ืฉืžื•ืขื•ืช ืฉืœ NVIDIA ืืžืคืจ: ื™ื•ืชืจ ื›ื•ื— ืžืขืงื‘ ืื—ืจ Ray, ืฉืขื•ื ื™ื ื’ื‘ื•ื”ื™ื ื™ื•ืชืจ ื•ื™ื•ืชืจ ื–ื™ื›ืจื•ืŸ

ืขืœ ืคื™ ื”ืฉืžื•ืขื•ืช, ื”ื“ื•ืจ ื”ื‘ื ืฉืœ NVIDIA GPUs ื™ื™ืงืจื Ampere, ื•ื”ื™ื•ื WCCFTech ืฉื™ืชืฃ ื—ืœืง ื’ื“ื•ืœ ืฉืœ ืžื™ื“ืข ืœื ืจืฉืžื™ ืœื’ื‘ื™ ื”ืฉื‘ื‘ื™ื ื•ื›ืจื˜ื™ืกื™ ื”ืžืกืš ื”ืœืœื• ื”ืžื‘ื•ืกืกื™ื ืขืœื™ื”ื. ืขืœ ืคื™ ื”ื“ื™ื•ื•ื—ื™ื, NVIDIA ืฉื™ืชืคื” ืืช ื”ืžื™ื“ืข ื”ื‘ื ืขื ืฉื•ืชืคื™ื”, ื›ืš ืฉื”ื•ื ืืžื•ืจ ืœื”ื™ื•ืช ืืžื™ืŸ ืœืžื“ื™.

ืฉืžื•ืขื•ืช ืฉืœ NVIDIA ืืžืคืจ: ื™ื•ืชืจ ื›ื•ื— ืžืขืงื‘ ืื—ืจ Ray, ืฉืขื•ื ื™ื ื’ื‘ื•ื”ื™ื ื™ื•ืชืจ ื•ื™ื•ืชืจ ื–ื™ื›ืจื•ืŸ

ื”ื“ื‘ืจ ื”ืจืืฉื•ืŸ ืฉ-NVIDIA ืžืชื›ื ื ืช ืœื”ืชืžืงื“ ื‘ื• ืขื GPUs ืฉืœ ืืžืคืจ ื”ื•ื ืžืขืงื‘ ืื—ืจ ืงืจื ื™ื™ื. ื”ื—ื‘ืจื” ืžื‘ื˜ื™ื—ื” ืฉื›ืจื˜ื™ืกื™ ืžืกืš ืžืกื“ืจืช GeForce RTX 30 ื™ืกืคืงื• ืฉื™ืคื•ืจื™ื ืžืฉืžืขื•ืชื™ื™ื ื‘ื‘ื™ืฆื•ืขื™ ืžืขืงื‘ ืื—ืจ ืงืจื ื™ื™ื ื‘ื”ืฉื•ื•ืื” ืœืคืชืจื•ื ื•ืช ื”ื ื•ื›ื—ื™ื™ื ืžืกื“ืจืช GeForce RTX 20. ืœื™ื‘ื•ืช ื”-RT ื”ืื—ืจืื™ื•ืช ืœืžืขืงื‘ ื‘ืืจื›ื™ื˜ืงื˜ื•ืจืช ืืžืคืจ ื™ื”ื™ื• ืคืจื•ื“ื•ืงื˜ื™ื‘ื™ื•ืช ื™ื•ืชืจ ื•ื—ืกื›ื•ื ื™ื•ืช ื™ื•ืชืจ ื‘ืื ืจื’ื™ื”, ื•ืคืฉื•ื˜ ื™ื”ื™ื• ื™ื•ืชืจ ืžื”ืŸ ื‘ื”ืฉื•ื•ืื” ืœื˜ื™ื•ืจื™ื ื’.

