ืฉื—ืจื•ืจ ืฉืœ ื™ื™ืฉื•ืžื™ DXVK 2.0, Direct3D 9/10/11 ืขืœ ื’ื‘ื™ ื”-Vulkan API

ื”ืฉื—ืจื•ืจ ืฉืœ ืฉื›ื‘ืช DXVK 2.0 ื–ืžื™ื ื”, ื•ืžืกืคืงืช ื™ื™ืฉื•ื ืฉืœ DXGI (ืชืฉืชื™ืช ื’ืจืคื™ืช ืฉืœ DirectX), Direct3D 9, 10 ื•-11, ื”ืคื•ืขืœืช ื‘ืืžืฆืขื•ืช ืชืจื’ื•ื ืฉื™ื—ื•ืช ืœ-Vulkan API. DXVK ื“ื•ืจืฉ ืžื ื”ืœื™ ื”ืชืงื ื™ื ื”ืชื•ืžื›ื™ื ื‘-Vulkan 1.3 API, ื›ื’ื•ืŸ Mesa RADV 22.0, NVIDIA 510.47.03, Intel ANV 22.0 ื•-AMDVLK. ื ื™ืชืŸ ืœื”ืฉืชืžืฉ ื‘-DXVK ืœื”ืคืขืœืช ื™ื™ืฉื•ืžื™ ืชืœืช ืžื™ืžื“ ื•ืžืฉื—ืงื™ื ื‘-Linux ื‘ืืžืฆืขื•ืช Wine, ื”ืžืฉืžืฉื™ื ื›ื—ืœื•ืคื” ื‘ื™ืฆื•ืขื™ื ื’ื‘ื•ื”ื™ื ื™ื•ืชืจ ืœืžื™ืžื•ืฉื™ื ื”ืžื•ื‘ื ื™ื ืฉืœ Direct3D 3/9/10 ืฉืœ Wine ื”ืคื•ืขืœื™ื ืขืœ ื’ื‘ื™ OpenGL.

ืฉื™ื ื•ื™ื™ื ืขื™ืงืจื™ื™ื:

