NVIDIA ื”ืกื‘ื™ืจื” ืžื“ื•ืข ืœืžืื™ืฆื™ื ืžืกื“ืจืช GeForce RTX 30 ื™ืฉ ืงืคื™ืฆืช ืžื“ืจื’ื” ื›ื–ื• ื‘ื‘ื™ืฆื•ืขื™ื

NVIDIA ื”ืฆื™ื’ื” ื‘-1 ื‘ืกืคื˜ืžื‘ืจ ืืช ื”ื“ื•ืจ ื”ื—ื“ืฉ ืฉืœ ื›ืจื˜ื™ืกื™ ื”ืžืกืš ืœืžืฉื—ืงื™ื ืžืกื•ื’ Ampere, ืืš ื”ืžืฆื’ืช ื”ืจืืฉื•ื ื™ืช ืœื ื›ืœืœื” ื›ืžืขื˜ ืคืจื˜ื™ื ื˜ื›ื ื™ื™ื. ื›ืขืช, ืžืกืคืจ ื™ืžื™ื ืœืื—ืจ ืžื›ืŸ, ืคืจืกืžื” ื”ื—ื‘ืจื” ืชื™ืขื•ื“ ื”ืžื‘ื”ื™ืจ ืžื”ื™ื›ืŸ ืžื’ื™ืข ื™ืชืจื•ืŸ ื”ื‘ื™ืฆื•ืขื™ื ื”ืžืจืฉื™ื ืฉืžื™ื™ื—ื“ ืืช ื›ืจื˜ื™ืกื™ ื”ืžืกืš ืžืกื“ืจืช GeForce RTX 30 ืžืงื•ื“ืžื™ื•.

NVIDIA ื”ืกื‘ื™ืจื” ืžื“ื•ืข ืœืžืื™ืฆื™ื ืžืกื“ืจืช GeForce RTX 30 ื™ืฉ ืงืคื™ืฆืช ืžื“ืจื’ื” ื›ื–ื• ื‘ื‘ื™ืฆื•ืขื™ื

ืจื‘ื™ื ืฉืžื• ืœื‘ ืžื™ื“ ืฉื”ืžืคืจื˜ ื”ืจืฉืžื™ ืฉืœ ื”-GeForce RTX 3090, GeForce RTX 3080 ื•-GeForce RTX 3070 ื‘ืืชืจ NVIDIA ื”ืฆื‘ื™ืข ืขืœ ืžืกืคืจ ืžื“ื”ื™ื ืฉืœ ืžืขื‘ื“ื™ CUDA.

NVIDIA ื”ืกื‘ื™ืจื” ืžื“ื•ืข ืœืžืื™ืฆื™ื ืžืกื“ืจืช GeForce RTX 30 ื™ืฉ ืงืคื™ืฆืช ืžื“ืจื’ื” ื›ื–ื• ื‘ื‘ื™ืฆื•ืขื™ื

ื›ืคื™ ืฉืžืกืชื‘ืจ, ืื›ืŸ ืžืชืจื—ืฉืช ื”ื›ืคืœืช ื‘ื™ืฆื•ืขื™ ื”-FP32 ืฉืœ ืžืขื‘ื“ื™ ื”ืžืฉื—ืงื™ื ืฉืœ ืืžืคืจ ื‘ื”ืฉื•ื•ืื” ืœ-Turing, ื•ื”ื™ื ืงืฉื•ืจื” ืœืฉื™ื ื•ื™ ื‘ืืจื›ื™ื˜ืงื˜ื•ืจื” ืฉืœ ืื‘ื ื™ ื”ื‘ื ื™ื™ืŸ ื”ื‘ืกื™ืกื™ื•ืช ืฉืœ ื”-GPU โ€“ ืžืขื‘ื“ื™ ื–ืจื™ืžื” (SM).

