ืžื–ืœื’ VKD3D ื ื•ืฆืจ ื›ื“ื™ ืœืฉืคืจ ืืช ืชืžื™ื›ืช Direct3D 12 ื‘-Proton

ื‘ืžืกื’ืจืช ื”ืคืจื•ื™ืงื˜ VKD3D-ืคืจื•ื˜ื•ืŸ ื ื•ืฆืจ ืžื–ืœื’ ืžื‘ืกื™ืก ื”ืงื•ื“ vkd3d. Valve ืžืชื›ื ื ืช ืœื”ืฉืชืžืฉ ื‘ืžื–ืœื’ ื–ื” ื‘ื—ื‘ื™ืœื” ืžื‘ื•ืกืกืช ื™ื™ืŸ ืœืฆื•ืจืš ื”ืฉืงืช ืžืฉื—ืงื™ Proton Windows. ืชืžื™ื›ืช DirectX 9/10/11 ื‘-Proton ืžื‘ื•ืกืกืช ืขืœ ื—ื‘ื™ืœื” DXVK, ื•ื”ื˜ืžืขืช DirectX 12 ื”ืชื‘ืกืกื” ืขื“ ื›ื” ืขืœ ืกืคืจื™ื™ืช vkd3d (ืœืื—ืจ ืฉืœ ืžื•ื•ืช ืžื—ื‘ืจ vkd3d ืคื™ืชื•ื— ืฉืœ ื”ืจื›ื™ื‘ ืฉืฆื•ื™ืŸ ื ืžืฉืš ืฆื•ื•ืช ืงื”ื™ืœืช CodeWeavers ื•-Wine). ื‘ืคื™ืชื•ื— VKD3D-Proton ืžึฐืขื•ึผืจึธื‘ ื”ื ืก-ื›ืจื™ืกื˜ื™ืืŸ ืืจื ืฆืŸ (ื”ื ืก-ื›ืจื™ืกื˜ื™ืืŸ ืืจื ืฆืŸ, ืžื—ื‘ืจ ืขืจื›ืช ื”ื›ืœื™ื SPIRV-Cross ื•ืžืคืชื— ื›ืžื” ื”ืจื—ื‘ื•ืช ืœ-Vulkan API), Philippe Rebol (ืคื™ืœื™ืค ืจื‘ื•ื”ืœ, ืžืืช DXVK) ื•ื’'ื•ืฉื•ืข ืืฉื˜ื•ืŸ (ื’'ื•ืฉื•ืข ืืฉื˜ื•ืŸ, ืžื—ื‘ืจ D9VK),
ืขื•ื‘ื“ ืœื—ื‘ืจืช Valve.

VKD3D-Proton ืžืชื›ื ื ืช ืœืชืžื•ืš ื‘ืฉื™ื ื•ื™ื™ื, ืื•ืคื˜ื™ืžื™ื–ืฆื™ื•ืช ื•ืฉื™ืคื•ืจื™ื ืกืคืฆื™ืคื™ื™ื ืœืคืจื•ื˜ื•ืŸ ืœื‘ื™ืฆื•ืขื™ื ื˜ื•ื‘ื™ื ื™ื•ืชืจ ืฉืœ ืžืฉื—ืงื™ Windows ื”ืžื‘ื•ืกืกื™ื ืขืœ Direct3D 12, ืฉืขื“ื™ื™ืŸ ืœื ื”ืชืงื‘ืœื• ืœื—ืœืง ื”ืขื™ืงืจื™ ืฉืœ vkd3d. ื‘ื™ืŸ ื”ื”ื‘ื“ืœื™ื, ื™ืฉ ื’ื ื”ืชืžืงื“ื•ืช ื‘ืฉื™ืžื•ืฉ ื‘ื”ืจื—ื‘ื•ืช ืžื•ื“ืจื ื™ื•ืช ืฉืœ Vulkan ื•ื‘ื™ื›ื•ืœื•ืช ืฉืœ ืžื”ื“ื•ืจื•ืช ื’ืจืคื™ืงื” ื˜ืจื™ื•ืช ืฉืœ ืžื ื”ืœื™ ื”ืชืงื ื™ื ื›ื“ื™ ืœื”ืฉื™ื’ ืชืื™ืžื•ืช ืžืœืื” ืœ-Direct3D 12. VKD3D-Proton ืื™ื ื• ืžื›ื•ื•ืŸ ืœืฉืžื™ืจื” ืขืœ ืชืื™ืžื•ืช ืœืื—ื•ืจ ืขื ื”-API ื”ืžืงื•ืจื™ ืฉืœ vkd3d ื•ืื™ื ื• ืœื ืœื›ืœื•ืœ ืืช ื”ืคืกืงืช ื”ืชืžื™ื›ื” ืขื‘ื•ืจ GPUs ื•ืžื ื”ืœื™ ื”ืชืงื ื™ื ื’ืจืคื™ื™ื ื™ืฉื ื™ื ื™ื•ืชืจ.

ืžืงื•ืจ: OpenNet.ru

ื”ื•ืกืคืช ืชื’ื•ื‘ื”