  • ื”ื“ืจื™ืฉื•ืช ืœื’ืจืกืช ื”-API ื”ื’ืจืคื™ ืฉืœ Vulkan ื”ื•ื’ื“ืœื• - ื›ืขืช ื”ื•ื ื“ื•ืจืฉ ื“ืจื™ื™ื‘ืจ ืขื ืชืžื™ื›ื” ื‘-Vulkan 1.3 (ืœืคื ื™ ื›ืŸ ื”ื™ื” ืฆื•ืจืš ื‘-Vulkan 1.1), ืžื” ืฉืืคืฉืจ ืœื”ื˜ืžื™ืข ืชืžื™ื›ื” ื‘ืคื™ืฆ'ืจื™ื ื—ื“ืฉื™ื ื”ืงืฉื•ืจื™ื ืœื”ื™ื“ื•ืจ ื”ืฆืœืœื”. ื‘ืคื•ืขืœ, ื ื™ืชืŸ ืœื”ืจื™ืฅ ืืช DXVK 2.0 ื‘ื›ืœ ืžืขืจื›ืช ืฉืชื•ืžื›ืช ื‘ืฉื™ืžื•ืฉ ื‘ื—ื‘ื™ืœืช Proton Experimental ืœื”ืคืขืœืช ืžืฉื—ืงื™ื ืžื‘ื•ืกืกื™ D3D11 ื•-D3D12. Winevulkan ื“ื•ืจืฉ ืœืคื—ื•ืช Wine 7.1 ื›ื“ื™ ืœืคืขื•ืœ.
  • ื”ื•ื ื›ื•ืœืœ ืืช ื”ืงื•ื“ ืฉืœ ื”ืคืจื•ื™ืงื˜ dxvk-native, ื”ืžืืคืฉืจ ืœื™ืฆื•ืจ ืžื›ืœื•ืœื™ DXVK ืžืงื•ืจื™ื™ื ืขื‘ื•ืจ ืœื™ื ื•ืงืก (ืœื ืงืฉื•ืจ ืœ-Wine), ืืฉืจ ื ื™ืชืŸ ืœื”ืฉืชืžืฉ ื‘ื”ื ืœื ืœื”ืคืขืœืช ื™ื™ืฉื•ืžื™ Windows, ืืœื ื‘ื™ื™ืฉื•ืžื™ ืœื™ื ื•ืงืก ืจื’ื™ืœื™ื, ืฉื™ื›ื•ืœื™ื ืœื”ื™ื•ืช ืฉื™ืžื•ืฉื™ื™ื ืœื™ืฆื™ืจืช ื™ืฆื™ืื•ืช ืžืฉื—ืงื™ื ืขื‘ื•ืจ ืœื™ื ื•ืงืก ืžื‘ืœื™ ืœืฉื ื•ืช ืืช ืงื•ื“ ื”ืขื™ื‘ื•ื“ ื”ืžื‘ื•ืกืก ืขืœ D3D.
  • ื”ืชืžื™ื›ื” ื‘-Direct3D 9 ื”ื•ืจื—ื‘ื”, ื›ื•ืœืœ ื ื™ื”ื•ืœ ื–ื™ื›ืจื•ืŸ ืžืฉื•ืคืจ (ืงื‘ืฆื™ื ืžืžื•ืคื™ ื–ื™ื›ืจื•ืŸ ืžืฉืžืฉื™ื ืœืื—ืกื•ืŸ ืขื•ืชืงื™ื ืฉืœ ื˜ืงืกื˜ื•ืจื•ืช), ื™ื•ืฉืžื” ืชืžื™ื›ื” ื‘ืงืจื™ืื” ื ื›ื•ื ื” ืžืื–ื•ืจื™ ืจื™ื ื“ื•ืจ ืคืขื™ืœื™ื (ืคืชืจื• ื‘ืขื™ื•ืช ื‘ื”ื•ืคืขืช ื—ืคืฆื™ื ื‘ืขืช ืžืฉื—ืง GTA IV) , ื•ื™ื™ืฉื•ื ื‘ื“ื™ืงืช ื”ืฉืงื™ืคื•ืช ืขื•ื‘ื“ ืžื—ื“ืฉ.
  • ืขื‘ื•ืจ Direct3D 10, ื”ืกืคืจื™ื•ืช d3d10.dll ื•-d3d10_1.dll ื”ื•ืคืกืงื•, ืืฉืจ ืœื ื”ื•ืชืงื ื• ื›ื‘ืจื™ืจืช ืžื—ื“ืœ ืขืงื‘ ื”ื™ืžืฆืื•ืช ื™ื™ืฉื•ื ืžืชืงื“ื ื™ื•ืชืจ ืฉืœ D3D10 ื‘ื™ื™ืŸ. ื‘ืžืงื‘ื™ืœ, ื”ืชืžื™ื›ื” ื‘-API D3D10 ื ืžืฉื›ืช ื‘ืกืคืจื™ื™ืช d3d10core.dll.
  • ื”ืชืžื™ื›ื” ื‘-Direct3D 11 ื”ื•ื‘ืื” ืœืจืžืช ืคื•ื ืงืฆื™ื•ื ืœื™ื•ืช 12_1 (ืจืžืช ืชื›ื•ื ื” D3D11), ื›ื“ื™ ืœื”ืฉื™ื’ ืื™ืœื• ืชื›ื•ื ื•ืช ื›ืžื• ืžืฉืื‘ื™ ืืจื™ื—ื™ื, ืจืกื˜ืจื™ื–ืฆื™ื” ืฉืžืจื ื™ืช ื•ืชืฆื•ื’ื•ืช ืžืกื•ื“ืจื•ืช ืฉืœ Rasterizer ื™ื•ืฉืžื•.