NVIDIA ื”ืกื‘ื™ืจื” ืžื“ื•ืข ืœืžืื™ืฆื™ื ืžืกื“ืจืช GeForce RTX 30 ื™ืฉ ืงืคื™ืฆืช ืžื“ืจื’ื” ื›ื–ื• ื‘ื‘ื™ืฆื•ืขื™ื

ื‘ืขื•ื“ ืœ-SMs ื‘ืžืขื‘ื“ื™ ื”-GPU ืฉืœ ื“ื•ืจ ื”ื˜ื™ื•ืจื™ื ื’ ื”ื™ื” ื ืชื™ื‘ ื—ื™ืฉื•ื‘ ืื—ื“ ืœืคืขื•ืœื•ืช ื ืงื•ื“ื” ืฆืคื”, ื‘ืืžืคืจ ื›ืœ ืžืขื‘ื“ ื–ืจื ืงื™ื‘ืœ ืฉื ื™ ื ืชื™ื‘ื™ื, ืฉื‘ืกืš ื”ื›ืœ ื™ื›ื•ืœื™ื ืœื‘ืฆืข ืขื“ 128 ืคืขื•ืœื•ืช FMA ื‘ืžื—ื–ื•ืจ ืฉืขื•ืŸ ืœืขื•ืžืช 64 ืขื‘ื•ืจ Turing. ื‘ืžืงื‘ื™ืœ, ืžื—ืฆื™ืช ืžื™ื—ื™ื“ื•ืช ื”ื‘ื™ืฆื•ืข ื”ื–ืžื™ื ื•ืช ืฉืœ ืืžืคืจ ืžืกื•ื’ืœื•ืช ืœื‘ืฆืข ื”ืŸ ืคืขื•ืœื•ืช ืฉืœ ืžืกืคืจ ืฉืœื (INT) ื•ื”ืŸ ืคืขื•ืœื•ืช ืฉืœ 32 ืกื™ื‘ื™ื•ืช ื ืงื•ื“ื” ืฆืคื” (FP32), ื‘ืขื•ื“ ืฉื”ืžื—ืฆื™ืช ื”ืฉื ื™ื™ื” ืฉืœ ื”ืžื›ืฉื™ืจื™ื ืžื™ื•ืขื“ืช ืืš ื•ืจืง ืœืคืขื•ืœื•ืช FP32. ื’ื™ืฉื” ื–ื• ืฉื™ืžืฉื” ื›ื“ื™ ืœื—ืกื•ืš ื‘ืชืงืฆื™ื‘ ื”ื˜ืจื ื–ื™ืกื˜ื•ืจ, ื‘ื”ืชื‘ืกืก ืขืœ ื”ืขื•ื‘ื“ื” ืฉืขื•ืžืก ื”ืžืฉื—ืงื™ื ืžื™ื™ืฆืจ ืžืฉืžืขื•ืชื™ืช ื™ื•ืชืจ FP32 ืžืคืขื•ืœื•ืช INT. ืขื ื–ืืช, ื‘ื˜ื™ื•ืจื™ื ื’ ืœื ื”ื™ื• ืžืคืขื™ืœื™ื ืžืฉื•ืœื‘ื™ื ื›ืœืœ.


NVIDIA ื”ืกื‘ื™ืจื” ืžื“ื•ืข ืœืžืื™ืฆื™ื ืžืกื“ืจืช GeForce RTX 30 ื™ืฉ ืงืคื™ืฆืช ืžื“ืจื’ื” ื›ื–ื• ื‘ื‘ื™ืฆื•ืขื™ื

ื‘ืžืงื‘ื™ืœ, ืขืœ ืžื ืช ืœืกืคืง ืœืžืขื‘ื“ื™ ื–ืจื™ืžื” ืžืฉื•ืคืจื™ื ืืช ื›ืžื•ืช ื”ื ืชื•ื ื™ื ื”ื“ืจื•ืฉื”, NVIDIA ื”ื’ื“ื™ืœื” ืืช ื’ื•ื“ืœ ืžื˜ืžื•ืŸ ื”-L1 ื‘-SM ื‘ืฉืœื™ืฉ (ืž-96 ืœ-128 KB), ื•ื’ื ื”ื›ืคื™ืœื” ืืช ื”ืชืคื•ืงื” ืฉืœื•.

