ืฉื—ืจื•ืจ ืกืคืจื™ื™ืช ืžื“ื™ื” SDL 2.26.0

ืกืคืจื™ื™ืช SDL 2.26.0 (Simple DirectMedia Layer) ืฉื•ื—ืจืจื”, ืฉืžื˜ืจืชื” ืœืคืฉื˜ ืืช ื”ื›ืชื™ื‘ื” ืฉืœ ืžืฉื—ืงื™ื ื•ื™ื™ืฉื•ืžื™ ืžื•ืœื˜ื™ืžื“ื™ื”. ืกืคืจื™ื™ืช SDL ืžืกืคืงืช ื›ืœื™ื ื›ื’ื•ืŸ ืคืœื˜ ื’ืจืคื™ ื“ื•-ืžืžื“ื™ ื•ืชืœืช-ืžืžื“ ืžื•ืืฅ ื‘ื—ื•ืžืจื”, ืขื™ื‘ื•ื“ ืงืœื˜, ื”ืฉืžืขืช ืื•ื“ื™ื•, ืคืœื˜ ืชืœืช-ืžืžื“ื™ ื‘ืืžืฆืขื•ืช OpenGL/OpenGL ES/Vulkan ื•ืคืขื•ืœื•ืช ืจื‘ื•ืช ืื—ืจื•ืช ืงืฉื•ืจื•ืช. ื”ืกืคืจื™ื™ื” ื›ืชื•ื‘ื” ื‘-C ื•ืžื•ืคืฆืช ื‘ืจื™ืฉื™ื•ืŸ Zlib. ื›ื“ื™ ืœื”ืฉืชืžืฉ ื‘ื™ื›ื•ืœื•ืช ืฉืœ SDL ื‘ืคืจื•ื™ืงื˜ื™ื ื‘ืฉืคื•ืช ืชื›ื ื•ืช ืฉื•ื ื•ืช, ืžืกื•ืคืงื•ืช ื”ื›ืจื™ื›ื•ืช ื”ื ื“ืจืฉื•ืช.

ื‘ืžื”ื“ื•ืจื” ื”ื—ื“ืฉื”:

