ืคื™ืจื•ืง ืฉืœ ASUS GeForce RTX 3080 ROG STRIX ื”ืจืื” ืžืขืจื›ืช ืงื™ืจื•ืจ ืžืคืœืฆืชื™ืช ื•ืชืช-ืžืขืจื›ืช ื›ื•ื— ืขื ืงื™ืช

ืœื—ื•ื‘ื‘ ื”ื’ืจืžื ื™ ื”ืžืคื•ืจืกื ืจื•ืžืŸ "Der8auer" Hartung ื”ื™ื™ืชื” ื”ื–ื“ืžื ื•ืช ืœื‘ืงืจ ื‘ืžืฉืจื“ ASUS ื•ืœื”ื›ื™ืจ ืืช ืื—ื“ ืžื›ืจื˜ื™ืกื™ ื”ืžืกืš GeForce RTX 3080 ื”ืจืืฉื•ื ื™ื ืžืกื“ืจืช ROG STRIX. ืจื•ืžืŸ ืœื ื‘ื–ื‘ื– ื–ืžืŸ ื•ื”ื—ืœ ืžื™ื“ ืœืคืจืง ืืช ื”ืžื•ืฆืจ ื”ื—ื“ืฉ.

ืคื™ืจื•ืง ืฉืœ ASUS GeForce RTX 3080 ROG STRIX ื”ืจืื” ืžืขืจื›ืช ืงื™ืจื•ืจ ืžืคืœืฆืชื™ืช ื•ืชืช-ืžืขืจื›ืช ื›ื•ื— ืขื ืงื™ืช

ื”ืกืจื˜ื•ืŸ ืฉืคืจืกื Der8auer ืžืชื—ื™ืœ ืžื”ืจื’ืข ืฉื‘ื• ื”ื›ืจื˜ื™ืก ื›ื‘ืจ ื”ื™ื” ืžืคื•ืจืง ืœื—ืœื•ื˜ื™ืŸ.

ืคื™ืจื•ืง ืฉืœ ASUS GeForce RTX 3080 ROG STRIX ื”ืจืื” ืžืขืจื›ืช ืงื™ืจื•ืจ ืžืคืœืฆืชื™ืช ื•ืชืช-ืžืขืจื›ืช ื›ื•ื— ืขื ืงื™ืช

ื”ืžืชืœื”ื‘ ืœื ื”ืกื‘ื™ืจ ืื™ื–ื” ื“ื’ื ืฉืœ ื”-GeForce RTX 3080 ROG STRIX ื ืžืฆื ื‘ืžืกื’ืจืช - ืขื ืื•ื‘ืจืงืœื•ืงื™ื ื’ ืฉืœ ื”ื™ืฆืจืŸ, ื‘ืœืขื“ื™ื•, ืื• ื”ื’ืจืกื” ื”ืžืชืงื“ืžืช. ืื‘ืœ, ื›ืคื™ ืฉืžืฆื™ื™ืŸ VideoCardz, ื›ืœ ื”ื’ืจืกืื•ืช ืฉืœ ื›ืจื˜ื™ืกื™ GeForce RTX 3080 ROG STRIX ืžืฉืชืžืฉื•ืช ื‘ืื•ืชื• ืœื•ื— ืžืขื’ืœื™ื ื’ื“ื•ืœ ืžืื•ื“. ื™ื—ื“ ืขื ื–ืืช, ื’ืจืกืช STRIX OC ื”ื™ื ื›ื™ื•ื ื”ื™ืฆืจื ื™ืช ื‘ื™ื•ืชืจ ืžื‘ื™ืŸ ื›ืœ ื’ืจืกืื•ืช ื”-GeForce RTX 3080 ื‘ืฉื•ืง. ื”ืชื“ืจ ื”ืžื•ืฆื”ืจ ืฉืœ GA102-300 GPU ืฉืœื• ื”ื•ื 1935 ืžื’ื”-ื”ืจืฅ.

ืคื™ืจื•ืง ืฉืœ ASUS GeForce RTX 3080 ROG STRIX ื”ืจืื” ืžืขืจื›ืช ืงื™ืจื•ืจ ืžืคืœืฆืชื™ืช ื•ืชืช-ืžืขืจื›ืช ื›ื•ื— ืขื ืงื™ืช

ื‘ืกืจื˜ื•ืŸ ืฆื™ื™ืŸ ื”ื ืœื”ื‘ ืฉืžืขืจื›ืช ื”ืงื™ืจื•ืจ ืฉืœ ื”ืžื•ืฆืจ ื”ื—ื“ืฉ ื›ื‘ื“ื” ืžืื•ื“, ื›ื•ืœืœ ืฉื ื™ ืจื“ื™ืื˜ื•ืจื™ื ื’ื“ื•ืœื™ื ื•ืฉื‘ืขื” ืฆื™ื ื•ืจื•ืช ื—ื•ื ื”ืžื•ืจื›ื‘ื™ื ื‘ื‘ืกื™ืก ื ื—ื•ืฉืช. ืขื‘ื•ืจ ืืžื™ื ื•ืช, ื”ื›ืจื˜ื™ืก ืžืฆื•ื™ื“ ื‘ืฆืœื—ืช ืื—ื•ืจื™ืช ืขื‘ื” ืžืื•ื“, ื›ืžื• ื’ื ืžืกื’ืจืช ืงืฉื™ื—ื”. ื”ืœื•ื— ืขืฆืžื• ืžืฉืชืžืฉ ื‘ืชืช-ืžืขืจื›ืช ืžืชื— ืžืจืฉื™ืžื” ืฉืœ 22 ืคืื–ื™ื ืขื‘ื•ืจ ื”-GPU ื•ื”ื–ื™ื›ืจื•ืŸ, ื•ืžืฆื•ื™ื“ ื’ื ื‘ืžืขืจื›ืช BIOS ื›ืคื•ืœื”, ื”ืžืืคืฉืจืช ืœื‘ื—ื•ืจ ื‘ืžืฆื‘ ื‘ื™ืฆื•ืขื™ื ืฉืงื˜ ืื• ืžืงืกื™ืžืœื™. ื‘ื™ืŸ ืฉืืจ ื”ืชื›ื•ื ื•ืช, ื”ื ืœื”ื‘ ื”ื“ื’ื™ืฉ ืืช ื ื•ื›ื—ื•ืชื ืฉืœ ืžื’ืขื™ PCON1 ื•-PCON2 ืœื‘ืงืจืช ืžืชื— ื™ืฉื™ืจ, ื›ืžื• ื’ื ืฉื ื™ ืžื—ื‘ืจื™ื ืœื—ื™ื‘ื•ืจ ืžืื•ื•ืจืจื™ื ื ื•ืกืคื™ื. 


ืœื“ื‘ืจื™ ืžื ื”ืœ ื”ืžื•ืฆืจ ื”ื˜ื›ื ื™ ืฉืœ ASUS Juan Jose Guerrero, ืกื“ืจืช ื›ืจื˜ื™ืกื™ ื”ืžืกืš GeForce RTX 3080 ROG STRIX ืชืฆื ืœืžื›ื™ืจื” ื‘-28 ื‘ืกืคื˜ืžื‘ืจ, ื›ืœื•ืžืจ ืžืชื—ื™ืœืช ื”ืฉื‘ื•ืข ื”ื‘ื.

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ืžืงื•ืจ: 3dnews.ru

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