ืฉื™ืคื•ืจ ื—ืฉื•ื‘ ื ื•ืกืฃ ื‘-Ampere ื”ื•ื ืฉืœื™ื‘ื•ืช CUDA, RT ื•- Tensor ื™ื›ื•ืœื•ืช ื›ืขืช ืœืคืขื•ืœ ื‘ืื•ืคืŸ ืžืœื ื‘ืžืงื‘ื™ืœ. ื–ื” ืžืืคืฉืจ ืœืžื ื•ืข ื”ื’ืจืคื™, ืœืžืฉืœ, ืœื”ืฉืชืžืฉ ื‘-DLSS ื›ื“ื™ ืœืฉื ื•ืช ืืช ืงื ื” ื”ืžื™ื“ื” ืฉืœ ืžืกื’ืจืช ืื—ืช, ื•ื‘ืžืงื‘ื™ืœ ืœื—ืฉื‘ ืืช ื”ืžืกื’ืจืช ื”ื‘ืื” ืขืœ ืœื™ื‘ื•ืช CUDA ื•-RT, ืœื”ืคื—ื™ืช ืืช ื–ืžืŸ ื”ื”ืฉื‘ืชื” ืฉืœ ืฆืžืชื™ื ืคื•ื ืงืฆื™ื•ื ืœื™ื™ื ื•ืœื”ื’ื“ื™ืœ ืืช ื”ื‘ื™ืฆื•ืขื™ื ื”ื›ื•ืœืœื™ื.

ืœื›ืš ืขืœื™ื ื• ืœื”ื•ืกื™ืฃ ื›ื™ ืœื™ื‘ื•ืช ื”-RT ืžื”ื“ื•ืจ ื”ืฉื ื™, ื”ืžื™ื•ืฉืžื•ืช ื‘ืืžืจืจื”, ื™ื›ื•ืœื•ืช ืœื—ืฉื‘ ืžืคื’ืฉื™ื ืฉืœ ืžืฉื•ืœืฉื™ื ืขื ืงืจื ื™ื™ื ื‘ืžื”ื™ืจื•ืช ื›ืคื•ืœื” ืžืžื” ืฉืงืจื” ื‘ื˜ื™ื•ืจื™ื ื’. ื•ืœื™ื‘ื•ืช ื”ื˜ื ื–ื•ืจ ื”ื—ื“ืฉื•ืช ืžื”ื“ื•ืจ ื”ืฉืœื™ืฉื™ ื”ื›ืคื™ืœื• ืืช ื”ื‘ื™ืฆื•ืขื™ื ื”ืžืชืžื˜ื™ื™ื ื‘ืขื‘ื•ื“ื” ืขื ืžื˜ืจื™ืฆื•ืช ื“ืœื™ืœื•ืช.

ืœื”ื›ืคืœืช ื”ืžื”ื™ืจื•ืช ืฉื‘ื” ืืžืคืจ ืžื—ืฉื‘ ืฆืžืชื™ื ืžืฉื•ืœืฉื™ื ืืžื•ืจื” ืœื”ื™ื•ืช ื”ืฉืคืขื” ืžืฉืžืขื•ืชื™ืช ืขืœ ื”ื‘ื™ืฆื•ืขื™ื ืฉืœ ืžืื™ืฆื™ื ืžืกื“ืจืช GeForce RTX 30 ื‘ืžืฉื—ืงื™ื ื”ืชื•ืžื›ื™ื ื‘ืžืขืงื‘ ืื—ืจ ืงืจื ื™ื™ื. ืœืคื™ NVIDIA, ืžืืคื™ื™ืŸ ื–ื” ื”ื•ื ืฉืคืขืœ ื›ืฆื•ื•ืืจ ื‘ืงื‘ื•ืง ื‘ืืจื›ื™ื˜ืงื˜ื•ืจืช ื˜ื™ื•ืจื™ื ื’, ื‘ืขื•ื“ ืฉืžื”ื™ืจื•ืช ื”ื—ื™ืฉื•ื‘ื™ื ืฉืœ ืžืคื’ืฉื™ ืงืจื ื™ื™ื ืฉืœ ืžืงื‘ื™ืœื™ื ืชื•ื—ืžื™ื ืœื ืขื•ืจืจื” ืชืœื•ื ื•ืช. ื›ืขืช ืžืื–ืŸ ื”ื‘ื™ืฆื•ืขื™ื ื‘ืžืขืงื‘ ืขื‘ืจ ืื•ืคื˜ื™ืžื™ื–ืฆื™ื”, ื•ื™ืชืจื” ืžื›ืš, ื‘ืืžืคืจ, ื ื™ืชืŸ ืœื‘ืฆืข ืืช ืฉื ื™ ืกื•ื’ื™ ืคืขื•ืœื•ืช ื”ืงืจื ื™ื™ื (ืขื ืžืฉื•ืœืฉื™ื ื•ืžืงื‘ื™ืœื™ื) ื‘ืžืงื‘ื™ืœ.

