NVIDIA ืžืฉื—ืจืจืช RTX Remix ืงื•ื“ ืจื™ืฆื”

NVIDIA ื”ื•ืฆื™ืื” ื‘ืงื•ื“ ืคืชื•ื— ืืช ืจื›ื™ื‘ื™ ื–ืžืŸ ื”ืจื™ืฆื” ืฉืœ ืคืœื˜ืคื•ืจืžืช ื”ืžื•ื“ื“ื™ื ื’ RTX Remix, ื”ืžืืคืฉืจืช ืœืžืฉื—ืงื™ PC ืงืœืืกื™ื™ื ืงื™ื™ืžื™ื ื”ืžื‘ื•ืกืกื™ื ืขืœ ืžืžืฉืงื™ ื”-API ืฉืœ DirectX 8 ื•-9 ืœื”ื•ืกื™ืฃ ืชืžื™ื›ื” ื‘ืขื™ื‘ื•ื“ ืขื ื”ืชื ื”ื’ื•ืช ืื•ืจ ืžื“ื•ืžื” ื”ืžื‘ื•ืกืกืช ืขืœ ืžืขืงื‘ ืื—ืจ ื ืชื™ื‘ื™ื, ืœืฉืคืจ ืืช ืื™ื›ื•ืช ื”ืžืจืงืžื™ื ื‘ืืžืฆืขื•ืช ืžื›ื•ื ื”. ืฉื™ื˜ื•ืช ืœืžื™ื“ื”, ื—ื‘ืจ ืžืฉืื‘ื™ ืžืฉื—ืง (ื ื›ืกื™ื) ืฉื”ื•ื›ื ื• ืขืœ ื™ื“ื™ ื”ืžืฉืชืžืฉ ื•ื”ื—ืœ ื˜ื›ื ื•ืœื•ื’ื™ื™ืช DLSS ื›ื“ื™ ืœื”ื’ื“ื™ืœ ืชืžื•ื ื•ืช ื‘ืฆื•ืจื” ืžืฆื™ืื•ืชื™ืช ื›ื“ื™ ืœื”ื’ื“ื™ืœ ืืช ื”ืจื–ื•ืœื•ืฆื™ื” ืžื‘ืœื™ ืœืื‘ื“ ืื™ื›ื•ืช. ื”ืงื•ื“ ื›ืชื•ื‘ ื‘-C++ ื•ื”ื•ื ืคืชื•ื— ืชื—ืช ืจื™ืฉื™ื•ืŸ MIT.

TX Remix Runtime ืžืกืคืง ืงื•ื‘ืฆื™ DLL ื ื™ืชื ื™ื ืœื—ื™ื‘ื•ืจ ื”ืžืืคืฉืจื™ื ืœื™ื™ืจื˜ ืขื™ื‘ื•ื“ ืกืฆื™ื ืช ืžืฉื—ืง, ืœื”ื—ืœื™ืฃ ืžืฉืื‘ื™ ืžืฉื—ืง ื‘ืžื”ืœืš ื”ืฉืžืขื” ื•ืœืฉืœื‘ ืชืžื™ื›ื” ื‘ื˜ื›ื ื•ืœื•ื’ื™ื•ืช RTX ื›ื’ื•ืŸ ืžืขืงื‘ ืื—ืจ ื ืชื™ื‘ื™ื, DLSS 3 ื•ืจืคืœืงืก ื‘ืžืฉื—ืง ืฉืœืš. ื‘ื ื•ืกืฃ ืœ-RTX Remix Runtime, ืคืœื˜ืคื•ืจืžืช RTX Remix ื›ื•ืœืœืช ื’ื ืืช RTX Remix Creator Toolkit (ืขื“ื™ื™ืŸ ื”ื•ื›ืจื–ื”), ื”ืžื•ืคืขืœืช ืขืœ ื™ื“ื™ NVIDIA Omniverse ื•ืžืืคืฉืจืช ืœืš ืœื™ืฆื•ืจ ืื•ืคื ื™ื ืžืฉื•ืคืจื™ื ื•ื™ื–ื•ืืœื™ืช ืœื›ืžื” ืžืฉื—ืงื™ื ืงืœืืกื™ื™ื, ืœืฆืจืฃ ื ื›ืกื™ื ื•ืื•ืจื•ืช ื—ื“ืฉื™ื ืœ-RTX Remix Runtime. ืกืฆื ื•ืช ืžืฉื—ืง ืžืžื•ื—ื–ืจื•ืช, ื•ืœื”ืฉืชืžืฉ ื‘ืฉื™ื˜ื•ืช ืœืžื™ื“ืช ืžื›ื•ื ื” ืœืขื™ื‘ื•ื“ ื”ืžืจืื” ืฉืœ ืžืฉืื‘ื™ ื”ืžืฉื—ืง.

