l\">    VK_EXT_extended_dynamic_state\n<li class=\"l\">    VK_EXT_image_robustness\n<li class=\"l\">    VK_EXT_private_data\n<li class=\"l\">    VK_EXT_custom_border_color\n<li class=\"l\">    VK_EXT_pipeline_creation_cache_control\n<li class=\"l\">    VK_EXT_shader_demote_to_helper_invocation\n<li class=\"l\">    VK_EXT_subgroup_size_control\n<li class=\"l\">    VK_GOOGLE_user_type\n<li class=\"l\">    VK_KHR_shader_subgroup_extended_types\n<\/ul>\n<li class=\"l\"> Nel driver Vulkan ANV (per schede Intel) sono state aggiunte estensioni:\n<ul>\n<li class=\"l\">  VK_EXT_image_robustness\n<li class=\"l\"> VK_EXT_shader_atomic_float\n<li class=\"l\">  VK_EXT_4444_formats\n<li class=\"l\">  VK_EXT_extended_dynamic_state\n<li class=\"l\">  VK_EXT_private_data\n<li class=\"l\">  VK_EXT_custom_border_color\n<li class=\"l\">  VK_EXT_pipeline_creation_cache_control\n<\/ul>\n<\/ul>\n<p><noindex><a rel=\"nofollow\" name=\"link\"><\/a><\/noindex><\/p>\n<p>Fonte: <a \ncontent=\"nofollow\" rel=\"nofollow\" href=\"https:\/\/www.opennet.ru\/opennews\/art.shtml?num=53801\">opennet.ru<\/a><\/p>","protected":false,"gt_translate_keys":[{"key":"rendered","format":"html"}]},"excerpt":{"rendered":"<p>\u041f\u0440\u0435\u0434\u0441\u0442\u0430\u0432\u043b\u0435\u043d \u0440\u0435\u043b\u0438\u0437 \u0441\u0432\u043e\u0431\u043e\u0434\u043d\u043e\u0439 \u0440\u0435\u0430\u043b\u0438\u0437\u0430\u0446\u0438\u0438 API OpenGL \u0438 Vulkan &#8212; Mesa 20.2.0. \u0412 Mesa 20.2 \u0440\u0435\u0430\u043b\u0438\u0437\u043e\u0432\u0430\u043d\u0430 \u043f\u043e\u043b\u043d\u0430\u044f \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 OpenGL 4.6 \u0434\u043b\u044f GPU Intel (\u0434\u0440\u0430\u0439\u0432\u0435\u0440\u044b i965, iris) \u0438 AMD (radeonsi), \u043f\u043e\u0434\u0434\u0435\u0440\u0436\u043a\u0430 OpenGL 4.5 \u0434\u043b\u044f GPU AMD (r600), NVIDIA (nvc0) \u0438 llvmpipe, OpenGL 4.3 \u0434\u043b\u044f virgl (\u0432\u0438\u0440\u0442\u0443\u0430\u043b\u044c\u043d\u044b\u0439 GPU Virgil3D 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