ื’ืจืกืื•ืช ื—ื“ืฉื•ืช ืฉืœ Wine 4.18 ื•ืฉืœ Wine Staging 4.18

ื–ืžื™ืŸ ืžื”ื“ื•ืจื” ื ื™ืกื™ื•ื ื™ืช ืฉืœ ื™ื™ืฉื•ื ืคืชื•ื— ืฉืœ Win32 API - ื™ื™ืŸ 4.18. ืžืื– ื™ืฆื™ืืช ื”ื’ืจืกื” 4.17 38 ื“ื•ื—ื•ืช ื‘ืื’ื™ื ื ืกื’ืจื• ื•ื‘ื•ืฆืขื• 305 ืฉื™ื ื•ื™ื™ื.

ื”ืฉื™ื ื•ื™ื™ื ื”ื—ืฉื•ื‘ื™ื ื‘ื™ื•ืชืจ:

  • ื ื•ืกืคื• ืคื•ื ืงืฆื™ื•ืช VBScript ื—ื“ืฉื•ืช ืจื‘ื•ืช (ืœื“ื•ื’ืžื”, ืžื˜ืคืœื™ ืฉื’ื™ืื•ืช, ืคื•ื ืงืฆื™ื•ืช ืฉืขื”, ื™ื•ื, ื—ื•ื“ืฉ ื•ื›ื•');
  • ื ื™ืงื” ื•ื”ืจื—ื™ื‘ ืืช ื”ืคื•ื ืงืฆื™ื•ื ืœื™ื•ืช ืฉืœ quartz.dll;
  • ื˜ื™ืคื•ืœ ื‘ื—ืจื™ื’ื™ื ื ื•ืกืฃ ืœ-ntdll ื•ื”ืคื•ื ืงืฆื™ื•ืช RtlSetSearchPathMode ื•-RtlGetSearchPath() ื™ื•ืฉืžื•;
  • ื ื•ืกืคื• ืคื•ื ืงืฆื™ื•ืช wined3d_stateblock_set_render_state(), wined3d_stateblock_set_blend_factor(),
    wined3d_stateblock_set_vs_consts_*(), wined3d_stateblock_set_vertex_shader(), wined3d_stateblock_set_vertex_declaration(), wined3d_stateblock_set_pixel_shader(), wined3d_stateblock_set_ps_consts_f();

  • ื“ื™ื•ื•ื—ื™ ืฉื’ื™ืื•ืช ืกื’ื•ืจื™ื ื”ืงืฉื•ืจื™ื ืœืชืคืขื•ืœ ืžืฉื—ืงื™ื ื•ื™ื™ืฉื•ืžื™ื Lego Island 2, Space Rangers 2, Memento Mori, fr-043, Lego Stunt Rally, Castlevania: Lords of Shadow 2, Broken Sword: The Witcher of Death, The Witcher 2: Assassins of Kings, Age of Empires, Grandia II Anniversary Edition, Castlevania: Lords of Shadow 2, Halo 2, Wolf RPG Editor, Logos Bible Softare, Atmel Studio 7, Transcendence, Art of Murder, Need for Speed: Carbon, Blur.

ื’ื ื”ืชืงื™ื™ื ืฉื—ืจื•ืจ ื”ืคืจื•ื™ืงื˜ ื‘ื™ืžืช ื™ื™ืŸ 4.18, ืืฉืจ ืžืคืชื—ืช ื‘ื ื™ื™ื” ืžื•ืจื—ื‘ืช ืฉืœ Wine ื”ื›ื•ืœืœืช ื˜ืœืื™ื ืœื ืฉืœืžื™ื ืื• ืžืกื•ื›ื ื™ื ืฉืขื“ื™ื™ืŸ ืื™ื ื ืžืชืื™ืžื™ื ืœืื™ืžื•ืฅ ืœืขื ืฃ ื”ื™ื™ืŸ ื”ืจืืฉื™. ื‘ื”ืฉื•ื•ืื” ืœื™ื™ืŸ, Wine Staging ืžืกืคืง 850 ืชื™ืงื•ื ื™ื ื ื•ืกืคื™ื.

ื”ืžื”ื“ื•ืจื” ื”ื—ื“ืฉื” ืฉืœ Wine Staging ืžืกืชื ื›ืจื ืช ืขื ื‘ืกื™ืก ื”ืงื•ื“ ืฉืœ Wine 4.18. ื”ืชื™ืงื•ืŸ d3dx9_36 ื”ื•ืขื‘ืจ ืœ-Wine ื”ืจืืฉื™, ืžื” ืฉืžื‘ื˜ื™ื— ื™ื™ืฉื•ืจ ืฉืœ ืžืžื“ื™ ื”ืžืจืงื ืœื’ื•ื“ืœ ื”ื‘ืœื•ืง ื‘ืขืช ืฉื™ืžื•ืฉ ื‘ื“ื—ื™ืกืช ืžืจืงื ื‘-D3DXCheckTextureRequirements. ื‘ื“ืœ ื”-InternalGetWindowIcon ื ื•ืกืฃ ืœ-user32. ืชื™ืงื•ื ื™ื ืžืขื•ื“ื›ื ื™ื eventfd_synchronization, wined3d-zero-inf-shaders ะธ ื“ื™ื ืคื•ื˜-ืฉืžื—ื•ืช-ืžื™ืคื•ื™ื™ื.

ื‘ื ื•ืกืฃ, ื ื™ืชืŸ ืœืฆื™ื™ืŸ ะพะฑะฝะพะฒะปะตะฝะธะต ืฉื›ื‘ื•ืช ื‘ื™ื ื™ื™ื DXVK 1.4.3 ืขื ื”ื˜ืžืขืช DXGI, Direct3D 10 ื•-Direct3D 11 ืขืœ ื’ื‘ื™ ื”-Vulkan API. ื”ืžื”ื“ื•ืจื” ื”ื—ื“ืฉื” ืžืฆื™ื’ื” ืคื•ืจืžื˜ ืงื•ื‘ืฅ ื—ื“ืฉ ืขื ืžื˜ืžื•ืŸ ืžืฆื‘, ืืฉืจ ื”ืคื—ื™ืช ืžืฉืžืขื•ืชื™ืช ืืช ื’ื•ื“ืœ ื”ืงื‘ืฆื™ื ื”ืœืœื• (ื‘ืขืช ืฉื“ืจื•ื’ ืžืžื”ื“ื•ืจื•ืช ื™ืฉื ื•ืช ื™ื•ืชืจ, ืคื•ืจืžื˜ ื”ืžื˜ืžื•ืŸ ื™ื•ืžืจ ืื•ื˜ื•ืžื˜ื™ืช). ื ืขืฉืชื” ืขื‘ื•ื“ื” ืœื”ืคื—ืชืช ืขื•ืžืก ื”ืžืขื‘ื“ ื‘ืžืฉื—ืงื™ื ืขื ืžืกืคืจ ืจื‘ ืฉืœ ื”ืฆืœืœื•ืช ืฉื•ื ื•ืช. ื‘ืขื™ื•ืช ื‘ื”ืงืœื˜ื” ืœื ืžืกื•ื“ืจืช ืขื ืจื™ื‘ื•ื™ ื—ื•ื˜ื™ื ืฉืœ ื”ืฆืœืœื•ืช ื’ืจืคื™ื•ืช ื‘ืืžืฆืขื•ืช ืžืœ"ื˜ (ืชืฆื•ื’ืช ื’ื™ืฉื” ืœื ืžืกื•ื“ืจืช) ื ืคืชืจื•.

ืžืงื•ืจ: OpenNet.ru

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