ื’ื ื‘ืืจื›ื™ื˜ืงื˜ื•ืจืช ืืžืคืจ, NVIDIA ืจื•ืฆื” ืœืฉืคืจ ืืช ื‘ื™ืฆื•ืขื™ ื”ืจืกื˜ืจื™ื–ืฆื™ื”. NVIDIA ื›ื‘ืจ ืžื–ืžืŸ ืžืงื“ื™ืฉื” ืชืฉื•ืžืช ืœื‘ ืžื•ื’ื‘ืจืช ืœืชื—ื•ื ื–ื”, ื•ื‘ื’ืœืœ ื–ื” ื”-GPUs ืฉืœื” ืžืงื“ื™ืžื™ื ืœืขืชื™ื ืงืจื•ื‘ื•ืช ืืช ืคืชืจื•ื ื•ืช AMD ื‘ืขืช ืขื™ื‘ื•ื“ ื’ื™ืื•ืžื˜ืจื™ื” ืžื•ืจื›ื‘ืช. ื‘ืชื—ื™ืœื”, ื”ื“ื’ืฉ ืขืœ ื‘ื™ืฆื•ืขื™ ืจืกื˜ืจ ื”ื•ืฉื ืขืœ ืžืื™ืฆื™ Quadro ืžืงืฆื•ืขื™ื™ื, ืืš ื›ืขืช ื›ืจื˜ื™ืกื™ GeForce ืœืฆืจื›ื ื™ื ื™ื›ื•ืœื™ื ืœืงื‘ืœ ืฉื™ืคื•ืจื™ื ืžืฉืžืขื•ืชื™ื™ื ื‘ืชื—ื•ื ื–ื”.

ืฉืžื•ืขื•ืช ืฉืœ NVIDIA ืืžืคืจ: ื™ื•ืชืจ ื›ื•ื— ืžืขืงื‘ ืื—ืจ Ray, ืฉืขื•ื ื™ื ื’ื‘ื•ื”ื™ื ื™ื•ืชืจ ื•ื™ื•ืชืจ ื–ื™ื›ืจื•ืŸ

ื™ืฆื•ื™ืŸ ื›ื™ ื”ืžื•ืจื›ื‘ื•ืช ืฉืœ ืขื•ืœืžื•ืช ื”ืžืฉื—ืง ื”ื•ืœื›ืช ื•ื’ื“ืœื” ื•ื‘ื™ืฆื•ืขื™ ืจืกื˜ืจ ืžื•ื’ื‘ืจื™ื ื™ืืคืฉืจื• ืœื“ื•ืจ ื”ื‘ื ืฉืœ NVIDIA GPU ืœืขื‘ื•ื“ ืื™ืชื ื‘ืฆื•ืจื” ื™ืขื™ืœื” ื™ื•ืชืจ. ื‘ืกืš ื”ื›ืœ, ื’ื ื”ืจืกื˜ืจื™ื–ืฆื™ื” ื•ื’ื ืื™ืชื•ืจ ื”ืงืจื ื™ื™ื ื™ื”ื™ื• ื”ื—ืฉื•ื‘ื™ื ื‘ื™ื•ืชืจ ื‘ืžืฉื—ืงื™ื ืœืื—ืจ ื™ืฆื™ืืชืŸ ืฉืœ ืงื•ื ืกื•ืœื•ืช ืžื”ื“ื•ืจ ื”ื—ื“ืฉ, ื›ืš ืฉ-NVIDIA ื›ื ืจืื” ืฆื•ืขื“ืช ื‘ื›ื™ื•ื•ืŸ ื”ื ื›ื•ืŸ.

ื”ืžืงื•ืจ ืžืกืคืง ื’ื ืžื™ื“ืข ืขืœ ื”ืžืืคื™ื™ื ื™ื ืฉืœ ื›ืจื˜ื™ืกื™ ืžืกืš ืขืชื™ื“ื™ื™ื, ืื ื›ื™ ืจืง ื‘ืžื•ื ื—ื™ื ื›ืœืœื™ื™ื, ืœืœื ืžืกืคืจื™ื ืกืคืฆื™ืคื™ื™ื. ืจืืฉื™ืช, ืžื“ื•ื•ื— ืฉืœืžื—ืฉื‘ื™ GPU ืฉืœ ืืžืคืจ ื™ื”ื™ื” ืžืื’ืจ ืžืกื’ืจืช ื’ื“ื•ืœ ื™ื•ืชืจ ื‘ื”ืฉื•ื•ืื” ืœ-Turing. ื›ืœื•ืžืจ, ื›ืžื•ืช ื–ื™ื›ืจื•ืŸ ื”ื•ื•ื™ื“ืื• ืชื’ื“ืœ.

