ืฉื—ืจื•ืจ ืฉืœ Kuesa 3D 1.2, ื—ื‘ื™ืœื” ืœืคืฉื˜ ืืช ื”ืคื™ืชื•ื— ืฉืœ ื™ื™ืฉื•ืžื™ ืชืœืช ืžื™ืžื“ ื‘-Qt

ื—ื‘ืจืช KDAB ะพะฟัƒะฑะปะธะบะพะฒะฐะปะฐ ืฉื—ืจื•ืจ ืขืจื›ืช ื›ืœื™ื Kuesa 3D 1.2, ื”ืžืกืคืง ื›ืœื™ื ืœื™ืฆื™ืจืช ืืคืœื™ืงืฆื™ื•ืช ืชืœืช ืžื™ืžื“ ื”ืžื‘ื•ืกืกื•ืช ืขืœ Qt 3D. ื”ืคืจื•ื™ืงื˜ ื ื•ืขื“ ืœืคืฉื˜ ืืช ืฉื™ืชื•ืฃ ื”ืคืขื•ืœื” ื‘ื™ืŸ ืžืขืฆื‘ื™ื ื”ื™ื•ืฆืจื™ื ืžื•ื“ืœื™ื ื‘ื—ื‘ื™ืœื•ืช ื›ืžื• Blender, Maya ื•-3ds Max, ืœื‘ื™ืŸ ืžืคืชื—ื™ื ื›ื•ืชื‘ื™ื ืงื•ื“ ืืคืœื™ืงืฆื™ื” ื‘ืืžืฆืขื•ืช Qt. ื”ืขื‘ื•ื“ื” ืขื ืžื•ื“ืœื™ื ืžื•ืคืจื“ืช ืžื›ืชื™ื‘ืช ืงื•ื“, ื•-Kuesa ืคื•ืขืœืช ื›ื’ืฉืจ ืœืื™ื—ื•ื“ ืชื”ืœื™ื›ื™ื ืืœื•. ื”ืคืจื•ื™ืงื˜ ื›ืชื•ื‘ ื‘-C++ ื• ืžื•ืคืฅ ืขืœ ื™ื“ื™ ืจื™ืฉื™ื•ืŸ ื›ืคื•ืœ: AGPLv3 ื•ืจื™ืฉื™ื•ืŸ ืžืกื—ืจื™ ื”ืžืืคืฉืจ ืœื”ืฉืชืžืฉ ื‘- Kuesa ืœื™ืฆื™ืจืช ื™ื™ืฉื•ืžื™ื ืงื ื™ื™ื ื™ื™ื.

Kuesa ืžืกืคืงืช ืžื•ื“ื•ืœ ืขื‘ื•ืจ Qt 3D ื”ืžืืคืฉืจ ืœืš ืœืคืชื•ืจ ื‘ืขื™ื•ืช ืฉืœ ื™ืฆื™ืจื” ื•ืฉื™ืœื•ื‘ ืฉืœ ืžืฉืื‘ื™ ืชืœืช ืžื™ืžื“, ื›ื’ื•ืŸ ื™ื™ื‘ื•ื โ€‹โ€‹ืžื•ื“ืœื™ื ื‘ืคื•ืจืžื˜ glTF 2 (GL Transmission Format), ื™ืฆื™ืจืช ืžื˜ืคืœื™ื ืœื’ื™ืฉื” ื•ืœื˜ืคืœ ื‘ืชื•ื›ืŸ ื˜ืขื•ืŸ, ืฉื™ืžื•ืฉ ื‘ื—ื•ืžืจื™ื ื”ืžื‘ื•ืกืกื™ื ืขืœ PBR (ืขื™ื‘ื•ื“ ืžื‘ื•ืกืก ืคื™ื–ื™), ื”ื•ืกืคืช ืืคืงื˜ื™ื ื‘ืžื”ืœืš ื”ืขื™ื‘ื•ื“. ื›ื“ื™ ืœื™ืฆื•ืจ ื‘ืžื”ื™ืจื•ืช ืคืจื•ื™ืงื˜ื™ื ื”ืžืฉืชืžืฉื™ื ื‘- Kuesa, ืžื•ืฆืขืช ืชื‘ื ื™ืช ืขื‘ื•ืจ Qt Creator. ืชื•ืžืš ื‘ืื™ื ื˜ื’ืจืฆื™ื” ืขื Blender, Maya, 3ds Max ื•ื—ื‘ื™ืœื•ืช ืชืœืช ืžื™ืžื“ ืื—ืจื•ืช ืฉื™ื›ื•ืœื•ืช ืœื™ื™ืฆื ื“ื’ืžื™ื ื‘ืคื•ืจืžื˜ glTF.