  • ืงื‘ืฆื™ ื›ื•ืชืจื•ืช ืขื‘ื•ืจ OpenGL ืžืชืื™ืžื™ื ืœืžืคืจื˜ื™ ืงื•ื ืกื•ืจืฆื™ื•ื Khronos ื”ืขื“ื›ื ื™ื™ื ื‘ื™ื•ืชืจ.
  • ื ื•ืกืคื” ืคื•ื ืงืฆื™ื™ืช SDL_GetWindowSizeInPixels() ื›ื“ื™ ืœืงื‘ืœ ืืช ื’ื•ื“ืœ ื”ืคื™ืงืกืœื™ื ืฉืœ ื”ื—ืœื•ืŸ, ืฉืขืฉื•ื™ ืœื”ื™ื•ืช ืฉื•ื ื” ืžื”ื’ื•ื“ืœ ื”ืœื•ื’ื™ ื‘ืžืกื›ื™ DPI ื’ื‘ื•ื”ื™ื ืขืงื‘ ืฉื™ื ื•ื™ ืงื ื” ืžื™ื“ื” ืฉื”ื•ื—ืœ.
  • ื ื•ืกืคื” ืกื™ืžื•ืœืฆื™ื™ืช ืกื ื›ืจื•ืŸ ืื ื›ื™ (vsync) ืœืงื•ื“ ืขื™ื‘ื•ื“ ื”ืชื•ื›ื ื”.
  • ื”ืคืขืœืช ื”ืขื‘ืจื” ืฉืœ ืžื™ืงื•ื ื”ืขื›ื‘ืจ ืœ-SDL_MouseWheelEvent.
  • ื ื•ืกืคื” ืคื•ื ืงืฆื™ื™ืช SDL_ResetHints() ื›ื“ื™ ืœืืคืก ืืช ื›ืœ ื”ืจืžื–ื™ื ืœืขืจื›ื™ ื‘ืจื™ืจืช ื”ืžื—ื“ืœ.
  • ื ื•ืกืคื” ืคื•ื ืงืฆื™ื™ืช SDL_GetJoystickGUIDInfo() ื›ื“ื™ ืœืงื‘ืœ ืžื™ื“ืข ืขืœ ื’'ื•ื™ืกื˜ื™ืง ืžืงื•ื“ื“ GUID.
  • ืชืžื™ื›ื” ื‘ื‘ืงืจื™ PS3 ื•-Nintendo Wii ื ื•ืกืคื” ืœืžื ื”ืœ ื”ื”ืชืงืŸ ืฉืœ HIDAPI.
  • ื ื•ืกืคื• ืžืืคื™ื™ื ื™ื ื—ื“ืฉื™ื: SDL_HINT_JOYSTICK_HIDAPI_PS3, SDL_HINT_JOYSTICK_HIDAPI_WII, SDL_HINT_JOYSTICK_HIDAPI_XBOX_360, SDL_HINT_JOYSTICK_HIDAPI_XBOX_360_PLAYER_HINTBOX_360_PLAYER_HIX HINT_JOYSTICK_HIDAPI_XBOX_ONE_HOME_LED, SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED, SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS ื•-SDL_HINT_JOYSTICK_HIDAPI_WII_PLAYER_LED, SDL_HINT_JOYSTICK_HIDAPI_VERTICAL_JOY_CONS ื•-SDL_HINT_JOYSTICK_HIDAPI_360_XBOX_3 ืขื“ XNUMX ืฉืœื™ื˜ื” ื‘-XBIR XNUMX ื•-XNUMX ื ื”ื’.
  • ืžืกืคืง ื’ื™ืฉื” ื ืคืจื“ืช ืœื’'ื™ืจื•ืกืงื•ืค ืฉืžืืœ ื•ื™ืžื™ืŸ ื‘ื‘ืงืจื™ื ื”ืžืฉื•ืœื‘ื™ื ืฉืœ Nintendo Switch Joy-Cons.
  • ื ื•ืกืคื” ืชืžื™ื›ื” ื‘ืžืจื•ื•ื—ื™ ืžื™ืงืจื•-ืฉื ื™ื•ืช ืœ-SDL_SensorEvent, SDL_ControllerSensorEvent, DL_SensorGetDataWithTimestamp() ื•-SDL_GameControllerGetSensorDataWithTimestamp().
  • ื”ืคื•ื ืงืฆื™ื” SDL_GetRevision() ื”ืจื—ื™ื‘ื” ืืช ืžื™ื“ืข ื”ื‘ื ื™ื™ื” ืฉืœ SDL, ืœื“ื•ื’ืžื”, ื”ื•ืกื™ืคื” ื’ื™t commit hash.
  • ืขื‘ื•ืจ ืœื™ื ื•ืงืก, ื”ืคื•ื ืงืฆื™ื•ืช SDL_SetPrimarySelectionText(), SDL_GetPrimarySelectionText() ื•-SDL_HasPrimarySelectionText() ื™ื•ืฉืžื• ื›ื“ื™ ืœื™ืฆื•ืจ ืื™ื ื˜ืจืืงืฆื™ื” ืขื ื”ืœื•ื— ื”ืจืืฉื™.
  • ื ื•ืกืฃ ื“ื’ืœ SDL_HINT_VIDEO_WAYLAND_EMULATE_MOUSE_WARP ื›ื“ื™ ืœืฉืœื•ื˜ ื‘ื”ื“ืžื™ื™ืช ืกืžืŸ ื”ืขื›ื‘ืจ ื‘ืกื‘ื™ื‘ื•ืช ืžื‘ื•ืกืกื•ืช Wayland.
  • ื‘ืขืช ื‘ื ื™ื™ื” ืขื‘ื•ืจ ืื ื“ืจื•ืื™ื“, ืงืœื˜ ืžืžืงืœื“ืช ื”ืชื•ื›ื ื” IME (Input Method Editor) ืžื•ืคืขืœืช.

ืžืงื•ืจ: OpenNet.ru

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