ืฉื ื™ืช, ื”ืžืขื‘ืจ ืœื˜ื›ื ื•ืœื•ื’ื™ื™ืช ื”ืชื”ืœื™ืš ืฉืœ 7 ื ื ื•ืžื˜ืจ (7 ื ื ื•ืžื˜ืจ EUV) ื™ื’ื“ื™ืœ ืืช ืชื“ื™ืจื•ืช ื”ืฉื‘ื‘ื™ื ื‘ื›-100-200 ืžื’ื”-ื”ืจืฅ. ื›ืžื• ื›ืŸ, ื‘ืฉืœ ื”ืžืขื‘ืจ ืœื˜ื›ื ื•ืœื•ื’ื™ื™ืช ืชื”ืœื™ืš ื“ืงื” ื™ื•ืชืจ, ืžืขื‘ื“ื™ ืืžืคืจ ื™ืคืขืœื• ื‘ืžืชื— ื ืžื•ืš ื™ื•ืชืจ, ื›ื›ืœ ื”ื ืจืื” ืžืชื—ืช ืœ-1 V. ื–ื” ืขืฉื•ื™ ืœื”ืคื—ื™ืช ืืช ืคื•ื˜ื ืฆื™ืืœ ื”ืื•ื‘ืจืงืœื•ืงื™ื ื’ ืฉืœ ื”ืฉื‘ื‘ื™ื. ืื‘ืœ ื‘ืžืงื‘ื™ืœ, ื–ื” ื™ื’ื“ื™ืœ ืืช ื™ืขื™ืœื•ืช ื”ืื ืจื’ื™ื” ืฉืœ ื›ืจื˜ื™ืกื™ ืžืกืš ื—ื“ืฉื™ื.

ืฉืžื•ืขื•ืช ืฉืœ NVIDIA ืืžืคืจ: ื™ื•ืชืจ ื›ื•ื— ืžืขืงื‘ ืื—ืจ Ray, ืฉืขื•ื ื™ื ื’ื‘ื•ื”ื™ื ื™ื•ืชืจ ื•ื™ื•ืชืจ ื–ื™ื›ืจื•ืŸ

ื•ืœื‘ืกื•ืฃ, ืžื“ื•ื•ื—ื™ื ืฉื”ืขืœื•ืช ืฉืœ ื›ืจื˜ื™ืกื™ ืžืกืš NVIDIA ื”ืžื‘ื•ืกืกื™ื ืขืœ GPUs ืฉืœ ืืžืคืจ ืชื”ื™ื” ื‘ืขืจืš ื–ื”ื” ืœื›ืจื˜ื™ืกื™ ืžืกืš ื”ืžื‘ื•ืกืกื™ื ืขืœ ืฉื‘ื‘ื™ Turing. ื™ื™ืชื›ืŸ ืฉืคืชืจื•ื ื•ืช ื™ืฉื ื™ื ื™ื•ืชืจ, ื›ืžื• GeForce RTX 3080 ื•-RTX 3080 Ti, ืขืฉื•ื™ื™ื ืœืขืœื•ืช ืคื—ื•ืช ืžืงื•ื“ืžื™ื”ื. ืขื ื–ืืช, ื—ืฉื•ื‘ ืœืฆื™ื™ืŸ ืฉืžื•ืงื“ื ืžื“ื™ ืœื“ื‘ืจ ืขืœ ื”ืขืœื•ืช, ื›ื™ ื’ื•ืจืžื™ื ืจื‘ื™ื ื™ื›ื•ืœื™ื ืœื”ืฉืคื™ืข ืขืœื™ื”. ื›ืจื˜ื™ืกื™ ืžืกืš ืžื“ื•ืจ ืืžืคืจ ืืžื•ืจื™ื ืœืฆืืช ื‘ืฉื ื” ื”ื‘ืื”.



ืžืงื•ืจ: 3dnews.ru

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