ืžืืคื™ื™ื ื™ ื›ืจื˜ื™ืก ื”ืžืกืš NVIDIA GeForce GTX 1650 ื“ืœืคื• ืœืื™ื ื˜ืจื ื˜

ื”ืžืคืจื˜ ื”ื˜ื›ื ื™ ื”ืกื•ืคื™ ืฉืœ ื›ืจื˜ื™ืก ื”ืžืกืš NVIDIA GeForce GTX 1650 ื”ื•ืคื™ืข ื‘ืื™ื ื˜ืจื ื˜, ื•ืžื›ื™ืจื•ืชื™ื• ืืžื•ืจื•ืช ืœื”ืชื—ื™ืœ ื‘ืฉื‘ื•ืข ื”ื‘ื. ื”ื ืชื•ื ื™ื "ื”ื•ื“ืœืคื•" ืžื”ืืชืจ benchmark.pl, ืฉืคืจืกื ืืช ื”ืคืจืžื˜ืจื™ื ืฉืœ ืืจื‘ืขื” ื“ื’ืžื™ ื›ืจื˜ื™ืกื™ ืžืกืš ื™ื—ื“ ืขื ืžืคืจื˜ื™ื ืžืคื•ืจื˜ื™ื.

ืžืืคื™ื™ื ื™ ื›ืจื˜ื™ืก ื”ืžืกืš NVIDIA GeForce GTX 1650 ื“ืœืคื• ืœืื™ื ื˜ืจื ื˜

ื”ืžื›ืฉื™ืจ ืคื•ืขืœ ืขืœ TU117 GPU ื”ืžื‘ื•ืกืก ืขืœ ืืจื›ื™ื˜ืงื˜ื•ืจืช Turing, ื”ื›ื•ืœืœืช 896 ืœื™ื‘ื•ืช CUDA. ื™ืฉื ืŸ 56 ื™ื—ื™ื“ื•ืช ืžื™ืคื•ื™ ื˜ืงืกื˜ื•ืจื” (TMU), ื•ื›ืŸ 32 ื™ื—ื™ื“ื•ืช ืจื™ื ื“ื•ืจ (ROP). ืœืคื™ ื”ื ืชื•ื ื™ื ืฉื”ื•ืฆื’ื•, ืชื“ืจื™ ื”ื”ืคืขืœื” ืฉืœ ื”ืžื›ืฉื™ืจ ื™ื”ื™ื• ื‘ื˜ื•ื•ื— ืฉื‘ื™ืŸ 1395 ืžื’ื”-ื”ืจืฅ ืœ-1560 ืžื’ื”-ื”ืจืฅ. ืœื›ืจื˜ื™ืก ื”ืžืกืš ื™ืฉ 4 ื’'ื™ื’ื”-ื‘ื™ื™ื˜ ืฉืœ ื–ื™ื›ืจื•ืŸ ื•ื™ื“ืื• GDDR5 ืขื ืืคื™ืง ืฉืœ 128 ืกื™ื‘ื™ื•ืช, ื”ืคื•ืขืœ ื‘ืชื“ืจื™ื ืฉืœ ืขื“ 8000 ืžื’ื”-ื”ืจืฅ, ื•ื‘ื›ืš ืžืกืคืง ืจื•ื—ื‘ ืคืก ื›ื•ืœืœ ืฉืœ 128 ื’'ื™ื’ื”-ื‘ื™ื™ื˜ ืœืฉื ื™ื™ื”. ืฆืจื™ื›ืช ื”ื—ืฉืžืœ ื”ื ื•ืžื™ื ืœื™ืช ื”ื™ื 75 W, ืžื” ืฉืื•ืžืจ ืฉืื™ืŸ ืฆื•ืจืš ื‘ืชื•ืกืคืช ื—ืฉืžืœ ืขื‘ื•ืจ ืจื•ื‘ ื”ืžืชืืžื™ื. ื™ืฆืจื ื™ื ืฉืžืชื›ื ื ื™ื ืœื”ืฉืชืžืฉ ื‘ืชื“ืจื™ ื”ืคืขืœื” ื’ื‘ื•ื”ื™ื ื™ื›ื•ืœื™ื ืœื”ื•ืกื™ืฃ ืžื—ื‘ืจ ืžืชื— ืขื–ืจ ื‘ืขืœ 6 ืคื™ื ื™ื.    

ื ื•ื›ื—ื•ืชื ืฉืœ ื”ื‘ื“ืœื™ื ืžืฉืžืขื•ืชื™ื™ื ื‘ืžืืคื™ื™ื ื™ื ืฉืœ GeForce GTX 1650 ื•-GeForce GTX 1660 ืžืจืžื–ืช ืขืœ ืชื•ื›ื ื™ื•ืช ื”ื™ืฆืจืŸ ืœื™ืฆื•ืจ ืžืื™ืฅ GeForce GTX 1650 Ti, ืฉื›ื ืจืื” ื™ื•ื›ืจื– ื‘ื”ืžืฉืš.

ื‘ืืฉืจ ืœืคืจืžื˜ืจื™ื ืฉืœ ื“ื’ืžื™ ื›ืจื˜ื™ืกื™ ืžืกืš ืื—ืจื™ื ื”ืžื•ืคื™ืขื™ื ื‘"ื“ืœื™ืคื”" ืฉื”ื•ื›ืจื–ื” ื‘ืขื‘ืจ, ื”ื ืžืคื•ืจื˜ื™ื ื‘ื˜ื‘ืœื” ืœืžื˜ื”.


ืžืืคื™ื™ื ื™ ื›ืจื˜ื™ืก ื”ืžืกืš NVIDIA GeForce GTX 1650 ื“ืœืคื• ืœืื™ื ื˜ืจื ื˜



ืžืงื•ืจ: 3dnews.ru

ื”ื•ืกืคืช ืชื’ื•ื‘ื”