  • ื”ื™ื™ืฉื•ื ืฉืœ ืžืžืฉืง ID3D11DeviceContext, ื”ืžื™ื™ืฆื’ ืืช ื”ืงืฉืจ ื”ืžื›ืฉื™ืจ ืฉื™ื•ืฆืจ ืคืงื•ื“ื•ืช ืฆื™ื•ืจ, ืขื•ืฆื‘ ืžื—ื“ืฉ ื•ืงืจื•ื‘ ื™ื•ืชืจ ื‘ื”ืชื ื”ื’ื•ืชื• ืœ-Windows. ื”ืขื™ื‘ื•ื“ ื”ืžื—ื•ื“ืฉ ืฉื™ืคืจื” ืืช ื”ืชืื™ืžื•ืช ืขื ืกืคืจื™ื•ืช ืฉืœ ืฆื“ ืฉืœื™ืฉื™ ื•ื”ืคื—ื™ืชื” ืืช ื”ืขื•ืžืก ืขืœ ื”ืžืขื‘ื“. ื‘ืคืจื˜, ืขื•ืžืก ื”ืžืขื‘ื“ ื”ืฆื˜ืžืฆื ื‘ืžืฉื—ืงื™ื ืฉืžืฉืชืžืฉื™ื ื‘ืื•ืคืŸ ืคืขื™ืœ ื‘ื”ืงืฉืจื™ื ื“ื—ื•ื™ื™ื (ืœื“ื•ื’ืžื”, Assassin's Creed: Origins) ืื• ืงื•ืจืื™ื ืœืขืชื™ื ืงืจื•ื‘ื•ืช ืœืคืขื•ืœืช ClearState (ืœื“ื•ื’ืžื”, God of War).
  • ื‘ื•ืฆืขื• ืฉื™ื ื•ื™ื™ื ื”ืงืฉื•ืจื™ื ืœื”ื™ื“ื•ืจ ื”ืฆืœืœื”. ื‘ื ื•ื›ื—ื•ืช ื“ืจื™ื™ื‘ืจื™ื ืฉืœ Vulkan ืขื ืชืžื™ื›ื” ื‘ืชื•ืกืฃ VK_EXT_graphics_pipeline_library, ืžื™ื•ืฉื ืงื•ืžืคื™ืœืฆื™ื” ืฉืœ Shaders ืฉืœ Vulkan ื‘ื–ืžืŸ ืฉืžืฉื—ืงื™ื ื˜ื•ืขื ื™ื Shaders D3D, ื•ืœื ื‘ืžื”ืœืš ืจื™ื ื“ื•ืจ, ืžื” ืฉืคืชืจ ื‘ืขื™ื•ืช ื‘ื”ืงืคืื•ืช ืขืงื‘ ืงื•ืžืคื™ืœืฆื™ื” ืฉืœ Shaders ื‘ืžื”ืœืš ื”ืžืฉื—ืง. ื”ื”ืจื—ื‘ื” ื”ื ื“ืจืฉืช ื ืชืžื›ืช ื›ืจื’ืข ืจืง ื‘ืžื ื”ืœื™ ื”ืชืงื ื™ื ืงื ื™ื™ื ื™ื™ื ืฉืœ NVIDIA, ื”ื—ืœ ืžื’ืจืกื” 520.56.06.
  • ื”ืฆืœืœื•ืช D3D11 ืžืฉืชืžืฉื•ืช ื‘ืžื•ื“ืœ ื”ื–ื™ื›ืจื•ืŸ ืฉืœ Vulkan.
  • ื”ื•ืกืจื” ื”ืžื’ื‘ืœื” ืขืœ ืžืกืคืจ ื”ืžืฉืื‘ื™ื ืฉื ื™ืชืŸ ืœืื’ื“ ื‘ื•-ื–ืžื ื™ืช.
  • ืชื™ืงื ื• ื‘ืขื™ื•ืช ืฉื”ื•ืคื™ืขื• ื‘ืžืฉื—ืงื™ื:
    • Alan Wake
    • ืืœื™ืก ื˜ื™ืจื•ืฃ ื—ื•ื–ืจืช
    • ืื ื•ืžืœื™ื”: Warzone Earth
    • ืžืขื‘ืจ ืœื˜ื•ื‘ ื•ืœืจืข
    • ืžืงื•ืจื•ืช ืขื™ื“ืŸ ื”ื“ืจืงื•ืŸ
    • ื”ืื™ืžืคืจื™ื”: ืžืœื—ืžื” ื˜ื•ื˜ืืœื™ืช
    • XV ืคื ื˜ื–ื™ื” ืกื•ืคื™
    • ื’ื ื™ื‘ืช ื’ื ื™ื‘ืช ืจื›ื‘ IV
    • Heroes Of Annihilated Empires
    • Limit King Of Fighters XIII
    • ืฆื™ื•ื“ ืžืชื›ืช ืžื•ืฆืง V: ืืคืกื™ื ื”ืงืจืงืข
    • ืคืจืงื™ SiN: ื”ื•ืคืขื”
    • ื“ื•ืจื•ืช ืกื•ื ื™ืง
    • ืกืคื™ื™ื“ืจืžืŸ
    • ื”ืกืคื™ื ื”
    • ื•ื•ืจืืžืจ ื‘ืื™ื ื˜ืจื ื˜
    • Ys Seven

ืžืงื•ืจ: OpenNet.ru

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