NVIDIA ื”ืชื”ื“ืจื” ื‘ืฉื™ื˜ื•ืช DLSS ื—ื“ืฉื•ืช ื‘ืชื—ื•ื ื‘ืงืจื” ื•ื˜ื›ื ื•ืœื•ื’ื™ื”

NVIDIA DLSS, ื˜ื›ื ื•ืœื•ื’ื™ื” ืžื‘ื•ืกืกืช ืœืžื™ื“ื” ื—ื™ืฉื•ื‘ื™ืช ืขืœ ืžืกืš ืžืœื ื”ืขื•ืฉื” ืฉื™ืžื•ืฉ ื‘ืœื™ื‘ื•ืช ื”ื˜ื ื–ื•ืจ ืฉืœ ื›ืจื˜ื™ืกื™ื ื’ืจืคื™ื™ื GeForce RTX, ื”ืฉืชืคืจื” ืžืฉืžืขื•ืชื™ืช ืขื ื”ื–ืžืŸ. ื‘ืชื—ื™ืœื”, ื‘ืขืช ืฉื™ืžื•ืฉ ื‘-DLSS, ื”ื™ื” ืœืขืชื™ื ืงืจื•ื‘ื•ืช ื˜ืฉื˜ื•ืฉ ื ื™ื›ืจ ืฉืœ ื”ืชืžื•ื ื”. ืขื ื–ืืช, ื‘ืกืจื˜ ื”ืžื“ืข ื”ื‘ื“ื™ื•ื ื™ ื”ื—ื“ืฉ Control ืžื‘ื™ืช Remedy Entertainment, ืืชื” ื‘ื”ื—ืœื˜ ื™ื›ื•ืœ ืœืจืื•ืช ืืช ื”ื™ื™ืฉื•ื ื”ื˜ื•ื‘ ื‘ื™ื•ืชืจ ืฉืœ DLSS ืขื“ ื›ื”. ืœืื—ืจื•ื ื” NVIDIA ืžืกื•ืคืจ ื‘ืคื™ืจื•ื˜ื›ื™ืฆื“ ื ื•ืฆืจ ืืœื’ื•ืจื™ืชื DLSS ืขื‘ื•ืจ ื‘ืงืจื”.

NVIDIA ื”ืชื”ื“ืจื” ื‘ืฉื™ื˜ื•ืช DLSS ื—ื“ืฉื•ืช ื‘ืชื—ื•ื ื‘ืงืจื” ื•ื˜ื›ื ื•ืœื•ื’ื™ื”

ื‘ืžื”ืœืš ื”ืžื—ืงืจ ื’ื™ืœืชื” ื”ื—ื‘ืจื” ืฉื—ืคืฆื™ื ื–ืžื ื™ื™ื ืžืกื•ื™ืžื™ื, ืฉืกื•ื•ื’ื• ื‘ืขื‘ืจ ื›ืฉื’ื™ืื•ืช, ื™ื›ื•ืœื™ื ืœืฉืžืฉ ื‘ื™ืขื™ืœื•ืช ื›ื“ื™ ืœื”ื•ืกื™ืฃ ืคืจื˜ื™ื ืœืชืžื•ื ื”. ืœืื—ืจ ืฉื”ื‘ื™ื ื• ื–ืืช, NVIDIA ื”ื—ืœื” ืœืขื‘ื•ื“ ืขืœ ืžื•ื“ืœ ืžื—ืงืจ ื‘ื™ื ื” ืžืœืื›ื•ืชื™ืช ื—ื“ืฉ ืฉื”ืฉืชืžืฉ ื‘ื—ืคืฆื™ื ื›ืืœื” ื›ื“ื™ ืœื™ืฆื•ืจ ืžื—ื“ืฉ ืคืจื˜ื™ื ืฉื”ื™ื• ื—ืกืจื™ื ื‘ืขื‘ืจ ื‘ืชืžื•ื ื” ื”ืกื•ืคื™ืช. ื‘ืขื–ืจืช ื”ื“ื’ื ื”ื—ื“ืฉ, ื”ืจืฉืช ื”ืขืฆื‘ื™ืช ื”ื—ืœื” ืœื”ื’ื™ืข ืœื”ืฆืœื—ื” ืขืฆื•ืžื” ื•ืœื™ื™ืฆืจ ืื™ื›ื•ืช ืชืžื•ื ื” ื’ื‘ื•ื”ื” ืžืื•ื“. ืขื ื–ืืช, ื”ืฆื•ื•ืช ื”ื™ื” ืฆืจื™ืš ืœืขื‘ื•ื“ ืงืฉื” ื›ื“ื™ ืœื™ื™ืขืœ ืืช ื‘ื™ืฆื•ืขื™ ื”ื“ื’ื ืœืคื ื™ ืฉื”ื•ืกื™ืคื• ืื•ืชื• ืœืžืฉื—ืง. ืืœื’ื•ืจื™ืชื ืขื™ื‘ื•ื“ ื”ืชืžื•ื ื” ื”ืกื•ืคื™ ืื™ืคืฉืจ ืœื”ืฉื™ื’ ืขืœื™ื™ื” ื‘ืงืฆื‘ ื”ืคืจื™ื™ืžื™ื ืฉืœ ืขื“ 75% ื‘ืžืฆื‘ื™ื ื›ื‘ื“ื™ื.

