ืฉื—ืจื•ืจ ืกืคืจื™ื™ืช ืžื“ื™ื” SDL 2.0.20

ืกืคืจื™ื™ืช SDL 2.0.20 (Simple DirectMedia Layer) ืฉื•ื—ืจืจื”, ืฉืžื˜ืจืชื” ืœืคืฉื˜ ืืช ื”ื›ืชื™ื‘ื” ืฉืœ ืžืฉื—ืงื™ื ื•ื™ื™ืฉื•ืžื™ ืžื•ืœื˜ื™ืžื“ื™ื”. ืกืคืจื™ื™ืช SDL ืžืกืคืงืช ื›ืœื™ื ื›ื’ื•ืŸ ืคืœื˜ ื’ืจืคื™ ื“ื•-ืžืžื“ื™ ื•ืชืœืช-ืžืžื“ ืžื•ืืฅ ื‘ื—ื•ืžืจื”, ืขื™ื‘ื•ื“ ืงืœื˜, ื”ืฉืžืขืช ืื•ื“ื™ื•, ืคืœื˜ ืชืœืช-ืžืžื“ื™ ื‘ืืžืฆืขื•ืช OpenGL/OpenGL ES/Vulkan ื•ืคืขื•ืœื•ืช ืจื‘ื•ืช ืื—ืจื•ืช ืงืฉื•ืจื•ืช. ื”ืกืคืจื™ื™ื” ื›ืชื•ื‘ื” ื‘-C ื•ืžื•ืคืฆืช ืชื—ืช ืจื™ืฉื™ื•ืŸ zlib. ื›ืจื™ื›ื•ืช ืžืกื•ืคืงื•ืช ืœืฉื™ืžื•ืฉ ื‘ื™ื›ื•ืœื•ืช SDL ื‘ืคืจื•ื™ืงื˜ื™ื ื‘ืฉืคื•ืช ืชื›ื ื•ืช ืฉื•ื ื•ืช. ืงื•ื“ ื”ืกืคืจื™ื™ื” ืžื•ืคืฅ ืชื—ืช ืจื™ืฉื™ื•ืŸ Zlib.

ื‘ืžื”ื“ื•ืจื” ื”ื—ื“ืฉื”:

  • ื“ื™ื•ืง ืžืฉื•ืคืจ ืฉืœ ืฆื™ื•ืจ ืงื•ื•ื™ื ืื•ืคืงื™ื™ื ื•ืื ื›ื™ื™ื ื‘ืขืช ืฉื™ืžื•ืฉ ื‘-OpenGL ื•-OpenGL ES.
  • ื ื•ืกืคื” ื”ืชื›ื•ื ื” SDL_HINT_RENDER_LINE_METHOD ืœื‘ื—ื™ืจืช ืฉื™ื˜ืช ืฆื™ื•ืจ ื”ืงื•, ื”ืžืฉืคื™ืขื” ืขืœ ืžื”ื™ืจื•ืช, ื ื›ื•ื ื•ืช ื•ืชืื™ืžื•ืช.
  • ืขื‘ื“ ืžื—ื“ืฉ ืืช SDL_RenderGeometryRaw() ื›ื“ื™ ืœื”ืฉืชืžืฉ ื‘ืžืฆื‘ื™ืข ืœืคืจืžื˜ืจ SDL_Color ื‘ืžืงื•ื ืœืขืจืš ืžืกืคืจ ืฉืœื. ื ื™ืชืŸ ืœืฆื™ื™ืŸ ื ืชื•ื ื™ ืฆื‘ืข ื‘ืคื•ืจืžื˜ื™ื SDL_PIXELFORMAT_RGBA32 ื•-SDL_PIXELFORMAT_ABGR8888.
  • ื‘ืคืœื˜ืคื•ืจืžืช Windows, ื”ื‘ืขื™ื” ืขื ื’ื•ื“ืœ ื”ืกืžื ื™ื ื”ืžืงื•ืจื™ื™ื ื ืคืชืจื”.
  • ืœื™ื ื•ืงืก ืชื™ืงื ื” ื–ื™ื”ื•ื™ ื—ื™ื‘ื•ืจื™ื ื—ืžื™ื ืขื‘ื•ืจ ื‘ืงืจื™ ืžืฉื—ืง, ืฉื ืฉื‘ืจ ื‘ืžื”ื“ื•ืจื” 2.0.18.

ื‘ื ื•ืกืฃ, ืื ื• ื™ื›ื•ืœื™ื ืœืฆื™ื™ืŸ ืืช ื”ืฉื—ืจื•ืจ ืฉืœ ืกืคืจื™ื™ืช SDL_ttf 2.0.18 ืขื ืžืกื’ืจืช ืœืžื ื•ืข ื”ื’ื•ืคื ื™ื FreeType 2, ื”ืžืกืคืงืช ื›ืœื™ื ืœืขื‘ื•ื“ื” ืขื ื’ื•ืคื ื™ TTF (TrueType) ื‘-SDL 2.0.18. ื”ืžื”ื“ื•ืจื” ื”ื—ื“ืฉื” ื›ื•ืœืœืช ืคื•ื ืงืฆื™ื•ื ืœื™ื•ืช ื ื•ืกืคืช ืœืฉื™ื ื•ื™ ืงื ื” ืžื™ื“ื”, ื‘ืงืจืช ืคืœื˜, ืฉื™ื ื•ื™ ื’ื•ื“ืœ ื•ื”ื’ื“ืจืช ื”ื’ื“ืจื•ืช ื’ื•ืคืŸ TTF, ื›ืžื• ื’ื ืชืžื™ื›ื” ื‘ื’ืœื™ืคื™ื ืฉืœ 32 ืกื™ื‘ื™ื•ืช.

ืžืงื•ืจ: OpenNet.ru

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