"ื›ืชื•ื‘ื™ืช ืžื˜ื•ืคืฉืช" ื•-Reach without Halo: ืขื•ื‘ื“ื™ Bungie ืขืœ ืฉืžื•ืช ืฉืœ ืฉื ื™ ืžืฉื—ืงื™ื ื‘ืกื“ืจื”

ื‘-3 ื‘ื“ืฆืžื‘ืจ ืฉื•ื—ืจืจ Halo: Reach ื”ืžืขื•ื“ื›ืŸ ืœืžื—ืฉื‘ ื”ืื™ืฉื™ ื•ืœ-Xbox One, ืœืจื’ืœ ื›ืš ื—ืœืงื• ืžืกืคืจ ืขื•ื‘ื“ื™ Bungie ื‘ื”ื•ื•ื” ื•ื‘ืขื‘ืจ ื–ื™ื›ืจื•ื ื•ืช ืžื”ืชืคืชื—ื•ืช ื”ืžืฉื—ืง ื‘ื˜ื•ื•ื™ื˜ืจ ืชื—ืช ื”ื”ืืฉื˜ืื’ #ReachMemory. ืขืœื™ื• ืชืžืฆืื• ืกื™ืคื•ืจื™ื ืžืจืชืงื™ื ืขืœ ื™ืฆื™ืจืช ืžืฆื‘ ื›ื™ื‘ื•ื™ ืืฉ ื•ืœืžื“ ื›ื™ืฆื“ ื”ืžืฉื™ืžื” ื”ืื—ืจื•ื ื” ื”ืžืคื•ืจืกืžืช ื›ืžืขื˜ ื ื—ืชืš. ืื—ืช ื”ืขื•ื‘ื“ื•ืช ื”ืžืขื ื™ื™ื ื•ืช ื‘ื™ื•ืชืจ ื”ื™ื™ืชื” ืฉืžื™ืงืจื•ืกื•ืคื˜ ื•ื‘ื•ื ื’ื™ ื”ืชืขืงืฉื• ืขืœ ืฉืžื•ืช ืฉื•ื ื™ื ืœืžื•ืฆืจ ื”ืกื•ืคื™.

"ื›ืชื•ื‘ื™ืช ืžื˜ื•ืคืฉืช" ื•-Reach without Halo: ืขื•ื‘ื“ื™ Bungie ืขืœ ืฉืžื•ืช ืฉืœ ืฉื ื™ ืžืฉื—ืงื™ื ื‘ืกื“ืจื”

ืžืคืชื— ืžืžืฉืง ื”ืžืฉืชืžืฉ ืฉืœ Halo David Candland ั€ะฐััะบะฐะทะฐะปืฉืฆื•ื•ืช Bungie ืคืฉื•ื˜ ืงืจื ืœืžืฉื—ืง Reach ืœืคื ื™ ืฉืžื™ืงืจื•ืกื•ืคื˜ ื”ื•ืกื™ืคื” ืืช Halo ืœืฉื ืœืžื˜ืจื•ืช ืžื™ืชื•ื’. ืขื ื–ืืช, ืžืกืš ื”ื›ื•ืชืจืช ื”ืžืงื•ืจื™ ืฉืœ Reach ืื™ื ื• ื‘ื”ื•ืฆืื” ื”ืžื—ื•ื“ืฉืช Halo: ื”ืื•ืกืฃ ื”ืžืืกื˜ืจ ืฆ'ื™ืฃ - ืฉื•ืžืจ ื’ืจืกื” ืงืฆืจื” ืฉืœ ื”ื›ื•ืชืจืช.

"ื›ืชื•ื‘ื™ืช ืžื˜ื•ืคืฉืช" ื•-Reach without Halo: ืขื•ื‘ื“ื™ Bungie ืขืœ ืฉืžื•ืช ืฉืœ ืฉื ื™ ืžืฉื—ืงื™ื ื‘ืกื“ืจื”

"ืžื‘ื—ื™ื ื” ืืกืชื˜ื™ืช, Reach ื”ืจื’ื™ืฉ ื”ืจื‘ื” ื™ื•ืชืจ ืžืชืื™ื ืœื ืจื˜ื™ื‘ ื”ื ื‘ื—ืจ", ื›ืชื‘ ืงื ื“ืœื ื“. "ื”ืžืฉื—ืง ืžืชืจื—ืฉ ื‘ืขื•ืœื ืฉื™ืฆืจื ื•, Reach, ืœื Halo."

