ื•ื™ื“ืื•: Action RPG Dragonhound ื™ืงื‘ืœ ืชืžื™ื›ื” ื‘ืžืขืงื‘ ืื—ืจ ืงืจื ื™ื™ื

Dragonhound ื”ื•ื ืžืฉื—ืง ืชืคืงื™ื“ื™ื ืžืจื•ื‘ื” ืžืฉืชืชืคื™ื ืฉืคื•ืชื— ืขืœ ื™ื“ื™ ื”ื—ื‘ืจื” ื”ืงื•ืจื™ืื ื™ืช Nexon ื•ืื•ืœืคืŸ DevCAT. ื‘ืžื”ืœืš ื•ืขื™ื“ืช ืžืคืชื—ื™ ื”ืžืฉื—ืงื™ื, Nexon ื”ื•ื“ื™ืขื” ืฉื”ืคืขื•ืœื” MMORPG ืฉืœื” ืชืงื‘ืœ ืชืžื™ื›ื” ืžืœืื” ืขื‘ื•ืจ ืžืขืงื‘ ืงืจื ื™ ื‘ื–ืžืŸ ืืžืช ืฉืœ NVIDIA RTX, ื•ืืฃ ื”ืฆื™ื’ื” ืกืจื˜ื•ืŸ ืžืงื‘ื™ืœ:

ืื ืœืฉืคื•ื˜ ืœืคื™ ืกืจื˜ื•ืŸ ื–ื”, ื”ื“ื’ืฉ ื”ื•ื ืขืœ ื”ืฉืชืงืคื•ื™ื•ืช ืจื™ืืœื™ืกื˜ื™ื•ืช ื‘ืืžืฆืขื•ืช ืžืขืงื‘ ืื—ืจ ืงืจื ื™ื™ื (ืขื ื–ืืช, ืžืฆื•ื™ื ื™ื ื’ื ืฆืœืœื™ื). ื™ื—ื“ ืขื ื–ืืช, ื ืจืื” ืฉื”ืžืคืชื—ื™ื ื ืกื—ืคื• ืžื“ื™ ื‘ื”ืฉืชืงืคื•ื™ื•ืช ื”ืœืœื•, ื›ืš ืฉื‘ืžืงื•ื ืจื™ืืœื™ื–ื, ื”ืชืžื•ื ื” ื™ื•ืฆืจืช ืœืคืขืžื™ื ืจื•ืฉื ื“ื™ ืžื•ื–ืจ. ืขื ื–ืืช, ืื•ืœื™ ื–ื” ื ืขืฉื” ื›ื“ื™ ืœื”ื“ื’ื™ื ืืช ื”ืืคืฉืจื•ื™ื•ืช.

ื•ื™ื“ืื•: Action RPG Dragonhound ื™ืงื‘ืœ ืชืžื™ื›ื” ื‘ืžืขืงื‘ ืื—ืจ ืงืจื ื™ื™ื

ื”ืžืฉื—ืง, ืฉืžื–ื›ื™ืจ ืืช Monster Hunter: World, ื ื•ืฆืจ ื‘ืžืฉืš ื›ืฉืœื•ืฉ ืฉื ื™ื ื‘ืืžืฆืขื•ืช Unreal Engine 4 (ื”ืžื ื•ืข ื”ืงื ื™ื™ื ื™ ืฉืœ Silvervine ืื—ืจืื™ ืขืœ ื”ืื ื™ืžืฆื™ื”). ื›ืฉื”ืžืฉื—ืง ื™ืฉื•ื—ืจืจ, ื”ื•ื ื™ืืคืฉืจ ืœืฉื—ืงื ื™ื ืœืงื—ืช ืขืœ ืขืฆืžื ืืช ื”ืชืคืงื™ื“ ืฉืœ ืฆื™ื™ื“ ื“ืจืงื•ื ื™ื ื•ืžืคืœืฆื•ืช ื‘ืขื•ืœื ืขืฆื•ื.


ื•ื™ื“ืื•: Action RPG Dragonhound ื™ืงื‘ืœ ืชืžื™ื›ื” ื‘ืžืขืงื‘ ืื—ืจ ืงืจื ื™ื™ื

ื”ื”ื“ื’ืžื” ื”ืžื•ืฆื’ืช ื ื•ืฆืจื” ืขืœ ื’ืจืกื” ืจืืฉื•ื ื™ืช ืฉืœ Unreal Engine 4.22, ืฉื”ื•ืกื™ืคื” ืชืžื™ื›ื” ื‘-DirectX Raytracing (Epic Games ืžื‘ื˜ื™ื—ื” ืœืฉื—ืจืจ ืืช ื”-build ื”ืกื•ืคื™ ื‘ื™ืžื™ื ื”ืงืจื•ื‘ื™ื).

ื•ื™ื“ืื•: Action RPG Dragonhound ื™ืงื‘ืœ ืชืžื™ื›ื” ื‘ืžืขืงื‘ ืื—ืจ ืงืจื ื™ื™ื




ืžืงื•ืจ: 3dnews.ru

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