ื‘ืื•ืคืŸ ื›ืœืœื™, DLSS ืขื•ื‘ื“ ืขืœ ื”ืขื™ืงืจื•ืŸ ื”ื‘ื: ื”ืžืฉื—ืง ืžื•ืฆื’ ื‘ืžืกืคืจ ืจื–ื•ืœื•ืฆื™ื•ืช, ื•ืœืื—ืจ ืžื›ืŸ, ื‘ื”ืชื‘ืกืก ืขืœ ื–ื•ื’ื•ืช ืชืžื•ื ื•ืช ื›ืืœื”, ื”ืจืฉืช ื”ืขืฆื‘ื™ืช ืžืื•ืžื ืช ืœื”ืคื•ืš ืชืžื•ื ื” ื‘ืจื–ื•ืœื•ืฆื™ื” ื ืžื•ื›ื” ืœืชืžื•ื ื” ื’ื‘ื•ื”ื” ื™ื•ืชืจ. ืขื‘ื•ืจ ื›ืœ ืžืฉื—ืง ื•ืœื›ืœ ืจื–ื•ืœื•ืฆื™ื”, ืืชื” ืฆืจื™ืš ืœืืžืŸ ืืช ื”ื“ื’ื ืฉืœืš ื‘ืžืฉืš ื–ืžืŸ ืจื‘, ื›ืš ืฉื‘ื“ืจืš ื›ืœืœ DLSS ื–ืžื™ืŸ ืจืง ื‘ืžืฆื‘ื™ื ื”ืงืฉื™ื ื‘ื™ื•ืชืจ (ืœื“ื•ื’ืžื”, ืขื ืืคืงื˜ื™ื ืฉืœ ืžืขืงื‘ ืื—ืจ ืงืจื ื™ื™ื), ื•ืžืกืคืง ื‘ื”ื ื‘ื™ืฆื•ืขื™ื ืžืงื•ื‘ืœื™ื.

NVIDIA ืฆื™ื™ื ื” ืฉืืคื™ืœื• ื”ื’ืจืกื” ื”ื—ื“ืฉื” ื•ื”ืžืฉื•ืคืจืช ืฉืœ DLSS ืขื“ื™ื™ืŸ ืžืฉืื™ืจื” ืžืงื•ื ืœืฉื™ืคื•ืจื™ื ื•ืื•ืคื˜ื™ืžื™ื–ืฆื™ื•ืช. ืœื“ื•ื’ืžื”, ื‘ืขืช ืฉื™ืžื•ืฉ ื‘-DLSS ื‘-720p ื‘-Control, ื”ืœื”ื‘ื•ืช ื ืจืื•ืช ื’ืจื•ืขื•ืช ื™ื•ืชืจ ื‘ืื•ืคืŸ ื ื™ื›ืจ ืžืืฉืจ ื‘-1080p. ื—ืคืฆื™ื ื“ื•ืžื™ื ื ืฆืคื™ื ื‘ื›ืžื” ืกื•ื’ื™ ืชื ื•ืขื” ื‘ืคืจื™ื™ื.

NVIDIA ื”ืชื”ื“ืจื” ื‘ืฉื™ื˜ื•ืช DLSS ื—ื“ืฉื•ืช ื‘ืชื—ื•ื ื‘ืงืจื” ื•ื˜ื›ื ื•ืœื•ื’ื™ื”

ืœื›ืŸ, ืžื•ืžื—ื™ื ื”ื•ืœื›ื™ื ืœื”ืžืฉื™ืš ื•ืœืฉืคืจ ืืช ืžื•ื“ืœ ืœืžื™ื“ืช ื”ืžื›ื•ื ื” ื›ื“ื™ ืœื”ืฉื™ื’ ืชื•ืฆืื•ืช ืžืจืฉื™ืžื•ืช ืขื•ื“ ื™ื•ืชืจ. ื•ื”ื ืืคื™ืœื• ื”ืจืื• ื’ืจืกื” ืžื•ืงื“ืžืช ืฉืœ ื“ื’ื ื”-DLSS ื”ืžื‘ื˜ื™ื— ื”ื‘ื ืฉืœื”ื ืชื•ืš ืฉื™ืžื•ืฉ ื‘ื“ื•ื’ืžื” ืฉืœ ืกืฆื ืช ืฉืจื™ืคื•ืช ื™ืขืจ ื‘-Unreal Engine 4. ื”ื“ื’ื ื”ื—ื“ืฉ ืžืืคืฉืจ ืœืš ืœืฉื—ื–ืจ ืคืจื˜ื™ื ืงื˜ื ื™ื ื›ืžื• ื’ื—ืœื™ื ื•ื ื™ืฆื•ืฆื•ืช, ืœืžืจื•ืช ืฉื”ื•ื ืขื“ื™ื™ืŸ ื“ื•ืจืฉ ืื•ืคื˜ื™ืžื™ื–ืฆื™ื” ืžื‘ื—ื™ื ืช ืขื™ื‘ื•ื“ ื”ืคืจื™ื™ืžื™ื ืžึฐื”ึดื™ืจื•ึผืช. ื›ืืฉืจ ื”ืขื‘ื•ื“ื” ื”ื–ื• ืชื•ืฉืœื, ื‘ืขืœื™ ื›ืจื˜ื™ืกื™ ืžืกืš ื”ืžื‘ื•ืกืกื™ื ืขืœ ืืจื›ื™ื˜ืงื˜ื•ืจืช Turing ื™ืงื‘ืœื• ื“ืจื™ื™ื‘ืจื™ื ื—ื“ืฉื™ื ืขื ืžืฆื‘ื™ DLSS ื˜ื•ื‘ื™ื ื•ื™ืขื™ืœื™ื ืืคื™ืœื• ื™ื•ืชืจ.



ืžืงื•ืจ: 3dnews.ru

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