ื›ืžื• ื”ืฆื‘ื™ืข Candland ื‘ืฆื™ื•ืฅ ื”ืžืฉืš, Halo: Combat Evolved ืžืฆื™ื’ ื’ื ื›ื•ืชืจืช ืฉืื™ื ื” ืžืื•ืฉืจืช ืขืœ ื™ื“ื™ ืžื™ืงืจื•ืกื•ืคื˜ ื‘ืžืกืš ื”ื›ื•ืชืจืช. ื‘ืฉื ืช 2017, ืžืขืฆื‘ ื”ื‘ื•ื ื’'ื™ ืœืฉืขื‘ืจ, ื’'ื™ื™ืžื” ื’ืจื™ื™ืกืžืจ ื ื–ื›ืจ, ื›ืคื™ ืฉื”ืื•ืœืคืŸ ื”ื’ื™ื‘ ืœื›ืชื•ื‘ื™ืช ืฉืœ ืžื™ืงืจื•ืกื•ืคื˜ ื‘ืจื’ืข ื”ืื—ืจื•ืŸ: "ื‘ืฉืœื‘ ืžืกื•ื™ื ื”ื ืืžืจื•, 'ืื•ืงื™ื™, ืื ื—ื ื• ื ืขืฉื” ื›ืชื•ื‘ื™ืช'. ื•ื–ื” ื”ื™ื” ืœืคื ื™ ืฉื”ื—ืœื• ืœื”ื•ืคื™ืข ื›ืชื•ื‘ื™ื•ืช ื‘ื›ืœ ืžืฉื—ืง. ื—ืฉื‘ื ื• ืฉื–ื” ื˜ื™ืคืฉื™, ืื‘ืœ ื™ื›ื•ืœื ื• ืœื”ืชืขืœื ืžื–ื” ื‘ื›ืœ ืžืงืจื”. ืกื•ืฃ ืกื•ืฃ ื”ื ื—ื–ืจื• ืขื Combat Evolved ื•ื—ืฉื‘ื ื• ืฉื–ื” ื”ื“ื‘ืจ ื”ื›ื™ ื˜ื™ืคืฉื™ ืื™ ืคืขื. ื”ื›ื•ืชืจืช ืœื ืื•ืžืจืช ื›ืœื•ื, ื”ื™ื ืœื ืžืื•ื“ ืื™ื ืคื•ืจืžื˜ื™ื‘ื™ืช ื•ืืคื™ืœื• ื’ืจื•ืขื” ืžื‘ื—ื™ื ื” ื“ืงื“ื•ืงื™ืช".

"ืื ืฉื™ื ื‘ืื•ืœืคืŸ ื”ื™ื• ืžื“ื‘ืจื™ื ืœืขืชื™ื ืงืจื•ื‘ื•ืช ืขืœ ื›ืžื” ื”ื ืฉื•ื ืื™ื ืืช ื”ื›ื•ืชืจืช", ื ื–ื›ืจ ืงื ื“ืœื ื“ ื‘-Halo: Combat Evolved. "ืชื”ื™ื ื•: ื”ืื ื–ื” ื‘ืืžืช ืœื ืžืกืคื™ืง ืœื”ืจืื•ืช ืœื—ื™ื™ืœื™ื ืขื ืจื•ื‘ื™ื, ืฆืจื™ื—ื™ื ื•ืคื™ืฆื•ืฆื™ื ืขืœ ื”ืงื•ืคืกื” ื›ื“ื™ ืœื”ื‘ื”ื™ืจ ืฉืžื“ื•ื‘ืจ ื‘ืžืฉื—ืง ืงืจื‘?" ื›ืขืช, ื›ืฉืืœืคื™ ืฉื—ืงื ื™ื ืžืฉื—ืงื™ื ืฉื•ื‘ ื‘-Halo: Reach, ืงื ื“ืœื ื“ ืขื“ื™ื™ืŸ ืžืกื›ื™ื ืขื ื”ื”ื™ื’ื™ื•ืŸ ืฉืœ ืžื™ืงืจื•ืกื•ืคื˜. "ืื ื™ ื—ื•ืฉื‘ Halo: Reach ื”ื™ื” ื”ื—ื™ื‘ื•ืจ ื”ื ื›ื•ืŸ ืœืžื•ืชื’", ื›ืชื‘. "ืื ื™ ื‘ื˜ื•ื— ืฉื–ื” ื”ืฉืคื™ืข ืขืœ ื”ืžื›ื™ืจื•ืช." ื•ื–ื” ื’ื ื”ืงืœ ื”ืจื‘ื” ื™ื•ืชืจ ืขืœ ื’ื•ื’ืœ ืขืœ โ€‹โ€‹ื”ืžืฉื—ืง."



ืžืงื•ืจ: 3dnews.ru

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