ืฉื—ืจื•ืจ ืฉืœ ื™ื™ืฉื•ืžื™ DXVK 1.6, Direct3D 9/10/11 ืขืœ ื’ื‘ื™ ื”-Vulkan API

ื ื•ืฆืจ ืฉื—ืจื•ืจ ื‘ื™ืŸ ื”ืฉื›ื‘ื•ืช DXVK 1.6, ื”ืžืกืคืงืช ื™ื™ืฉื•ื DXGI (DirectX Graphics Infrastructure), Direct3D 9, 10 ื•-11 ืฉืคื•ืขืœ ื‘ืืžืฆืขื•ืช ืชืจื’ื•ื ืฉื™ื—ื•ืช ืœ-Vulkan API. ื›ื“ื™ ืœื”ืฉืชืžืฉ ื‘-DXVK ื ื“ืจืฉ ืชืžื™ื›ื” ื‘ื ื”ื’ื™ื Vulcan API 1.1ื›ื’ื•ืŸ AMD RADV 18.3, NVIDIA 415.22, Intel ANV 19.0 ื• AMDVLK.
ื ื™ืชืŸ ืœื”ืฉืชืžืฉ ื‘-DXVK ืœื”ืคืขืœืช ื™ื™ืฉื•ืžื™ ืชืœืช ืžื™ืžื“ ื•ืžืฉื—ืงื™ื ืขืœ ืœื™ื ื•ืงืก ื‘ืืžืฆืขื•ืช Wine, ื”ืžืฉืžืฉืช ื›ื—ืœื•ืคื” ืขื ื‘ื™ืฆื•ืขื™ื ื’ื‘ื•ื”ื™ื ื™ื•ืชืจ ืœืžื™ืžื•ืฉ Direct3D 3 ื”ืžื•ื‘ื ื” ืฉืœ Wine ื”ืคื•ืขืœ ืขืœ ื’ื‘ื™ OpenGL.

ืฉื™ื ื•ื™ื™ื ืขื™ืงืจื™ื™ื:

  • ื”ืชืงื ืช ื‘ืจื™ืจืช ื”ืžื—ื“ืœ ืฉืœ ืกืคืจื™ื•ืช ื”ืชืžื™ื›ื” ืฉืœ Direct3D 10 d3d10.dll ื•-d3d10_1.dll ื”ื•ืคืกืงื”, ืžื›ื™ื•ื•ืŸ ืฉืชืžื™ื›ื” ื‘-D3D10 ื‘-DXVK ื“ื•ืจืฉืช d3d10core.dll ื•-d3d11.dll (ื ื“ืจืฉืช ื’ื dxgi.dll ื‘-Windows). ื”ืฉื™ื ื•ื™ ืžืืคืฉืจ ืœืš ืœื”ืฉืชืžืฉ ื‘ืžืกื’ืจืช D3D10 ืฉืคื•ืชื—ื” ื‘-Wine ืœืืคืงื˜ื™ื, ื”ืžืฉืžืฉืช ื‘ื—ืœืง ืžื”ืžืฉื—ืงื™ื;
  • ื‘ื™ืฆืข ืื•ืคื˜ื™ืžื™ื–ืฆื™ื•ืช ืงืœื•ืช ืฉืœ ื‘ื™ืฆื•ืขื™ื ืœืžื™ืžื•ืฉ Direct3D 9;
  • ืชื•ืงื ื” ื‘ืขื™ื” ืฉื’ืจืžื” ืœืงืจื™ืกื” ื‘ืขืช ื ื™ืกื™ื•ืŸ ืœืœื›ื•ื“ ืฆื™ืœื•ืžื™ ืžืฆื‘ ืฉืœ ืืคื™ื˜ืจืืก;
  • ืชื•ืงืŸ ืงืจื™ืกื” ื‘ื—ืœืง ืžืžืฉื—ืงื™ ืžืงื•ืจ 2 ื‘ืืžืฆืขื•ืช ืขื™ื‘ื•ื“ ืžืงื•ืจื™ D3D9;
  • ื‘ื™ื˜ื•ืœ ืžืขื‘ืจ ืžื™ื•ืชืจ ืฉืœ ืžืฆื‘ื™ ืžืกืš;
  • ืชื™ืงืŸ ื‘ืื’ ืฉื”ื•ื‘ื™ืœ ืœื”ืฆื’ืช ืžืกื’ืจืช ื™ืจื•ืงื” ื‘ืขืช ื”ืฆื’ืช ืกืจื˜ื•ื ื™ื ื‘ืžืฉื—ืงื™ื ืžืกื•ื™ืžื™ื;
  • ืคืชืจื• ื‘ืขื™ื•ืช ื‘-A Hat in Time, Dead Space, DoDonPachi Resurrection, Dragon's Dogma, Star Wars: Republic Commando ื•-Yomawari: Midnight Shadows.

ืžืงื•ืจ: OpenNet.ru

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