NVIDIA ืฉืœื—ื” ื™ื•ืชืจ ืžืžื™ืœื™ืืจื“ GPUs ื”ืชื•ืžื›ื™ื ื‘-CUDA

ืื—ื“ ื”ื”ื™ืฉื’ื™ื ื”ืขื™ืงืจื™ื™ื ื‘ืจื‘ืขื•ืŸ ื”ืื—ืจื•ืŸ, ืœืคื™ ื ืฆื™ื’ื™ NVIDIA, ื”ื™ื” ืฉื”ื›ื ืกื•ืช ื”ืฉืจืชื™ื ืขืœื• ืขืœ ื”ืชืงื‘ื•ืœื™ื ื‘ืžื–ื•ืžืŸ ืžืžื•ืฆืจื™ ืžืฉื—ืงื™ื. ื–ื” ืžืกืžืœ ืืช ื”ืฉื™ื ื•ื™ ื”ืื‘ื•ืœื•ืฆื™ื•ื ื™ ืฉืœ ื”ืžื•ื“ืœ ื”ืขืกืงื™ ืฉืœ ื”ื—ื‘ืจื”, ืื ื›ื™ ื”ืจื‘ืขื•ืŸ ื”ืฉืœื™ืฉื™ ืืžื•ืจ ืœื”ื—ื–ื™ืจ ืืช ืขืกืงื™ ื”ืžืฉื—ืงื™ื ืœืคืกื’ื” ืœืžืฉืš ื–ืžืŸ ืžื”. ื‘ื’ื–ืจืช ื”ืฉืจืชื™ื, ื”ื”ื™ืžื•ืจ ื”ื•ื ืขืœ ืืžืคืจ.

NVIDIA ืฉืœื—ื” ื™ื•ืชืจ ืžืžื™ืœื™ืืจื“ GPUs ื”ืชื•ืžื›ื™ื ื‘-CUDA

ืกืžื ื›"ืœื™ืช ื”ื›ืกืคื™ื ืงื•ืœื˜ ืงืจืก ื‘ื—ืœืง ื”ืžื•ื›ืŸ ืฉืœ ื”ื“ื•"ื— ืœื“ื‘ืจื™ื•,ืฉ-NVIDIA ืฉืœื—ื” ื™ื•ืชืจ ืžืžื™ืœื™ืืจื“ ืžืขื‘ื“ื™ GPU ื”ืชื•ืžื›ื™ื ื‘-CUDA, ื•ืžืกืคืจ ืžืคืชื—ื™ ื”ืืคืœื™ืงืฆื™ื•ืช ื‘ืกื‘ื™ื‘ืช ืชื›ื ื•ืช ื–ื• ื”ื’ื™ืข ืœืฉื ื™ ืžื™ืœื™ื•ืŸ. ืœื‘ืกื™ืก ื”ืžืคืชื—ื™ื ื ื“ืจืฉื• ื™ื•ืชืจ ืžืขืฉืจ ืฉื ื™ื ืœืกืœืง ืืช ื”ืžื™ืœื™ื•ืŸ ื”ืจืืฉื•ืŸ, ื•ื”ืžื™ืœื™ื•ืŸ ื”ืฉื ื™ ื”ื•ืฉื’ ืชื•ืš ืคื—ื•ืช ืžืฉื ืชื™ื™ื.

ืœื“ื‘ืจื™ ืžื ื›"ืœ NVIDIA, Jensen Huang, ืžืฉืคื—ืช ื”ืžืขื‘ื“ื™ื ื”ื’ืจืคื™ื™ื ืฉืœ ืืžืคืจ ื›ื‘ืจ ืžื”ื•ื•ื” ื›ืจื‘ืข ืžื”ื”ื›ื ืกื•ืช ืžืžืจื›ื™ื‘ื™ ืžืจื›ื– ื”ื ืชื•ื ื™ื. ืขื ืงื™ื•ืช ื”ืขื ืŸ, ืขืœ ืคื™ ืชื—ื–ื™ื•ืช NVIDIA, ื™ืจื›ืฉื• ื‘ืื•ืคืŸ ืืงื˜ื™ื‘ื™ ืžืื™ืฆื™ ืžื—ืฉื•ื‘ ื”ืžื‘ื•ืกืกื™ื ืขืœ ืืจื›ื™ื˜ืงื˜ื•ืจืช ืืžืคืจ ื‘ืจื‘ืขื•ืŸ ื”ืฉืœื™ืฉื™. ื”ืจืืฉ ืฉืœื• ืงื•ืจื ืœื–ื” ืคืจื™ืฆืช ื“ืจืš ืขื ืงื™ืช ื•ืžื‘ื˜ื™ื— ืฉืžื—ื–ื•ืจ ื”ื—ื™ื™ื ืฉืœ ืคืœื˜ืคื•ืจืžืช ืืžืคืจ ื™ื™ืžืชื— ืœืžืกืคืจ ืฉื ื™ื. ื”ื“ื™ื ืžื™ืงื” ื”ืžืชื•ื ื” ืฉืœ ื”ื›ื ืกื•ืช ื”ืฉืจืชื™ื ื‘ืจื‘ืขื•ืŸ ื”ืฉืœื™ืฉื™ ืชืงื•ื–ื– ื—ืœืงื™ืช ืขืœ ื™ื“ื™ ื”ืชืจื—ื‘ื•ืช ืืงื˜ื™ื‘ื™ืช ืฉืœ ืžื•ืฆืจื™ื ืขื ืืจื›ื™ื˜ืงื˜ื•ืจืช ืืžืคืจ, ื›ืคื™ ืฉืžืฆืคื” ื”ื ื”ืœืช ื”ื—ื‘ืจื”.

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