Avalanche Studios: ืืจื’ื•ืŸ ืžื—ื“ืฉ ืฉืœ ื”ื—ื‘ืจื”, ื˜ื™ื–ืจ ื•ืžื›ื™ืจื” ืฉืœ ืžืฉื—ืงื™ื ื—ื“ืฉื™ื

ืžึทื”ึฒื“ื•ึผืจึธื” Wccftech ืงื™ื‘ืœ ื”ื•ื“ืขื” ืœืขื™ืชื•ื ื•ืช ืž-Avalanche Studios, ื”ืžืฆื™ื’ื” ืืช ื”ืืจื’ื•ืŸ ืžื—ื“ืฉ ืฉืœ ื”ื—ื‘ืจื” ื•ืžืฆื™ื’ื” ื˜ื™ื–ืจ ืœืžืฉื—ืง ื”ื—ื“ืฉ. ื”ืคืจื•ื™ืงื˜ ื”ื•ื ืžืฉื—ืง ื™ืจื™ื•ืช ืžื’ื•ืฃ ืจืืฉื•ืŸ ื‘ืกื‘ื™ื‘ืช ืคื ื˜ื–ื™ื”.

Avalanche Studios: ืืจื’ื•ืŸ ืžื—ื“ืฉ ืฉืœ ื”ื—ื‘ืจื”, ื˜ื™ื–ืจ ื•ืžื›ื™ืจื” ืฉืœ ืžืฉื—ืงื™ื ื—ื“ืฉื™ื

ื”ืกืจื˜ื•ืŸ ืฉืœื™ื•ื•ื” ืืช ื”ื”ื›ืจื–ื” ืขืœ ื”ืžื•ืฆืจ ื”ื—ื“ืฉ ืžืฆื™ื’ ืžืขืจื” ืขื ืงื™ืช ืฉืœืชื•ื›ื” ืฉื•ืงืขืช ื”ืžืฆืœืžื” ืื˜ ืื˜. ื•ืื– ื”ื™ืจื™ื™ื” ืžืจืื” ื‘ืงืฆืจื” ื“ืžื•ืช ืœื ื™ื“ื•ืขื” ื™ื•ืจื” ืœืขื‘ืจ ื”ืžืคืœืฆื•ืช. ื”ืงืจื‘ ืžืชืจื—ืฉ ื‘ื—ื•ืฉืš, ืžื•ืืจ ื‘ื”ื‘ื–ืงื™ ื™ืจื™, ื›ืš ืฉืœื ื ื™ืชืŸ ืœืจืื•ืช ืืช ื”ื™ืจื™ื‘ื™ื.

ื‘ืืฉืจ ืœืืจื’ื•ืŸ ืžื—ื“ืฉ ืฉืœ ืงื‘ื•ืฆืช Avalanche Studios, ื”ื™ื ื›ื•ืœืœืช ื›ืขืช ืฉืœื•ืฉ ื—ื˜ื™ื‘ื•ืช: Avalanche Studios (Just Cause, RAGE 2), ืฆื•ื•ืช ืคืจืกื•ื ืžืขืจื›ืชื™ ืชื’ื•ื‘ื” (ื“ื•ืจ ืืคืก) ื•ืฆื•ื•ืช Expansive Worlds (ื”Hunter: Call of the Wild). ืœื“ื‘ืจื™ ื”ืžื ื›"ืœ ืคื™ื ื”ื•ืœืคื”, ื”ืฉื™ื ื•ื™ื™ื ื™ื”ื™ื• "ืฆืขื“ ืœืชื•ืš ืขื™ื“ืŸ ื—ื“ืฉ" ืขื‘ื•ืจ ื”ื—ื‘ืจื”. ื”ืจืืฉ ื’ื ืฆื™ื™ืŸ ื›ื™ Avalanche ืขื•ื‘ื“ ื›ืขืช ืขืœ ืžืกืคืจ ืคืจื•ื™ืงื˜ื™ื ื‘ื• ื–ืžื ื™ืช.

ื‘ืžืงื‘ื™ืœ ืœื”ื›ืจื–ื” ืขืœ ืืจื’ื•ืŸ ืžื—ื“ืฉ, ื”ื•ืฉืงื” Steam ืžึฐื›ึดื™ืจึธื” ื—ื‘ืจืช ืžืฉื—ืงื™ื. ื”ื”ื ื—ื•ืช ื”ืŸ ืขื“ 85%, ื•-theHunter: Call of the Wild ื ื™ืชืŸ ืœื ืกื•ืช ื‘ื—ื™ื ื ืขื“ ื”-29 ื‘ืžืจืฅ.



ืžืงื•ืจ: 3dnews.ru

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