NVIDIA ืžืฉื—ืจืจืช RTX Remix ืงื•ื“ ืจื™ืฆื”

ืจื›ื™ื‘ื™ื ื”ื›ืœื•ืœื™ื ื‘-RTX Remix Runtime:

  • ืœื›ื•ื“ ื•ื”ื—ืœืฃ ืžื•ื“ื•ืœื™ื ืฉืื—ืจืื™ื ืขืœ ื™ื™ืจื•ื˜ ืกืฆื ื•ืช ืžืฉื—ืง ื‘ืคื•ืจืžื˜ USD (ืชื™ืื•ืจ ืกืฆื ื” ืื•ื ื™ื‘ืจืกืœื™) ื•ื”ื—ืœืคืช ืžืฉืื‘ื™ ื”ืžืฉื—ืง ื”ืžืงื•ืจื™ื™ื ื‘ืžืฉืื‘ื™ื ืžื•ื“ืจื ื™ื™ื ืชื•ืš ื›ื“ื™ ืชื ื•ืขื”. ื›ื“ื™ ืœืœื›ื•ื“ ืืช ื–ืจื ืคืงื•ื“ื•ืช ื”ืขื™ื‘ื•ื“, ื ืขืฉื” ืฉื™ืžื•ืฉ ื‘ื”ื—ืœืคื” ืฉืœ d3d9.dll.
  • Bridge, ืืฉืจ ืžืชืจื’ื ืžื ื•ืขื™ ืจื™ื ื“ื•ืจ ืฉืœ 32 ืกื™ื‘ื™ื•ืช ืœ-64 ืกื™ื‘ื™ื•ืช ื›ื“ื™ ืœื”ืกื™ืจ ืžื’ื‘ืœื•ืช ื”ืงืฉื•ืจื•ืช ืœื–ื™ื›ืจื•ืŸ ื–ืžื™ืŸ. ืœืคื ื™ ื”ืขื™ื‘ื•ื“, ืงืจื™ืื•ืช Direct3D 9 ืžื•ืžืจื•ืช ืœ-Vulkan API ื‘ืืžืฆืขื•ืช ืฉื›ื‘ืช DXVK.
  • ืžื ื”ืœ ืกืฆื ื” ืฉืžืฉืชืžืฉ ื‘ืžื™ื“ืข ื”ื ื›ื ืก ื“ืจืš ื”-API ืฉืœ D3D9 ื›ื“ื™ ืœื™ืฆื•ืจ ื™ื™ืฆื•ื’ ืฉืœ ื”ืกืฆื ื” ื”ืžืงื•ืจื™ืช, ืœืขืงื•ื‘ ืื—ืจ ืื•ื‘ื™ื™ืงื˜ื™ ืžืฉื—ืง ื‘ื™ืŸ ืคืจื™ื™ืžื™ื ื•ืœื”ื’ื“ื™ืจ ืืช ื”ืกืฆื ื” ื›ื“ื™ ืœื”ื—ื™ืœ ืžืขืงื‘ ืื—ืจ ื ืชื™ื‘ื™ื.
  • ืžื ื•ืข ืžืขืงื‘ ืื—ืจ ื ืชื™ื‘ื™ื ืฉืžืขื‘ื“, ืžืขื‘ื“ ื—ื•ืžืจื™ื ื•ืžื—ื™ืœ ืื•ืคื˜ื™ืžื™ื–ืฆื™ื•ืช ืžืชืงื“ืžื•ืช (DLSS, NRD, RTXDI).



ืžืงื•ืจ: OpenNet.ru

ื”ื•ืกืคืช ืชื’ื•ื‘ื”