ื›ื“ื™ ืœืคืฉื˜ ืืช ืขื‘ื•ื“ืชื ืฉืœ ืžืขืฆื‘ื™ื ื•ืžืคืชื—ื™ื, ืžื•ืฆืขืช ืกื‘ื™ื‘ื” KUESA 3D Studio, ื”ืžืืคืฉืจ ืœืžืขืฆื‘ื™ื ืœื”ืชืžืงื“ ื‘ืขื‘ื•ื“ื” ืขื ืชื•ื›ืŸ ืชืœืช ืžื™ืžื“ ื•ืฉื™ื ื•ื™ ื”ืžืจืื” ื‘ื–ืžืŸ ืืžืช, ื•ืœืžืคืชื—ื™ื ื‘ืืžืฆืขื•ืช API ืคืฉื•ื˜ ืœืฉื™ืœื•ื‘ ืชื•ืฆืืช ืขื‘ื•ื“ืช ื”ืžืขืฆื‘ ื‘ืืคืœื™ืงืฆื™ื”, ืชื•ืš ื™ื›ื•ืœืช ืœืฉืœื•ื˜ ื‘ื›ืœ ื”ื”ื™ื‘ื˜ื™ื ืฉืœ ืชื•ื›ืŸ ืชืœืช ืžื™ืžื“ ื‘ืจืžืช ื”ืงื•ื“ .

ืฉื—ืจื•ืจ ืฉืœ Kuesa 3D 1.2, ื—ื‘ื™ืœื” ืœืคืฉื˜ ืืช ื”ืคื™ืชื•ื— ืฉืœ ื™ื™ืฉื•ืžื™ ืชืœืช ืžื™ืžื“ ื‘-Qt

ะ’ ื ื•ืฉื ื—ื“ืฉ ื ื•ืกืคื” ืชืžื™ื›ื” qt 5.15. ื ื™ืชื ืช ืชืžื™ื›ื” ืœืกืคืจื™ื™ืช Iro Material ืขื ื—ื•ืžืจื™ื ื”ืžื“ืžื™ื ื”ืฉืชืงืคื•ื™ื•ืช, ืฉื›ื‘ื•ืช ืฆื‘ืข ืฉืงื•ืคื•ืช ืื• ืžืฉื˜ื—ื™ื ืฉืงื•ืคื™ื ืคืฉื•ื˜ื™ื. ื ื•ืกืคื” ืชืžื™ื›ื” ื‘ืกื ื™ืฃ ื”ื—ื“ืฉ ืฉืœ ืžืขืจื›ืช ื”ื“ื•ื’ืžื ื•ืช ื‘ืœื ื“ืจ 3x 2.8D. ื”ืจื—ื‘ื” glTF EXT_property_animation ื™ื•ืฉืžื”, ื”ืžืืคืฉืจืช ืœืš ืœื”ื ืคื™ืฉ ื›ืœ ืกื•ื’ ืฉืœ ืžืืคื™ื™ื ื™ ืฉื™ื ื•ื™ ืื•ื‘ื™ื™ืงื˜ (ืชื–ื•ื–ื”, ืงื ื” ืžื™ื“ื”, ืกื™ื‘ื•ื‘). ืœื“ื•ื’ืžื”, ืืชื” ื™ื›ื•ืœ ืœื™ืฆื•ืจ ืžืืคื™ื™ื ื™ื ืฉืœ ื—ื•ืžืจ, ืžืฆืœืžื” ื•ื”ื ืคืฉืช ืื•ืจ ื‘ื‘ืœื ื“ืจ ื•ืœื™ื™ืฆื ืืช ื”ืกืฆื ื” ื‘ืคื•ืจืžื˜ glTF ืœื˜ืขื™ื ื” ื‘ืืžืฆืขื•ืช Kuesa 3D Runtime.


ืžืงื•ืจ: OpenNet.ru

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