ื‘ื ื•ืกืฃ ืœื›ืš, ื ื•ืกืคื” ืคื•ื ืงืฆื™ื•ื ืœื™ื•ืช ื—ื“ืฉื” ืœืœื™ื‘ื•ืช ื”-RT ืฉืœ Ampere ื›ื“ื™ ืœื‘ืฆืข ืื™ื ื˜ืจืคื•ืœืฆื™ื” ืฉืœ ืžื™ืงื•ื ื”ืžืฉื•ืœืฉื™ื. ื–ื” ื™ื›ื•ืœ ืœืฉืžืฉ ื›ื“ื™ ืœื˜ืฉื˜ืฉ ืื•ื‘ื™ื™ืงื˜ื™ื ื‘ืชื ื•ืขื” ื›ืืฉืจ ืœื ื›ืœ ื”ืžืฉื•ืœืฉื™ื ื‘ืกืฆื ื” ื ืžืฆืื™ื ื‘ืžื™ืงื•ื ืงื‘ื•ืข.

ื›ื“ื™ ืœื”ืžื—ื™ืฉ ืืช ื›ืœ ื–ื”, NVIDIA ื”ืจืืชื” ื”ืฉื•ื•ืื” ื™ืฉื™ืจื” ืฉืœ ื”ืื•ืคืŸ ืฉื‘ื• ืžืขื‘ื“ื™ Turing ื•-Ampere ืžื˜ืคืœื™ื ื‘ืžืขืงื‘ ืื—ืจ ืงืจื ื™ื™ื ื‘-Wolfenstein Youngblood ื‘ืจื–ื•ืœื•ืฆื™ื™ืช 4K. ื›ื“ืœืงืžืŸ ืžื”ืื™ื•ืจ ื”ืžื•ืฆื’, ืืžืคืจ ืžืจื•ื•ื™ื— ื‘ืื•ืคืŸ ื ื™ื›ืจ ื‘ืžื”ื™ืจื•ืช ื‘ื ื™ื™ืช ื”ืžืกื’ืจืช ื”ืŸ ื‘ืฉืœ ื—ื™ืฉื•ื‘ื™ FP32 ืžืชืžื˜ื™ื™ื ืžื”ื™ืจื™ื ื™ื•ืชืจ, ื”ื•ื“ื•ืช ืœืœื™ื‘ื•ืช RT ืžื”ื“ื•ืจ ื”ืฉื ื™, ื›ืžื• ื’ื ืœืคืขื•ืœื” ืžืงื‘ื™ืœื” ืฉืœ ืžืฉืื‘ื™ GPU ื”ื˜ืจื•ื’ื ื™ื™ื.

NVIDIA ื”ืกื‘ื™ืจื” ืžื“ื•ืข ืœืžืื™ืฆื™ื ืžืกื“ืจืช GeForce RTX 30 ื™ืฉ ืงืคื™ืฆืช ืžื“ืจื’ื” ื›ื–ื• ื‘ื‘ื™ืฆื•ืขื™ื

ื‘ื ื•ืกืฃ, ื›ื“ื™ ืœื—ื–ืง ื‘ืื•ืคืŸ ืžืขืฉื™ ืืช ื”ืืžื•ืจ ืœืขื™ืœ, NVIDIA ื”ืฆื™ื’ื” ืชื•ืฆืื•ืช ื‘ื“ื™ืงื” ื ื•ืกืคื•ืช ืขื‘ื•ืจ ื”-GeForce RTX 3090, GeForce RTX 3080 ื•-GeForce RTX 3070. ืœื“ื‘ืจื™ื”ื, ื”-GeForce RTX 3070 ืžืงื“ื™ื ื‘ื›-60% ืืช ื”-GeForce RTX 2070 ื‘ืจื–ื•ืœื•ืฆื™ื™ืช 1440p, ื•ืชืžื•ื ื” ื–ื• ื ืฆืคื™ืช ื‘ืžืฉื—ืงื™ื ืขื ืชืžื™ื›ื” ื‘-RTX, ื•ืขื ืจืกื˜ืจื™ื–ืฆื™ื” ืžืกื•ืจืชื™ืช, ื‘ืžื™ื•ื—ื“ ื‘-Borderlands 3.

