ื•ื™ื“ืื•: Epic Games ืžืชื’ืื” ื‘ืชื›ื•ื ื•ืช Unreal Engine ื•ื‘ืžืฉื—ืงื™ื ืขืœ ื”ืžื ื•ืข

ื‘ืžืฆื’ืช State of Unreal ื‘-GDC 2019, Epic Games ื”ืฆื™ื’ ื›ืžื” ืกืจื˜ื™ื ืงืฆืจื™ื ืžืจืฉื™ืžื™ื ืฉื‘ื•ืฆืขื• ื‘ื–ืžืŸ ืืžืช. ื–ื”ื• ื”ื˜ืจื•ืœ ื”ืงืกื•ื ืขื ืฉื™ืžื•ืฉ ืคืขื™ืœ ื‘ืžืขืงื‘ ืื—ืจ ืงืจื ื™ื™ื, ื•ื”ืœื™ื“ื” ืžื—ื“ืฉ ื”ืคื•ื˜ื•ืจื™ืืœื™ืกื˜ื™ืช ื‘ืืžืฆืขื•ืช ืคื•ื˜ื•ื’ืจืžื˜ืจื™ื”, ื•ื”ื“ื’ืžื” ื˜ื›ื ื•ืœื•ื’ื™ืช ืขื ื”ื“ื’ืžื” ืฉืœ ืžื ื•ืข ื”ืคื™ืกื™ืงื” ื•ื”ื”ืจืก ื”ื—ื“ืฉ ืฉืœ ื”ื›ืื•ืก.

ื•ื™ื“ืื•: Epic Games ืžืชื’ืื” ื‘ืชื›ื•ื ื•ืช Unreal Engine ื•ื‘ืžืฉื—ืงื™ื ืขืœ ื”ืžื ื•ืข

ื‘ื ื•ืกืฃ, ื”ื—ื‘ืจื” ื”ืฆื™ื’ื” ื’ื ืกืจื˜ื•ื ื™ื ื›ืœืœื™ื™ื ื”ืžื•ืงื“ืฉื™ื ืœืžื ื•ืข ืฉืœื”. ื”ืจืืฉื•ืŸ ืžืชืžืงื“ ื‘ืžื’ื•ื•ืŸ ื”ืจื—ื‘ ืฉืœ ื”ื™ื›ื•ืœื•ืช ืฉืœ ื›ืœื™ ืคื™ืชื•ื— ื–ื”. ื–ื” ื›ื•ืœืœ ื”ื“ืžื™ื” ืืžื™ื ื” ืฉืœ ื“ืžื•ื™ื•ืช (ื›ื•ืœืœ ืฉื™ืขืจ, ืขื•ืจ, ืขื™ื ื™ื™ื ื•ื‘ื’ื“ื™ื); ื•ื”ื“ืžื™ื” ื”ืžื‘ื•ืกืกืช ืขืœ ืชื›ื•ื ื•ืช ืคื™ื–ื™ืงืœื™ื•ืช ืฉืœ ื—ื•ืžืจื™ื; ื™ืฆื™ืจืช ืืคืงื˜ื™ ื–ื•ื”ืจ ืžื•ืจื›ื‘ื™ื ื•ืกื‘ื™ืจื™ื ืžื‘ื—ื™ื ื” ืคื™ื–ื™ืช (ืคืจื™ื—ื”); ื•ืžืขืงื‘ ืื—ืจ ืงืจื ื™ื™ื ื‘ื–ืžืŸ ืืžืช; ื•ืืคืงื˜ ืื•ืคื˜ื™ ืจื™ืืœื™ืกื˜ื™ ืฉืœ ืขื•ืžืง ืฉื“ื” ืจื“ื•ื“; ื•ืžืขืจื›ื•ืช ื—ืœืงื™ืงื™ ื ื™ืื’ืจื” ื”ื ื™ืชื ื•ืช ืœื”ืชืืžื” ืžืœืื”; ื•ืขืจืคืœ ื ืคื—ื™; ื•ื”ื™ื›ื•ืœืช ืœืขื‘ื“ ืชืžื•ื ื•ืช ื‘ืžืกืคืจ ืชืฆื•ื’ื•ืช; ื•ืžืขืจื›ืช LOD ืžืชืงื“ืžืช ืžื‘ื•ืกืกืช ืžืจื—ืง ื”ื™ืจืจื›ื™ืช ืœื™ืฆื™ืจืช ืฉื˜ื—ื™ื ืคืชื•ื—ื™ื ื’ื“ื•ืœื™ื; ื•ืชืžื™ื›ื” ื‘ืชื“ื™ืจื•ืช ื™ืฆื™ื‘ื” ื–ืžื ื™ืช ืฉืœ ืžืกืš ืžืœื ื•ืจื–ื•ืœื•ืฆื™ื™ืช ืชืžื•ื ื” ื“ื™ื ืžื™ืช; ื•ืคื•ืกื˜ ืคืจื•ื“ืงืฉืŸ ืงื•ืœื ื•ืขื™; ื•ืžืขืจื›ืช ืกืงืจื™ืคื˜ื™ื ืžืชืงื“ืžืช; ื•ื”ื™ื›ื•ืœืช ืœื”ืฉืชืžืฉ ื‘ืืคืงื˜ื™ื ืชืœืช ืžื™ืžื“ื™ื™ื ื‘ืจืฉืช ืฉื™ื“ื•ืจื™ ื”ื˜ืœื•ื•ื™ื–ื™ื”; ื•ืชืคืขื•ืœ ื ื•ื— ืฉืœ ืžืฉืชืžืฉื™ื ืจื‘ื™ื ื‘ื• ื–ืžื ื™ืช; ื•ืื ื™ืžืฆื™ื” ืžื‘ื•ืกืกืช ืคื™ื–ื™ืงื”, ื•ืขื•ื“ ื”ืจื‘ื”, ื”ืจื‘ื” ื™ื•ืชืจ.

Epic Games ื”ืงื“ื™ืฉื” ืกืจื˜ื•ืŸ ื ื•ืกืฃ ืœืžื’ื•ื•ืŸ ื”ืจื—ื‘ ืฉืœ ืžืฉื—ืงื™ื ืฉืคื•ืชื—ื• ืขืœ ื™ื“ื™ ืื•ืœืคื ื™ ืฆื“ ืฉืœื™ืฉื™ ื‘ืืžืฆืขื•ืช Unreal Engine. ื”ื—ื‘ืจื” ื”ื“ื’ื™ืฉื” ื‘ืžื™ื•ื—ื“ ื›ื™ ื”ืกืจื˜ื•ืŸ ื›ืœืœ ืจืง ื—ืœืง ืงื˜ืŸ ืžื”ืคืจื•ื™ืงื˜ื™ื ืฉื ื•ืฆืจื• ื‘ืจื—ื‘ื™ ื”ืขื•ืœื ื”ืŸ ืขืœ ื™ื“ื™ ืื•ืœืคื ื™ ืขื ืง ืขื ืชืงืฆื™ื‘ื™ื ื’ื“ื•ืœื™ื ื•ื”ืŸ ืžืคืชื—ื™ื ืขืฆืžืื™ื™ื ืงื˜ื ื™ื, ื‘ืžื’ื•ื•ืŸ ื–'ืื ืจื™ื, ืกื’ื ื•ื ื•ืช ื•ืขื‘ื•ืจ ืžืกืคืจ ืคืœื˜ืคื•ืจืžื•ืช.




ืžืงื•ืจ: 3dnews.ru

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