ื”ื”ื’ื‘ืœื•ืช ืขืœ ืืกืคืงืช ืžืื™ืฆื™ ื‘ื™ื ื” ืžืœืื›ื•ืชื™ืช ืœืกื™ืŸ ื ื›ื ืกื• ืœืชื•ืงืฃ ืฉื‘ื•ืข ืžื•ืงื“ื ื™ื•ืชืจ

NVIDIA ื”ื•ื“ื™ืขื” ื›ื™ ืžื’ื‘ืœื•ืช ื™ืฆื•ื ื—ื“ืฉื•ืช ืขืœ ืืกืคืงืช ืžืื™ืฆื™ื ื’ืจืคื™ื™ื ืžื™ื•ื—ื“ื™ื ื‘ืขืœื™ ื‘ื™ืฆื•ืขื™ื ื’ื‘ื•ื”ื™ื ืฉื”ื•ืฆื’ื• ื ื’ื“ ืกื™ืŸ ื ื›ื ืกื• ืœืชื•ืงืฃ ื‘ื™ื•ื ืฉื ื™. ื”ืจื’ื•ืœื˜ื•ืจื™ื ื”ืชืขืงืฉื• ืขืœ ื›ืš, ืžื“ื•ื•ื—ืช ืจื•ื™ื˜ืจืก. ืžืงื•ืจ ืชืžื•ื ื”: NVIDIA
ืžืงื•ืจ: 3dnews.ru

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