NVIDIA ื”ืกื‘ื™ืจื” ืžื“ื•ืข ืœืžืื™ืฆื™ื ืžืกื“ืจืช GeForce RTX 30 ื™ืฉ ืงืคื™ืฆืช ืžื“ืจื’ื” ื›ื–ื• ื‘ื‘ื™ืฆื•ืขื™ื

ื”ื‘ื™ืฆื•ืขื™ื ืฉืœ ื”-GeForce RTX 3080 ื˜ื•ื‘ื™ื ืคื™ ืฉื ื™ื™ื ืžืืœื• ืฉืœ ื”-GeForce RTX 2080 ื‘ืจื–ื•ืœื•ืฆื™ื™ืช 4K. ื ื›ื•ืŸ, ื‘ืžืงืจื” ื”ื–ื”, ื‘-Borderlands 3 ืœืœื ืชืžื™ื›ืช RTX, ื”ื™ืชืจื•ืŸ ืฉืœ ื”ื›ืจื˜ื™ืก ื”ื—ื“ืฉ ืื™ื ื• ื›ืคื•ืœ, ืืœื ื›-80 ืื—ื•ื–.

NVIDIA ื”ืกื‘ื™ืจื” ืžื“ื•ืข ืœืžืื™ืฆื™ื ืžืกื“ืจืช GeForce RTX 30 ื™ืฉ ืงืคื™ืฆืช ืžื“ืจื’ื” ื›ื–ื• ื‘ื‘ื™ืฆื•ืขื™ื

ื•ื”ื›ืจื˜ื™ืก ื”ื™ืฉืŸ ื™ื•ืชืจ, GeForce RTX 3090, ื‘ื‘ื“ื™ืงื•ืช ืฉืœ NVIDIA ืขืฆืžื” ืžืจืื” ื™ืชืจื•ืŸ ืฉืœ ืคื™ ืื—ื“ ื•ื—ืฆื™ ื‘ืขืจืš ืขืœ ื”-Titan RTX.

NVIDIA ื”ืกื‘ื™ืจื” ืžื“ื•ืข ืœืžืื™ืฆื™ื ืžืกื“ืจืช GeForce RTX 30 ื™ืฉ ืงืคื™ืฆืช ืžื“ืจื’ื” ื›ื–ื• ื‘ื‘ื™ืฆื•ืขื™ื

ืขืœ ืคื™ ื“ื™ื•ื•ื—ื™ื ืฉืœ ืขื™ืชื•ื ืื™ื ื˜ื›ื ื•ืœื•ื’ื™ื™ื, ื‘ื™ืงื•ืจื•ืช ืžืœืื•ืช ืขืœ ืขื™ืฆื•ื‘ ื”ื™ื™ื—ื•ืก GeForce RTX 3080 ืืžื•ืจื•ืช ืœื”ืชืคืจืกื ื‘-14 ื‘ืกืคื˜ืžื‘ืจ. ืฉืœื•ืฉื” ื™ืžื™ื ืœืื—ืจ ืžื›ืŸ, ื‘-17 ื‘ืกืคื˜ืžื‘ืจ, ื”ื™ื ืชื”ื™ื” ืจืฉืื™ืช ืœืคืจืกื ื ืชื•ื ื™ ื‘ื“ื™ืงื” ืœื™ื™ืฆื•ืจ ื“ื’ืžื™ GeForce RTX 3080 ืžื”ืฉื•ืชืคื™ื ืฉืœ ื”ื—ื‘ืจื”. ืœืคื™ื›ืš, ื ื•ืชืจ ืžืขื˜ ืžืื•ื“ ื–ืžืŸ ืœื—ื›ื•ืช ืœืชื•ืฆืื•ืช ืฉืœ ื‘ื“ื™ืงื•ืช ืขืฆืžืื™ื•ืช ืฉืœ ื ืฆื™ื’ื™ ืกื“ืจืช GeForce RTX 30 ืฉื™ื•ืคื™ืขื• ื‘ืื™ื ื˜ืจื ื˜.

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ืžืงื•ืจ: 3dnews.ru

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