Oculus VR ื”ืฆื™ื’ื” ื˜ืจื™ื™ืœืจ ืœืคืื–ืœ Shadow Point ืขื‘ื•ืจ ื”ืื•ื–ื ื™ื•ืช ืฉืœื”

Oculus VR, ื—ื˜ื™ื‘ื” ืฉืœ ืคื™ื™ืกื‘ื•ืง, ืžืชื›ื•ื ื ืช ืœื”ืฉื™ืง ืืช ื”ืื•ื–ื ื™ื•ืช ื”ืขืฆืžืื™ื•ืช ืฉืœื”, ื”-Quest, ืฉืžื˜ืจืชื” ืœืกืคืง ืื™ื›ื•ืช VR (ืžื™ื ื•ืก ื’ืจืคื™ืงื”) ื‘ืฉื•ื•ื” ืœืกืคื™ื ืช ื”ื“ื’ืœ Rift ืœืœื ืฆื•ืจืš ื‘ืžื—ืฉื‘ ื—ื™ืฆื•ื ื™. ืื—ื“ ื”ื‘ืœืขื“ื™ื™ื ืฉืœ ื”ืžื›ืฉื™ืจ ื™ื”ื™ื” ืžืฉื—ืง ืคืื–ืœ ื”ื”ืจืคืชืงืื•ืช Shadow Point, ืฉืคื•ืจืกื ืขืœ ื™ื“ื™ Oculus Studios ื•ืคื•ืชื— ืขืœ ื™ื“ื™ Coatsink Software.

ื–ื”ื• ืคืจื•ื™ืงื˜ ื ืจื˜ื™ื‘ื™ ื‘ืžืฆื™ืื•ืช ืžื“ื•ืžื”, ืฉื”ืคืขื•ืœื” ืฉืœื• ืžืชืจื—ืฉืช ื‘ื™ืŸ ืžืฆืคื” ื›ื•ื›ื‘ื™ื ื”ืžืžื•ืงื ื‘ื”ืจื™ื ืœื‘ื™ืŸ ืขื•ืœื ืคื ื˜ื–ื™ื” ื”ืžืฉืชื ื” ืชื“ื™ืจ. ื”ืฉื—ืงืŸ ื™ื—ืงื•ืจ ืืช ื”ืžืžืœื›ื”, ื™ืฉืœื•ื˜ ื‘ืฆืœืœื™ื ื•ื™ืคืชื•ืจ ื—ื™ื“ื•ืช ืกืชืžื™ื•ืช ื›ื“ื™ ืœื—ืฉื•ืฃ ืืช ื”ืชืขืœื•ืžื” ืฉืœ ืชืœืžื™ื“ืช ื‘ื™ืช ื”ืกืคืจ ืœื•ืจื ื” ืžืงื™ื™ื‘, ืฉื ืขืœืžื” ืžืžืฆืคื” ื”ืฆืœืœื™ื ืœืคื ื™ ืฉืชื™ื ืขืฉืจื” ืฉื ื™ื.

Oculus VR ื”ืฆื™ื’ื” ื˜ืจื™ื™ืœืจ ืœืคืื–ืœ Shadow Point ืขื‘ื•ืจ ื”ืื•ื–ื ื™ื•ืช ืฉืœื”

Oculus VR ื”ืฆื™ื’ื” ื˜ืจื™ื™ืœืจ ืœืคืื–ืœ Shadow Point ืขื‘ื•ืจ ื”ืื•ื–ื ื™ื•ืช ืฉืœื”

ื”ื“ืžื•ืช ื”ืจืืฉื™ืช ื”ื™ื ืืœื›ืก ื‘ื•ืจืงื˜. ื‘ื”ื“ืจื›ืช ื›ืชื‘ ื”ืขืช ืฉืœ ืื“ื’ืจ ืžื ืกืคื™ืœื“, ื‘ื“ื™ื‘ื•ื‘ื• ืฉืœ ื”ืฉื—ืงืŸ ื”ื‘ืจื™ื˜ื™ ืคื˜ืจื™ืง ืกื˜ื™ื•ืืจื˜, ื”ื•ื ื™ืกืข ื‘ืจื›ื‘ืœ ืœืคืกื’ื” ื ื˜ื•ืฉื”, ืฉื ื™ื’ืœื” ืคื•ืจื˜ืœ ืœืžืžืœื›ื” ืื—ืจืช. ื‘ืžื”ืœืš ื”ื”ืจืคืชืงื” ืชืฆื˜ืจื›ื• ืœืฉื—ืง ืขื ื”ื”ืฉืชืงืคื•ืช ืฉืœื›ื, ืœืœื›ืช ืขืœ ืงื™ืจื•ืช, ืœืชืคืขืœ ืืช ื›ื•ื— ื”ืžืฉื™ื›ื” ื•ืœื”ืฆื™ืฅ ื“ืจืš ื–ื›ื•ื›ื™ืช ืžื’ื“ืœืช ืงืกื•ืžื” ื›ื“ื™ ืœืคืชื•ื— ื’ื™ืฉื” ืœืžืฆื™ืื•ืช ืืœื˜ืจื ื˜ื™ื‘ื™ืช ื•ืœืคืชื•ืจ ื—ื™ื“ื•ืช.


Oculus VR ื”ืฆื™ื’ื” ื˜ืจื™ื™ืœืจ ืœืคืื–ืœ Shadow Point ืขื‘ื•ืจ ื”ืื•ื–ื ื™ื•ืช ืฉืœื”

Shadow Point ืžืฆื™ื’ื” ื—ื•ืคืฉ ืชื ื•ืขื” ืžืœื ื•ืชื•ืžื›ืช ื‘ืžืขืงื‘ ื™ื“ื™ื™ื (ืชื•ืื ืœ-Oculus Touch), ื•ืžืืคืฉืจืช ืœืš ืœื™ืฆื•ืจ ืื™ื ื˜ืจืืงืฆื™ื” ืขื ืื•ื‘ื™ื™ืงื˜ื™ื ื•ื™ืจื˜ื•ืืœื™ื™ื ื•ืœื—ืงื•ืจ ื‘ืื•ืคืŸ ืคืขื™ืœ ืืช ื”ืขื•ืœื. ื”ื•ื ืžื‘ื˜ื™ื— ืœืžืขืœื” ืž-80 ืคืื–ืœื™ื, ืกื™ืคื•ืจ ืžืจืชืง ื•ืขื•ืœื ืกื•ื—ืฃ ื•ืžืกื•ื’ื ืŸ ืœื”ืคืœื™ื. ืชืืจื™ืš ื”ื™ืฆื™ืื” ื”ืžื“ื•ื™ืง ืขื“ื™ื™ืŸ ืœื ื”ื•ื›ืจื–.

Oculus VR ื”ืฆื™ื’ื” ื˜ืจื™ื™ืœืจ ืœืคืื–ืœ Shadow Point ืขื‘ื•ืจ ื”ืื•ื–ื ื™ื•ืช ืฉืœื”




ืžืงื•ืจ: 3dnews.ru

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